Lizandra is on the development team, and you cannot be a GM and a DEV.
This is the separation of powers rule.
Search found 353 matches
- 04 Dec 2011, 21:25
- Forum: GM Community Suggestions
- Topic: Lizandra for GM!!!!
- Replies: 18
- Views: 10274
- 03 Dec 2011, 03:49
- Forum: Graphics Development
- Topic: [WIP] Thermin Tilesets
- Replies: 69
- Views: 23429
Re: [WIP] Thermin Tilesets
@Merlin I love the tin roof and can't hardly wait to see it textured in a mock up.
I had a concept that put some metal in the town walls...could be anything this was a quick rendition.
I had a concept that put some metal in the town walls...could be anything this was a quick rendition.
- 03 Dec 2011, 00:22
- Forum: Off topic
- Topic: What kind of CPU (processor) do you run on your computer?
- Replies: 72
- Views: 52781
Re: What kind of CPU (processor) do you run on your computer
this box I am on atm is an amd 3200
- 01 Dec 2011, 06:40
- Forum: Support and Bug reports
- Topic: After enable OpenGL game doesn't start
- Replies: 10
- Views: 3886
Re: After enable OpenGL game doesn't start
no. but I wouldn't check that option ever, is this setting saved server side so that using another client would change it?...say mana plus default? cuz idk It did this with extra players...changed my default first three chars by moving the 4th char into the 3 position baring me from a level 62 char ...
- 01 Dec 2011, 06:31
- Forum: Support and Bug reports
- Topic: After enable OpenGL game doesn't start
- Replies: 10
- Views: 3886
Re: After enable OpenGL game doesn't start
actually the client attacks better in windows...sad but true...control + A targets and does not move player or cycle targets
I try to use as many ports as possible to play.
but if wow and elder scrolls ported to linux I wouldn't even bother =]
I try to use as many ports as possible to play.
but if wow and elder scrolls ported to linux I wouldn't even bother =]
- 01 Dec 2011, 06:05
- Forum: Support and Bug reports
- Topic: After enable OpenGL game doesn't start
- Replies: 10
- Views: 3886
Re: After enable OpenGL game doesn't start
I enabled open gl and tmw won't start is in win-xp run on oracle's vrtiualbox on debian squeeze.
any idea about how to disable the open gl? in windows?
any idea about how to disable the open gl? in windows?
- 30 Nov 2011, 13:39
- Forum: Graphics Development
- Topic: [WIP] Sunglasses for the game
- Replies: 40
- Views: 13884
Re: [WIP] Sunglasses for the game
I have discussed on IRC the possibility of having a painter/artist NPC that can color/paint non clothe items.
Even, say, upgrade shields...paint motifs on masks etc.
Even, say, upgrade shields...paint motifs on masks etc.
- 28 Nov 2011, 22:44
- Forum: Off topic
- Topic: Interesting article about problematic situations in MMORPG's
- Replies: 6
- Views: 2273
Re: Interesting article about problematic situations in MMOR
Thanks for that link...a fun read.
Full of great ideas =]
Full of great ideas =]
- 28 Nov 2011, 22:20
- Forum: TMW Classic
- Topic: Server replacement; Good idea?
- Replies: 18
- Views: 5431
Re: Server replacement; Good idea?
maybe? there has been an ongoing attempt to create a new server from scratch for the past few years. that project is on freenode irc mana something? I used to know. for years "the new server is coming" was the chanted mantra used to discourage any real work on fixing eAthena here. So when ...
- 28 Nov 2011, 08:44
- Forum: Player talk
- Topic: No Betsanc and Asorm allowed in town?
- Replies: 11
- Views: 1670
Re: No Betsanc and Asorm allowed in town?
Many games have an option to let a player "shrug off" unwanted buffs. how hard could this be to implement? it would be helpful in pvp areas for obvious reasons. I can think of other reasons to be able to shrug off buffs as well... Candor raids. My inability to stab people in the face with ...
- 24 Nov 2011, 00:54
- Forum: Player talk
- Topic: Is it me or the amount of players is going down lately?
- Replies: 48
- Views: 9626
Re: Is it me or the amount of players is going down lately?
I think the player base remains steady, but it should grow, not remain static.
if we suffer a temporary set back from botters quiting, I'm okay with that...now we can grow!
if we suffer a temporary set back from botters quiting, I'm okay with that...now we can grow!
- 24 Nov 2011, 00:48
- Forum: Player talk
- Topic: Killing Yetis
- Replies: 25
- Views: 4171
Re: Killing Yetis
I just don't do this quest, yetis were very fun content in the beginning, but have been changed into (not fun) content. This was because the cindy quest was abused by mages? or something like this. so to make soloing this quest impossible for people, the yeti mob stats were altered and idk if this i...
- 22 Nov 2011, 06:05
- Forum: Player talk
- Topic: "Player follow" will get you banned
- Replies: 148
- Views: 29824
Re: "Player follow" will get you banned
I just had this awful thought... I am wondering about evil following, older clients had follow feature for awhile, also. So some guy creates an account(s) and follows an old enemy to get them banned? Can this happen? I fully support the no bot following rule, but I want to know, can malicious follow...
- 20 Nov 2011, 20:21
- Forum: Player talk
- Topic: "Player follow" will get you banned
- Replies: 148
- Views: 29824
Re: "Player follow" will get you banned
I got to level 99 without automation as a warrior and I earned every level - ty.
- 17 Nov 2011, 03:04
- Forum: Graphics Development
- Topic: [FND] Huagal
- Replies: 28
- Views: 10544
Re: [WIP] Scarewing
I found the bone color more appealing