Search found 923 matches

by Bertram
09 Oct 2005, 22:26
Forum: TMW Classic
Topic: Proposed plan of discussion.
Replies: 11
Views: 5980

A roadmap ? Good idea !

I really don't want this topic becoming a "Java vs. C++" discussion. I'd prefer having it discussed about the server roadmap. The thing we're missing now for server-assigned devs, is where to begin with. For now, I think we need basics. Then, I'd say we have concentrate on: - Login, Regist...
by Bertram
18 Sep 2005, 14:15
Forum: Graphics Development
Topic: Character sprites
Replies: 321
Views: 103654

What about a still stand, and a fight one ?

Maybe we should think about showing the difference between a peaceful character walking in the city without handed weapon, and a prepared to combat one with a sword or something else on the fist. I personally think we should head to have two separate standing position. But I'm not an artist, and i j...
by Bertram
17 May 2005, 17:37
Forum: Support and Bug reports
Topic: Apt-get install gives size mismatch error
Replies: 2
Views: 1862

Should work now

I have reuploaded the Packages.gz file which had a wrong size. Should have been badly uploaded the first time :)

I've tested the sources and the guichan and tmw binaries. And it's working. Hope that will till 0.0.13 ;)

Sorry again for the inconvenience, and enjoy !
by Bertram
10 May 2005, 05:43
Forum: Graphics Development
Topic: Font Development
Replies: 3
Views: 2100

Since I'm looking at that post,

I think that ttf implementation should be the first task for the version 0.0.14.

Many people dislike the font used.
So I think it should be our priority.

Btw, are you waiting for an direct implementation under guichan to release it, or will we do it by ourselves ?
by Bertram
09 May 2005, 08:54
Forum: Graphics Development
Topic: SuperEagle Sprites
Replies: 6
Views: 2726

Why don't use your talent to make us clothes and equip when talaroc is done ? :)

Efforts are never worthless :wink:
by Bertram
09 May 2005, 07:38
Forum: Graphics Development
Topic: Font Development
Replies: 3
Views: 2100

Font Development

Hi there :P I've seen Rotonen, Elven and HammerBear speaking about using SFont (A Font API used by, among others, NetPanzer game). But : Weren't we agree to use SDL_ttf ? I personally think it's a better choice because : 1. It uses standard fonts, no more bitmaps uglies 2. It permits many basics thi...
by Bertram
04 Apr 2005, 08:50
Forum: Support and Bug reports
Topic: Where is .deb
Replies: 8
Views: 4011

Soon :)

The first version of deb of manaworld will be released tonight !
by Bertram
30 Mar 2005, 11:26
Forum: Graphics Development
Topic: Logo Challange
Replies: 63
Views: 18888

Hey Cool !

Agreed ...