Search found 106 matches
- 20 May 2009, 17:20
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: New item idea
- Replies: 1
- Views: 775
New item idea
I had an item idea that would work with ore that is currently being used. Create a new drop called Carbon. It looks just like ash although it would be black in color. The Carbon, would be added to the ore to increase strength of a metal object like a sword . Or this could be turned into a new quest ...
- 20 May 2009, 17:08
- Forum: Graphics Development
- Topic: minor hat with a light
- Replies: 35
- Views: 6747
Re: minor hat with a light
Use the cave snake antenna as a light source. The antenna would create a circular light around the wearer. Outside of the circle would be darkness.
- 19 May 2009, 23:49
- Forum: Graphics Development
- Topic: [WIP] Snake Lord Monster Sprite
- Replies: 49
- Views: 28143
Re: [REQ] Snake Lord Monster Sprite
Make it act similar to a cobra. When you get close to it the head area would flare out and flatten like a cobra. Also when you get real close it rises up similar to the png. When you walk far enough away from it, it lays close to the ground and has a more rounded appearance, which makes it look far ...
- 18 May 2009, 17:35
- Forum: Graphics Development
- Topic: Monster ideas
- Replies: 1
- Views: 845
Monster ideas
I was thinking of a new Skull. Currently there is a poison skull and a fire skull. I was thinking of a Frost Skull. Instead of the skull looking the slightly yellow color it would have a more crystal appearance. It could drop a different type of crystal for a future use. Another idea for a monster i...
- 13 May 2009, 17:11
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Cemetry Map
- Replies: 35
- Views: 11554
Re: Cemetry Map
One idea to add to the graveyard. If you had one hand poking through the ground just below a head stone, the hands could be attackable. Kind of like having the zombie only part way out of a grave. You could also have 1 or 2 graves be dark in color to represent fresh dirt being removed. Also one grav...
- 12 May 2009, 17:20
- Forum: TMW Classic
- Topic: bread
- Replies: 17
- Views: 5696
Re: bread
Put a hole in the center of the last graphic and you will have a bagel
- 06 May 2009, 17:58
- Forum: Graphics Development
- Topic: New Trees
- Replies: 1
- Views: 691
New Trees
Not sure if I have this in the right area. I was looking at the different fruits and vegetables that have been created and possibly used. With the fruits, why not create a new type of tree which would be fruit trees. To try and get fruit to fall from the tree you would have to take a log that you wo...
- 05 May 2009, 17:19
- Forum: Player talk
- Topic: Crazy Mouboo Hat Fun w/screenies
- Replies: 7
- Views: 969
Re: Crazy Mouboo Hat Fun w/screenies
The one picture with the bags on the head kind of make me think of a court room. The jury all having a bag on their head. It certainly would be funny to have a court room where all the jurors are wearing the same hat.
- 04 May 2009, 23:57
- Forum: TMW Classic
- Topic: squirrel droppings (items) acorn ect...
- Replies: 38
- Views: 7832
Re: squirrel droppings (items) acorn ect...
On the old Daniel Boone TV show I believe he was wearing a raccoon skin cap. Only difference to what you created would be a striped tail and a mask on the front. Although the squirrel works just fine.
- 29 Apr 2009, 21:42
- Forum: Graphics Development
- Topic: Red Cross signs
- Replies: 27
- Views: 4945
Re: Red Cross signs
Just a suggestion, what if you had one of the new bottle ideas turned upside down and half full of red liquid so it looks like a bottle of blood, like you would see in a hospital?
- 28 Apr 2009, 22:44
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: A simple Quest, I made...
- Replies: 27
- Views: 5308
Re: A simple Quest, I made...
I Think it is a good idea although there is a doctor on the 3rd floor of the building. Because of that I came up with some dialog. Sorry for the long post, I did ask where the best spot for post was before putting it here. Hope you don't mind that I added to your idea Orochimaru. Thought a little hu...
- 25 Apr 2009, 23:17
- Forum: Graphics Development
- Topic: vine monster [proposal]
- Replies: 29
- Views: 4471
Re: vine monster [proposal]
You could use the needles as a ranged weapon if used with a blow gun. Or you could give the needles to the seamstress in exchange for an item of clothing.
- 15 Apr 2009, 18:06
- Forum: Graphics Development
- Topic: [REQ] Bottles
- Replies: 33
- Views: 4916
Re: [REQ] Bottles
If the bottles contained a clear liquid as in water for example then you could create crystals of different colors. These crystals could then be added to make colored drinks and the colored drinks could then be used as potions. If bottles were different shapes as seen in the various post, each shape...
- 15 Apr 2009, 17:58
- Forum: TMW Classic
- Topic: Request for new woodland map
- Replies: 33
- Views: 8420
Re: Request for new woodland map
Would some of the swamp area have a foggy appearance, similar to the sand storm in the desert?
- 15 Apr 2009, 17:51
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Weapon "Museum"
- Replies: 6
- Views: 1739
Re: Weapon "Museum"
Rather than just a weapons museum make it a general museum and have a weapons wing. Then you can have a wing that has rare items that can't be bought.