Search found 1447 matches

by wushin
07 Nov 2016, 19:36
Forum: Testing Room
Topic: [TEST] Auto-generated Warps, Mobs & Savepoints
Replies: 26
Views: 17649

Re: [TEST] Auto-generated Warps, Mobs & Savepoints

Reid I think I fixed all these problems. Please view them on the test-server.
by wushin
04 Nov 2016, 17:27
Forum: Court House (Abuse Forum)
Topic: Banned AirMax for intolerable racism with character name.
Replies: 0
Views: 3783

Banned AirMax for intolerable racism with character name.

Don't care what AirMax has to say "Captain Kill N*******" is wholly unacceptable.
by wushin
27 Oct 2016, 16:31
Forum: Testing Room
Topic: [TEST] Auto-generated Warps, Mobs & Savepoints
Replies: 26
Views: 17649

Re: Auto-generated Warps, Mobs & Savepoints [TEST]

MR https://gitlab.com/evol/clientdata/merge_requests/17 should correct all these except the 3rd floor of the red plush inn being MIA.

These fixes are currently on the test server.
by wushin
26 Oct 2016, 14:10
Forum: Testing Room
Topic: [TEST] Test server permissions restored
Replies: 3
Views: 3966

Re: Test server permissions restored [TEST]

My bad, try again. Its solved now.
by wushin
26 Oct 2016, 01:06
Forum: Testing Room
Topic: [TEST] Auto-generated Warps, Mobs & Savepoints
Replies: 26
Views: 17649

Re: Auto-generated Warps, Mobs & Savepoints [TEST]

Updated this MR please retest.
by wushin
26 Oct 2016, 00:48
Forum: Testing Room
Topic: [TEST] Test server permissions restored
Replies: 3
Views: 3966

[TEST] Test server permissions restored

The test server should allow people to test easier once again with generous permissions.
by wushin
24 Oct 2016, 14:56
Forum: Testing Room
Topic: [TEST] Auto-generated Warps, Mobs & Savepoints
Replies: 26
Views: 17649

Re: Auto-generated Warps, Mobs & Savepoints [TEST]

Please post map numbers with the problems along with the warp name.

Map number can be found on the debug tab and warp name in the social under Nav. It makes correcting them easier.
by wushin
22 Oct 2016, 16:19
Forum: Testing Room
Topic: [TEST] Auto-generated Warps, Mobs & Savepoints
Replies: 26
Views: 17649

[TEST] Auto-generated Warps, Mobs & Savepoints

Currently on the test server we added the automated generation of warps, mobs and savepoints.

If people could test the warps, mobs, and savepoints are all in the same place and work as expected would be much appreciated.
by wushin
22 Oct 2016, 16:18
Forum: Testing Room
Topic: Fusion Test Server
Replies: 0
Views: 6255

Fusion Test Server

The old TMW test-server is now up as the Fusion test server. All the information is the same except type needs to be switched to Evol2 on the connect screen.
screenshot.png
screenshot.png (81.6 KiB) Viewed 6255 times
by wushin
06 Oct 2016, 14:36
Forum: Graphics Development
Topic: [REQ] Sewer Water
Replies: 14
Views: 7202

Re: [REQ] Sewer Water

looking real nice. :D
by wushin
28 Sep 2016, 20:25
Forum: TMW Classic
Topic: Gitlab auto-update testing environment. [REQ]
Replies: 2
Views: 3675

Re: Gitlab auto-update testing environment. [REQ]

Basically yes. It would make it far easier to test without a local test-server and have other people test. As it removes the need for someone to be around to make a merge.
by wushin
28 Sep 2016, 20:24
Forum: Graphics Development
Topic: [REQ] Simple food items
Replies: 8
Views: 7609

Re: [REQ] Simple food items

Here are some others that can be complete with existing art. Mouboo steak https://github.com/themanaworld/tmwa-client-data/blob/master/graphics/items/use/food/steak.png Milk bottle (will be described as Mouboo Milk) https://github.com/themanaworld/tmwa-client-data/blob/master/graphics/items/generic/...
by wushin
28 Sep 2016, 17:58
Forum: TMW Classic
Topic: [DIS] Respawn and fast-travel mechanincs
Replies: 10
Views: 7511

Re: [DIS] Respawn and fast-travel mechanincs

I'd worry that this might discourage players from taking on challenging battles - especially Crypt battles, Candor, Cindy and the like. If a player dies early in the battle they have to walk as a "spirit" all the way back to the chamber, but wait outside until the battle is done before th...
by wushin
28 Sep 2016, 15:50
Forum: TMW Classic
Topic: Gitlab auto-update testing environment. [REQ]
Replies: 2
Views: 3675

Gitlab auto-update testing environment. [REQ]

In TMW we had an auto-test-server-updater. This helped with reviewing and getting people's work into development and then onto live. We used flags, marking a PR/MR 'Test' on github to decide what went onto the test server. Then bounced the map server. This Script then pulled the most recent master a...
by wushin
26 Sep 2016, 15:14
Forum: Graphics Development
Topic: [REQ] Simple food items
Replies: 8
Views: 7609

Re: [REQ] Simple food items