Search found 1024 matches

by i
08 Mar 2005, 06:00
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Combat System Final Vote
Replies: 39
Views: 13780

Kyokai I still dont recoment direct battle system. Bandwith usage is 4 times larger that usage in case indirect battle system. Even if server will have very good ISP it will be lagging.
Maybe u could find good anti-lag solution in direct battle system?
by i
07 Mar 2005, 20:19
Forum: Graphics Development
Topic: New potions
Replies: 11
Views: 4145

u have done nice work, but IMO style of this potion isnt match to style of other arts in game. icons IMO should be as usually pixelarts. maybe we should make item description window - something like in Ragnarok Online. What do you think?
by i
07 Mar 2005, 19:44
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Combat System Final Vote
Replies: 39
Views: 13780

Voted 4: Indirectly Controlled Combat

One Big Reason: MORE LAG-PROOF battle system.
by i
07 Mar 2005, 17:57
Forum: Support and Bug reports
Topic: configure problem
Replies: 18
Views: 8368

i have gentoo too. dont use emerge. download sources from guichan.darkbits.org.
complie, and dont forget "make install"