if you really want a playerset-related challenge, add frames to the current male and female human graphics, for running animations.
Or maybe some work to refine / expand the Tritan concept..
Search found 214 matches
- 24 Apr 2008, 03:17
- Forum: TMW Classic
- Topic: Just something I'd throw out there....
- Replies: 7
- Views: 2084
- 24 Apr 2008, 03:12
- Forum: TMW Classic
- Topic: Cursed Items
- Replies: 23
- Views: 6481
Re: Cursed Items
oh Greg.
- 24 Apr 2008, 03:10
- Forum: TMW Classic
- Topic: Desert complete revision conceptualization
- Replies: 57
- Views: 13422
Re: Desert complete revision conceptualization
super idea, about the volcanic desert landscape.. the lakes / rivers of lava thing was already part of it.. but I really like the addition of petrified trees.
- 24 Apr 2008, 02:26
- Forum: TMW Classic
- Topic: Desert complete revision conceptualization
- Replies: 57
- Views: 13422
Re: Desert complete revision conceptualization
:oops: Perhaps a rephrase. Can I safely assume that a hypothetical animated tiles feature, will not enforce a limited number of frames? I really liked the examples that yosuhara displayed.. Some inspiration maybe? http://img148.imageshack.us/img148/1174/p2aa8.gif and tiled: http://img148.imageshack....
- 24 Apr 2008, 02:19
- Forum: TMW Classic
- Topic: Desert complete revision conceptualization
- Replies: 57
- Views: 13422
Re: Desert complete revision conceptualization
Is there a limit to frames for animated tiles?
- 24 Apr 2008, 02:12
- Forum: Web Development
- Topic: Mozilla Firefox search plugin
- Replies: 4
- Views: 2611
Re: Mozilla Firefox search plugin
Shouldn't it bring you to search results?
- 23 Apr 2008, 22:55
- Forum: TMW Classic
- Topic: Magic Skill Icons
- Replies: 137
- Views: 29912
Re: Magic Skill Icons
I prefer the same-color method. This is just an idea I'm toying around with. There could be three types of energy and each is capable of creating three elements. Something like: Red Energy (Fire, Lightning, Metal) Green Energy (Earth, Plant, Wood?) Blue Energy (Water, Ice, Air) ..then to stay in the...
- 23 Apr 2008, 17:19
- Forum: Graphics Development
- Topic: NEW HAT! *Fox Ears* Full(i think) Sheet!
- Replies: 15
- Views: 4265
Re: NEW HAT! *Fox Ears* Full(i think) Sheet!
I'm not saying this will be some sort of pervert magnet :lol: but I'd be lying if I said I wasn't a bit concerned about it opening up a can of worms, that leads to a whole mountain of animal-dress-up items. I don't want to attract any more Furries than we have to. :? I never did state: I have nothin...
- 23 Apr 2008, 15:48
- Forum: TMW Classic
- Topic: Sweat Band
- Replies: 5
- Views: 1683
Re: Sweat Band
I thought the previous thread title "Wrist Band" promoted the idea better than "Sweat Band"
- 23 Apr 2008, 14:55
- Forum: TMW Classic
- Topic: Desert complete revision conceptualization
- Replies: 57
- Views: 13422
Re: Desert complete revision conceptualization
The desert feels a bit "cold" to me, maybe you should add some (more) warm colours? :? ..The colors look warm enough to me. I'm not seeing much in the blue spectrum.. and the only significant bits of green are on the palm trees. Some elaboration might help your criticism. A portion of Ton...
- 23 Apr 2008, 10:45
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Different playable races in TMW? (Elf, Dwarf, etc.)
- Replies: 6
- Views: 2049
Re: Different playable races in TMW? (Elf, Dwarf, etc.)
Originally, each non-human race of Man was described with some sort of animal-like quality or trait. This is the most obvious with the Tritan and their fishiness. There were some developers that didn't like the animal references, so at some point, they were toned-down. The four prime races went some...
- 23 Apr 2008, 10:07
- Forum: Graphics Development
- Topic: NEW HAT! *Fox Ears* Full(i think) Sheet!
- Replies: 15
- Views: 4265
Re: NEW HAT! *Fox Ears* Full(i think) Sheet!
I think Modanung's disdain was regarding the encroaching issue of Furries. I'll prepare some kitty-ears with paw gloves.
- 23 Apr 2008, 09:45
- Forum: TMW Classic
- Topic: A diary/journal for the pre-wipers!
- Replies: 8
- Views: 2370
Re: A diary/journal for the pre-wipers!
Is this proposition serious about distributing these items, in-game, for the described reason? If you want these items to record screenshots and text, prior to a wipe, how do you expect your characters to retain them after a wipe actually happens? If you really need a place to reminisce, it would se...
- 21 Apr 2008, 14:57
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Translation of the wiki (news from the translators)
- Replies: 4
- Views: 1383
Re: Site translation proposal (was: "Proposal")
Part of my concern is the abundance of minor changes that gradually take place on the wiki. If you can find a routine to automatically keep the wiki and its translated counterparts synchronized, great.. but like others, I'm guessing that in the long run, this will be a much more troubling task than ...
- 21 Apr 2008, 14:23
- Forum: TMW Classic
- Topic: Magic Skill Icons
- Replies: 137
- Views: 29912
Re: Magic Skill Icons
The game used the four typical elements. The sun represents fire, though a flame would've worked just as well, or better. I like the water symbol, but when I began hunting for that image in my backups, I had remembered it looking quite different. I can't recall where the water symbol I'm thinking of...