Search found 267 matches
- 26 Apr 2009, 17:37
- Forum: TMW Classic
- Topic: storage center like thing
- Replies: 15
- Views: 2901
Re: storage center like thing
Nice chat tabs as well. It makes me think: could there be "joint" storage "accounts" at the bank, for guilds or friends? NPC option: add new storage, add names to storage (The creator of the account is the only one allowed to add names to the list). Then when you talk to William ...
- 26 Apr 2009, 17:27
- Forum: Graphics Development
- Topic: vine monster [proposal]
- Replies: 29
- Views: 4471
Re: vine monster [proposal]
I like the idea of a newbie walking around and what they thought was part of the environment suddenly moves or lashes at them.
I don't understand how your vine monster attacks.
The game needs a lot more fruit items!
I don't understand how your vine monster attacks.
The game needs a lot more fruit items!
- 22 Apr 2009, 02:47
- Forum: Player talk
- Topic: the current gm's
- Replies: 11
- Views: 1490
Re: the current gm's
Thank you all from a newbie who, as such, is unawares of issues past and with whom you all get clean slates! Hooray!
Katze has been direct help to me twice, thanks. The only other GM I saw was afk, but that is allowed.
Cheers
Katze has been direct help to me twice, thanks. The only other GM I saw was afk, but that is allowed.
Cheers
- 22 Apr 2009, 02:42
- Forum: TMW Classic
- Topic: another musician
- Replies: 54
- Views: 8583
Re: another musician
wow Saturn you can do such amazing work so quickly. Desert 3 and the new forest sketch are especially great.
- 22 Apr 2009, 01:32
- Forum: Graphics Development
- Topic: Open door
- Replies: 33
- Views: 7198
Re: Open door
my compliment was all for your door but ejlol's floor is amazing as well.meway wrote:Thank you, i think, but most of the door from the inside view was ejlol i did only the door and the hinges and you are rite i do believe i can make a door that appears inside the house (close view)
- 22 Apr 2009, 01:21
- Forum: TMW Classic
- Topic: [WIP] The village of Saltern
- Replies: 42
- Views: 7253
Re: [WIP] The village of Saltern
not bad, not bad! I'm impressed, thanks. If the capitalist miners and the communist hippies don't get along, I'm sold! Maybe the hippies are markedly religious, maybe even monks, who remain at the fault (ground zero where the mountains uplifted to surround the city or slag fell, etc) and pray, worsh...
- 21 Apr 2009, 18:42
- Forum: TMW Classic
- Topic: [WIP] The village of Saltern
- Replies: 42
- Views: 7253
Re: [WIP] The village of Saltern
I don't really understand this village, but because it is so unique it works to draw away from redundancy. I do have some technical questions about this village. I think it is crucial for a village to be able to validate its existence, purpose, etc. I saw that this project is on hold based on locati...
- 21 Apr 2009, 17:59
- Forum: Graphics Development
- Topic: Open door
- Replies: 33
- Views: 7198
Re: Open door
I agree that the door should definitely open inward, and the outward open door looks off to me. A lot more doors in certain areas should be open or closed based on the weather of the environment, if of there is no air conditioning in this world (it could be done by magic, I don't know. People wander...
- 21 Apr 2009, 17:25
- Forum: Graphics Development
- Topic: iron ore remake
- Replies: 32
- Views: 6342
Re: iron ore remake
The problem with ore is that it is found deep within caves right? It cannot be too bright, even as Crush's picture, which is outside. But, at the same time the item needs to stand out as an item and not background. Meway: I agree hang on to that first "seashell" ore, it is entrancing! I li...
- 21 Apr 2009, 16:09
- Forum: Player talk
- Topic: TMW Aethrya or w/e?
- Replies: 27
- Views: 2958
Re: TMW Aethrya or w/e?
I hope the forks end up radically different from the source, though. If the matter comes down to only differences in management and leadership issues, these games will be in direct competition which is no good for either game. I have seen a game split and share product, and what resulted was the sam...
- 21 Apr 2009, 15:47
- Forum: Player talk
- Topic: Talking English In Public Areas!
- Replies: 82
- Views: 8726
Re: Talking English In Public Areas!
I'm betting in the future colors or clothing will be related to nationality-based guilds (I don't want to say gangs! ;) ). It would be a helpful heads up of what language might be going on with the group I approach, and just generally cool for guild labels. I really do feel bad walking up to people ...
- 20 Apr 2009, 16:02
- Forum: Player talk
- Topic: Poll question reguarding PVP - - please leave feedback.
- Replies: 99
- Views: 37124
Re: Poll question reguarding PVP - - please leave feedback.
1) this is my first post so hi everyone, i hope to be around for a while 2) there are arenas, but has a formal decision been made on the future of PvP in tmw? 3) my rambling opinion: I voted option 2 because as someone else said the troubles of pvp outweigh the benefits I think. Granted many want Pv...