Search found 214 matches

by Dave
29 Apr 2008, 14:46
Forum: TMW Classic
Topic: Magic Skill Icons
Replies: 137
Views: 29879

Re: Magic Skill Icons

I'm going to have to disagree with you guys on this one. As abstract as it may seem, the cube is my favorite symbol for metal so far. Yeah, it seems a bit dark, but as far as the symbol itself is concerned, I like it better than the sheet with rivets or the idea of using an ingot. Using the shape of...
by Dave
29 Apr 2008, 03:00
Forum: TMW Classic
Topic: Cursed Items
Replies: 23
Views: 6479

Re: Cursed Items

Maybe it could be a status effect (Stinky) and having rotten inventory is just one of the ways to get it. Maybe characters get stinky after a long time without bathing.. :lol: Being stinky could prevent you from entering some places. "Sorry sir, but you just stink too badly to go inside. Come b...
by Dave
29 Apr 2008, 02:48
Forum: TMW Classic
Topic: Cannon Travel
Replies: 20
Views: 6349

Re: Cannon Travel

I never cared much for the cannon travel feature and the cannon guy gives me the creeps. :? Less about my opinion however, I do remember talking about cannon travel at some point. As I recall, there was some sort of a consensus that it would be too much like SoM. If it did somehow make its way in to...
by Dave
28 Apr 2008, 16:20
Forum: TMW Classic
Topic: Why not send letters?
Replies: 14
Views: 4503

Re: Why not send letters?

Well, how can you not be reminded of Escargo Express, from Earthbound..? (I suppose if you've never played it :oops: ) A simulated travel time would take care of any instant shipment advantage. I don't see why there couldn't be direct delivery and pickup. Direct delivery would cost more. Also, deliv...
by Dave
28 Apr 2008, 15:52
Forum: TMW Classic
Topic: Tent thing
Replies: 8
Views: 2262

Re: Tent thing

How badly did I do? Bah. Don't be so negative. At least it looks like a tent. Were you just sketching to test the idea or did you picture this somewhere in the game? If so, where? If you imagine it as normal scenery, as EJlol observed, the problem is clearly its size. I'm not sure how new you are t...
by Dave
27 Apr 2008, 19:57
Forum: Graphics Development
Topic: [WIP] Bitan
Replies: 64
Views: 17067

Re: Bitan

Well, maybe the current size of Bitan could be used for sub-bosses.. the final Bitan could be larger and more integrated in to a lair. (like a head and tail that comes at you from the walls or by tunneling through the ground, but in such a way that you never see its entire body)
by Dave
27 Apr 2008, 11:45
Forum: Graphics Development
Topic: [WIP] Bitan
Replies: 64
Views: 17067

Re: Bitan

Maybe, but I hope to see different bosses, before we just start recoloring the one we have.

Have you thought about scattering the pieces of the skeleton a bit? ..or breaking it apart or something. I'm not sure, maybe it would look stupid.. just a thought.
by Dave
26 Apr 2008, 13:43
Forum: Feedback / Feature Requests / Content Suggestions
Topic: new wiki front page
Replies: 5
Views: 1755

Re: new wiki front page

Too much unnecessary consolidation. The story / world section looks gross; possibly because you've smushed it together, without using hyphens as separators. You've mixed content with gameplay features. The two categories aren't exactly one in the same. Your programming section seems to have fallen a...
by Dave
24 Apr 2008, 18:56
Forum: TMW Classic
Topic: Mushroms Forest Cave
Replies: 135
Views: 32640

Re: Mushroms Forest Cave

Yeah, the cap could probably be a bit rounder and the base could stand to show a little more ground contact, to bring the perspective closer to the proper angle. Looking at the existing set of fungus, its approach toward the going style would seem to be a matter of outlining. (I suppose the colors c...
by Dave
24 Apr 2008, 18:31
Forum: TMW Classic
Topic: Magic Skill Icons
Replies: 137
Views: 29879

Re: Magic Skill Icons

Maybe if the snowflake's shape was more visible.. maybe change its color, so it's a bit closer to white. Bring out the barely visible, outer portion of the snowflake, so that it doesn't blend in to the background so much. (basically what Crush just said about gray-on-gray) ..I really think a larger ...
by Dave
24 Apr 2008, 18:17
Forum: TMW Classic
Topic: Mushroms Forest Cave
Replies: 135
Views: 32640

Re: Mushroms Forest Cave

I'm copying yosuhara a bit by digging up this other cave-related, corpse of a thread, mostly because we need to kick this topic in the pants. I consider it a sketch in need of refinement, of course.. I just didn't feel like staring at it any longer. I'll eventually come back to it, if no one beats m...
by Dave
24 Apr 2008, 14:54
Forum: Web Development
Topic: phpbb3
Replies: 35
Views: 19165

Re: phpbb3

THREAD BUMP!

What ever happened to the plan to restore the board's color-scheme from this default, SubSilver yuckiness..? Didn't we have someone working on this, that ultimately disappeared?
by Dave
24 Apr 2008, 14:45
Forum: Web Development
Topic: Mozilla Firefox search plugin
Replies: 4
Views: 2610

Re: Mozilla Firefox search plugin

I have to say, this thread is giving me less and less of the gratification I had expected. First the novelty doesn't work the way I feel it should, then Sert informs me of a complete workaround for said novelty. What a completely smashed dream.
by Dave
24 Apr 2008, 14:27
Forum: TMW Classic
Topic: Just something I'd throw out there....
Replies: 7
Views: 2082

Re: Just something I'd throw out there....

As right as you are about that, Crush.. I'd rather play the optimist card and assume that there's a good chance nButter CAN draw in a realistic style, since we've yet to see anything to disprove that possibility. :?
by Dave
24 Apr 2008, 14:16
Forum: Off topic
Topic: Debate
Replies: 11
Views: 2089

Re: Debate

Y'know those come in other fruity flavors, other than grape? I used to get cherry flavored, gel-filled gum

..but speaking of things that are artificially grape flavored, why must they all taste like cough syrup? BLECCH! :x