Search found 46 matches
- 05 Jun 2008, 19:27
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Clothes wish thread
- Replies: 36
- Views: 11067
Re: Clothes wish thread
With regards to having certain requirements to be able to wear something...I want you guys to not take the link below seriously http://www.vgcats.com/comics/?strip_id=215 I agree that having a negative effect would also be nice. Like +defense/-speed or +speed/-defense +magic defense/-vitality And ma...
- 03 Jun 2008, 17:46
- Forum: Graphics Development
- Topic: Robes
- Replies: 55
- Views: 15088
Re: Robes
Black Don & Crush. Thanks for the comments guys. I really appreciate it. I am already in the process of making the female version.
I also managed to add the file to the game. It's really hard to tell which part of the frame the robe jumps up.
I also managed to add the file to the game. It's really hard to tell which part of the frame the robe jumps up.
- 03 Jun 2008, 11:30
- Forum: Graphics Development
- Topic: Robes
- Replies: 55
- Views: 15088
Re: Robes
Thanks for the comments Crush. I found the smudge button and did some shading.
Does it look better?
Does it look better?
- 02 Jun 2008, 11:12
- Forum: Graphics Development
- Topic: Robes
- Replies: 55
- Views: 15088
Re: Robes
Yes Crush, that was my intention. The scenario I thought of was this: It's a thick robe that can withstand some short blades or knives. And since it's heavy could be used by magic users minimizing damage to themselves but the weight would slow them down a bit. I'm thinking of adding another robe by ...
- 02 Jun 2008, 02:30
- Forum: Graphics Development
- Topic: Female character sits with legs spread apart?
- Replies: 95
- Views: 34802
Re:
http://i143.photobucket.com/albums/r156/SnEptUne/sit4.png http://i143.photobucket.com/albums/r156/SnEptUne/sit5.png I think any of these 2 would be acceptable. And only change the front pose because it is the only one facing the player. The other sitting positions seem fine the way they were. The p...
- 01 Jun 2008, 13:02
- Forum: Graphics Development
- Topic: Robes
- Replies: 55
- Views: 15088
Re: Robes
I'm not sure if this has already been done. But here' my attempt. It's more like a cleric's robe than a mage's robe.
The hooded one should look good but with the hood pulled back. I figured, the mohawk hairstyle would just go through it and make it look wierd.
The hooded one should look good but with the hood pulled back. I figured, the mohawk hairstyle would just go through it and make it look wierd.
- 01 Jun 2008, 08:49
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Clothes wish thread
- Replies: 36
- Views: 11067
Re: Clothes wish thread
I finally tried making some clothes. And it is really time consuming. This made me give renewed respect to the pixel artists. So I'm trying this idea of having robes. The only problem is that I don't know how the game draws the layers. It might have some conflict with the pants. I'm not even sure th...
- 29 May 2008, 18:33
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Clothes wish thread
- Replies: 36
- Views: 11067
Re: Clothes wish thread
Any ideas on how to make one piece clothing like robes? There should be a link here to the templates for would be designers.
- 29 May 2008, 10:34
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Clothes wish thread
- Replies: 36
- Views: 11067
Re: Clothes wish thread
To complete the pirate clothes. A stuffed parrot head gear would be an easier option than a pet that tags along. It could be like floating on the side of the character's head to give the illusion of sitting on the shoulders. And make ninja/assasin clothes. Then tank tops, tube tops, grass skirts, le...
- 29 May 2008, 07:56
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Map suggestion for the new server ...
- Replies: 4
- Views: 1379
Re: Map suggestion for the new server ...
Another map suggestion: How about maps with certain areas that decrease stats when not wearing a particular item. Like excessive heat or cold would decrease the hp by 1 every 3 seconds and unholy places that drain your mana. I also like the idea of having a meeting place for non-guild members or cas...
- 29 May 2008, 03:29
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Enforcing No Bots
- Replies: 49
- Views: 13067
Re: Enforcing No Bots
The problem with Dr Wahl's idea is that when a player has through hard work be able to kill almost all the monster types, he would come to a point where he only gains 1 exp per kill thus making it extremely hard to level up. I suggest something like wraiths patrolling the training area hovering over...
- 29 May 2008, 03:10
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: pvp suggestion
- Replies: 3
- Views: 1134
Re: pvp suggestion
I agree with Hexico. Although for the GPS tracking, why not an info at the bounty office showing their last known location instead of a tracker. This would make allow players o interact with other players in that area. And as the hunted moves to different locations, so must the last known location b...
- 28 May 2008, 08:56
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Bounty On Monsters
- Replies: 5
- Views: 1905
Re: Bounty On Monsters
The Monster Points system is quite good. But sometimes it's kind of a drag when players accumulate over 10k and have to repeatedly click the same sequence over and over. How about a sub-selection. Trading 1-500 will give you something. 500 to 1k would give you something better.
- 28 May 2008, 08:27
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Feature suggestion
- Replies: 3
- Views: 1404
Re: Feature suggestion
How about a new item: Communications Orb or something. Must be equipped and after that, you can see what the other players are typing in the chat window. Provided they have the item equipped, and currently locked onto a particular channel or...ummm...Mana Frequency or some magical term.
- 28 May 2008, 08:22
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Law and Order!
- Replies: 17
- Views: 4031
Re: Law and Order!
I have discussed this with other players. I was thinking of a "Bounty System". Unlawful players are reported somewhere in the game or in the forums and if a particular number of votes are met, then a bonds office would post a bounty for them. So if the player was found guilty of virtual cr...