Search found 163 matches
- 31 Jul 2009, 13:44
- Forum: TMW Classic
- Topic: [REQ] Test maps with the dried river tileset
- Replies: 2
- Views: 1088
Re: [REQ] Test maps with the dried river tileset
Would this need to fit in with a real location, such as that road, west of the mountain snake desert?
- 30 Jul 2009, 20:04
- Forum: Graphics Development
- Topic: horse or something like this
- Replies: 23
- Views: 3684
Re: horse or something like this
It gets suggested quite regularly, but unless you are willing to add riding animations to the player set it will never happen.
- 30 Jul 2009, 16:28
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Ability to cancel monster points.
- Replies: 8
- Views: 2183
Re: Ability to cancel monster points.
I think that you should make it possible to earn gold medals, money, or legendary items via monster points. It would give level 99's a reason to continue fighting and playing (assuming they still earn monster points for kills) and it would be fun for players, giving them a reason to save up millions...
- 30 Jul 2009, 02:43
- Forum: Graphics Development
- Topic: [WIP] Forest Monster
- Replies: 18
- Views: 2988
Re: [WIP] Forest Monster
It's definitely a good start. I think it needs to go down a little farther, especially if the plant will be as big as I would like to see it: twice as tall as a player. However, that might not be what you have in mind. I would really like it to be tall though, such that it is a rare, extremely dange...
- 30 Jul 2009, 02:39
- Forum: Player talk
- Topic: its not bullying , its playing the game
- Replies: 19
- Views: 2673
Re: its not bullying , its playing the game
I hope so too before warrior/mage/archer strife further destroys the community.Amun wrote: That is truly a great idea! It would solve the problem. I hope the dev's take this idea into account.
- 29 Jul 2009, 18:45
- Forum: Player talk
- Topic: A question
- Replies: 2
- Views: 444
Re: A question
There is nothing wrong with it.
Sometimes if one of the GM's show up and we are training in there we will ask them to spawn a jacko or two. Its usually the most excitement all day!
Sometimes if one of the GM's show up and we are training in there we will ask them to spawn a jacko or two. Its usually the most excitement all day!
- 29 Jul 2009, 13:58
- Forum: Player talk
- Topic: its not bullying , its playing the game
- Replies: 19
- Views: 2673
Re: its not bullying , its playing the game
I have said it before, and I will say it again: The only solution to this problem is to give fire skulls so much magic defense that they can't be hit by lightning or any other magic attack. At the same time give poison skulls so much dodge defense that even a warrior or archer with 99 dex can't hit ...
- 28 Jul 2009, 22:56
- Forum: Graphics Development
- Topic: [WIP] Forest Monster
- Replies: 18
- Views: 2988
Re: [WIP] Forest Monster
Looks great. It could get some of the higher levels out of the caves and out in the forest. Also since it is outside it would allow mages to use falling arrows and other outside attacks.
- 28 Jul 2009, 17:10
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Lower Bat Wing Droprate or Price at General Store!
- Replies: 33
- Views: 10690
Re: Lower Bat Wing Droprate or Price at General Store!
Yeah, the only thing I can think of is make the bats so that certain people such as mages and low levels in need of money can kill them, but others cant. Basically, make it so that the ones that need money can kill them, but the ones that don't cant. I don't know quite how this would work. Perhaps t...
- 28 Jul 2009, 03:21
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Lower Bat Wing Droprate or Price at General Store!
- Replies: 33
- Views: 10690
Re: Lower Bat Wing Droprate or Price at General Store!
Inkweaver, I think you might want to set down. I have some bad news for you. In the next few weeks and months, there is going to be a character reset. Your items, characters, money, and economy are going to thrown away. Every thing that has been the bases your economy will be gone. Every item in th...
- 27 Jul 2009, 18:54
- Forum: Support and Bug reports
- Topic: SPOILER Druid Tree
- Replies: 14
- Views: 3355
Re: SPOILER Druid Tree
Just ask a mage in town.
One magic war magic sword is the the west of Dimonds cove, the other is in the cave below hurnscald.
One magic war magic sword is the the west of Dimonds cove, the other is in the cave below hurnscald.
- 27 Jul 2009, 13:49
- Forum: Player talk
- Topic: Amun is a A-hole
- Replies: 21
- Views: 2639
Re: Amun is a A-hole
My input: LOL
Ridiculous..... but entertaining.
*yawns* and wanders away to read another thread.
Ridiculous..... but entertaining.
*yawns* and wanders away to read another thread.
- 27 Jul 2009, 13:44
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Lower Bat Wing Droprate or Price at General Store!
- Replies: 33
- Views: 10690
Re: Lower Bat Wing Droprate or Price at General Store!
What long term economy? This is a test server. It is nothing more then a test server. Money and exp should come fast and easy. exp should be the main concern now. The economy should only be a concern when this game hits alpha. And long term planning should only happen when you hit beta. There is no...
- 27 Jul 2009, 13:42
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Lets talk about money.
- Replies: 1
- Views: 963
Re: Lets talk about money.
I think that it is designed that way so that you sell these items to other players, not waste them at the store.
- 26 Jul 2009, 21:43
- Forum: Graphics Development
- Topic: [WIP] Skull Mask
- Replies: 16
- Views: 4377
Re: [WIP] My attempt at pixel art
Looks good to me. We already have a monster skull mask, but this skull mask will offer a little more variety for those who are inclined toward the evil side.
Good work.
Good work.