I thought I used the latest version, but it seems I did something wrong... Is the one from this post the correct one? http://forums.themanaworld.org/viewtopi ... 52#p124452ChefChelios wrote:hey Jena,
why dont you use my rednose icon? the current icon still looks like an eyepatch... :/
Search found 583 matches
- 05 Apr 2013, 14:41
- Forum: Graphics Development
- Topic: [WIP] Rudolph Red Nose
- Replies: 50
- Views: 16496
Re: [WIP] Rudolph Red Nose
- 03 Apr 2013, 17:34
- Forum: Player talk
- Topic: Dear TMW Community.
- Replies: 244
- Views: 74075
Re: Dear TMW Community.
Most of us already said and told Platyna we'd be willing to work together with her if she'd be willing to work together with us as peers. To get to that point, she'd have to listen and understand our motivation for the move. I talked to her, but she shrugged it off when I tried to explain her what w...
- 02 Apr 2013, 19:04
- Forum: TMW Classic
- Topic: A case against Cygwin support
- Replies: 15
- Views: 4629
Re: A case against Cygwin support
I would be against cygwin too. I would be for native windows support without the need to install cygwin stuff. Then windows users could download a zip with all server stuff, run the server and start testing. I would not be impressed if that would make a lot more people starting to experiment with t...
- 02 Apr 2013, 18:51
- Forum: Graphics Development
- Topic: [REQ] Egyptian Npc/Monsters
- Replies: 65
- Views: 43824
Re: [REQ] Egyptian Npc/Monsters
See here: http://wiki.themanaworld.org/images/e/ec/Tux_argaes.jpgo11c wrote:that map has practically no relation to any current content ...
- 01 Apr 2013, 15:13
- Forum: Graphics Development
- Topic: reguarding my graphics under GPL
- Replies: 9
- Views: 3424
Re: reguarding my graphics under GPL
I'm not sure if it's really possible to transfer the right to change the license of art to someone else. But if so, I as a tmw developer agree to dual-license his graphics done for tmw as GPL (which it already is) and additionally CC BY-SA 3.0. Though, Meway, I think the situation would be less uncl...
- 24 Mar 2013, 18:18
- Forum: Player talk
- Topic: Easter Event 2013
- Replies: 18
- Views: 2986
Re: Easter Event 2013
We just had a server restart to bring in some fixes on the Easter event: - the item description of the easter eggs was changed - when interacting the first time with one of the eggs after login, you get only a single green apple, so fast login/logout isn't worth it anymore - a particle effect is dis...
- 24 Mar 2013, 15:07
- Forum: Player talk
- Topic: Easter Event 2013
- Replies: 18
- Views: 2986
Re: Easter Event 2013
Right, their only value is their collector value on the player market. Sorry for the confusion.Fortunato wrote:So they are useless and you don't get a prize (Bunny Ears?), if you find all of them, right?
- 24 Mar 2013, 14:31
- Forum: Player talk
- Topic: Easter Event 2013
- Replies: 18
- Views: 2986
Re: Easter Event 2013
Is the chance of finding a colored egg seriously 1 in 750, meaning 0.001% (as mentioned in the wiki http://wiki.themanaworld.org/index.php/Easter_Eggs_Hunt )?! The colored eggs are drops from Easter Fluffies and were part of the Easter event in 2008, where you had to collect all different colors. T...
- 22 Mar 2013, 21:59
- Forum: Support and Bug reports
- Topic: Rossy Quest pentagrams not appearing.
- Replies: 4
- Views: 1765
Re: Rossy Quest pentagrams not appearing.
The pentagrams are particle effects. Could it be that you disabled them in the client settings?
- 22 Mar 2013, 17:45
- Forum: Graphics Development
- Topic: Idea (Bloody Sword)
- Replies: 9
- Views: 3461
Re: Idea (Bloody Sword)
It'd be very welcome if someone is motivated to look into how to add two-handed melee weapons. About the stats of the suggested weapon, I think it makes more sense to balance those after there's a quest for it.
- 22 Mar 2013, 09:19
- Forum: Player talk
- Topic: Easter Event 2013
- Replies: 18
- Views: 2986
Re: Easter Event 2013
Ha, you were faster with posting the news!Ginaria wrote:Bug fixed, enjoy Easter Rabbit Egg Search event today
Sorry for the confusion everyone, it works as intended now.
- 21 Mar 2013, 19:03
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Boss points when winning Ilia suggestion
- Replies: 12
- Views: 5120
Re: Boss points when winning Ilia suggestion
I like the idea, and I actually plan to add boss points to other boss fights as well. (Giant Cave Maggot, Bandit Lord, first time rescuing Cindy, are there more boss fights I forgot?)
Nard suggested this during the testing of the Beanie Copter quest.
Nard suggested this during the testing of the Beanie Copter quest.
- 21 Mar 2013, 12:22
- Forum: Off topic
- Topic: i want to create offline crosspalform rpg
- Replies: 12
- Views: 4802
Re: i want to create offline crosspalform rpg
is there any game that uses manaserv? i could compare it to flare then and decide what's better for me. Last summer there was a pixelart and game creation competition called Liberated Pixel Cup . The game that won uses manaserv: http://www.sourceoftales.org/ https://github.com/tales/sourceoftales
- 21 Mar 2013, 10:54
- Forum: Player talk
- Topic: Easter Event 2013
- Replies: 18
- Views: 2986
Easter Event 2013
Today we had a Content Release that among other things introduced this year's Easter Event. And actually not only this year's ... The event is annual, that means it can be done every year, similiar to last years After-Halloween event. The Easter Event will start on March 22th and run until April 25t...
- 19 Mar 2013, 15:01
- Forum: TMW Classic
- Topic: Mapping Error
- Replies: 26
- Views: 10008
Re: Mapping Error
Here's a fix that will be included in the next release: https://github.com/themanaworld/tmwa-cl ... c55d685975veryape wrote:area 013-1, pos 125,104 is broken, somehow my legs are seen thru the grass.
Thanks for the report!