Search found 267 matches
- 04 Mar 2010, 02:08
- Forum: Player talk
- Topic: Redesigning the mana World
- Replies: 32
- Views: 3527
Re: Redesigning the mana World
Designing a world is so much fun it is really easy to get captivated by the process and be carried away far far from where the process is now. Now THERE is my thought process. It's a big big world. My hypocrisy of course is that I started on Tonori before the CR projects existed and fleshed it out ...
- 03 Mar 2010, 03:18
- Forum: Player talk
- Topic: Redesigning the mana World
- Replies: 32
- Views: 3527
Re: Redesigning the mana World
That guy John P works too much, but he thankfully is still employed. You are right Ivy, there are articles that contradict each other. This will be the case as I ever-so-slowly transfer from eAthena story to Manaserv story. I leave proposal labels on texts so people like you feel more welcome to add...
- 12 Feb 2010, 01:11
- Forum: Graphics Development
- Topic: Character Skin Colors
- Replies: 7
- Views: 2191
Re: Character Skin Colors
The second topic in the backstory, Before The Quake , outlines the four races which were loosely based on the images found in http://wiki.themanaworld.org/index.php/Man. Just as a personal goal, if CR2 centers around Port City (which it should), Tritans (Tritons) will hopefully be introduced, if not...
- 05 Feb 2010, 03:34
- Forum: Graphics Development
- Topic: Small Task No 4 (Pixelart Challenge) - Shapes of Soul Menhir
- Replies: 27
- Views: 10050
Re: Small Task No 4 (Pixelart Challenge) - Shapes of Soul Menhir
http://wiki.themanaworld.org/index.php/Soul_Menhir Soul Menhir are rare; found by miners who sell them for substantial amounts of money to cities or private (wealthy) citizens. SO WHAT? They might have been transported from any of the discovery places to wherever they are now, so don't think "i...
- 04 Feb 2010, 00:13
- Forum: Off topic
- Topic: ~ Herumor Art ~
- Replies: 11
- Views: 2180
Re: ~ Herumor Art ~
Herumor wrote: I'm a 3D animation
I like the marksman and the sculpting especially
- 03 Feb 2010, 03:10
- Forum: Player talk
- Topic: Thanks to Jaxad
- Replies: 2
- Views: 480
Thanks to Jaxad
Thanks for doing so much work on the wiki the other day, on top of all of the other work you do to make this game better.
(I know you probably got my PM, but I thought a little public recognition was in order)
Cheers
(I know you probably got my PM, but I thought a little public recognition was in order)
Cheers
- 30 Jan 2010, 16:30
- Forum: Graphics Development
- Topic: [WIP] Playerset - CR1 - NEEDS HELP
- Replies: 105
- Views: 28094
Re: [WIP] Playerset - CR1 - Fother J
I don't pixel art. Last weekend I planned to rework the wiki to separate eA and TMW as well as provide a road map for CR1, including progress and requests. I think such an obvious plan would attract more contributors. So much work needs done, and many artists (or developing artists) are afraid to ta...
- 29 Jan 2010, 23:18
- Forum: Graphics Development
- Topic: [WIP] Village building (and more)
- Replies: 81
- Views: 28206
Re: new building
I think the ground tiles are too nice for this village. Save the prestige for Port City.
Awesome building angles by the way
Awesome building angles by the way
- 29 Jan 2010, 04:19
- Forum: Graphics Development
- Topic: [WIP] Playerset - CR1 - NEEDS HELP
- Replies: 105
- Views: 28094
Re: [WIP] Playerset - CR1 - Fother J
I'm thinking I need to do a better job of articulating :wink: It seemed clear to me that a complete playerset was necessary to proceed with anything. I wasn't sure if there was a confirmed list of animations, because, as Meway stated, sometimes things get discussed in IRC and are not recorded into t...
- 27 Jan 2010, 03:15
- Forum: Player talk
- Topic: The Mana World History
- Replies: 6
- Views: 664
Re: The Mana World History
thanks I appreciate you saying so
- 26 Jan 2010, 23:40
- Forum: Player talk
- Topic: The Mana World History
- Replies: 6
- Views: 664
Re: The Mana World History
Except that it might just change with manaserv...
http://wiki.themanaworld.org/index.php/User:John_Pyle
With the goal of having the back story worked into the game, so the player would know at least the gist just by playing!
http://wiki.themanaworld.org/index.php/User:John_Pyle
With the goal of having the back story worked into the game, so the player would know at least the gist just by playing!
- 25 Jan 2010, 00:16
- Forum: Graphics Development
- Topic: [WIP] Playerset - CR1 - NEEDS HELP
- Replies: 105
- Views: 28094
Re: [WIP] Playerset - CR1 - Fother J
Did that last night in irc oh yea sorry for whoever caught the brief of that. 1.) Two hand swing attack 2.) Attack animation for weapons which have a long stick in them 3.) prep magic This is what is to be added? Completely or just for CR1? Just to clarify, is there an absolute (complete) list of a...
- 23 Jan 2010, 16:50
- Forum: Graphics Development
- Topic: [WIP] Village building (and more)
- Replies: 81
- Views: 28206
Re: new building [CR1?]
Its very grand. I like the blend of stone and wood. Can this building set the theme for the entire village? The village is presumably doing well (through Academy support), but should two-story buildings be reserved for the church and the inn, or just for whatever? (Sorry for content talk, I hoped it...
- 23 Jan 2010, 16:39
- Forum: News
- Topic: Forum reorganization January 2010
- Replies: 10
- Views: 7508
Re: Forum reorganization January 2010
The overlap mostly comes from the confusion we've had for a long time. Just plain moving the topics from under eA to the correct read only section is one approach I'm considering here, but there must have been a reason why the artists in question put the topics there in the first place, so I'd like...
- 22 Jan 2010, 23:42
- Forum: News
- Topic: Forum reorganization January 2010
- Replies: 10
- Views: 7508
Re: Forum reorganization January 2010
Thoughts on reorganization: It looks brilliant and the organization is fantastic. I only have two concerns. First a minor one - Off Topic is above Player Talk which is misleading as to the forum's importance. Perhaps until there is a dedicated (and populated) TMW server, Player Talk can be a "G...