Search found 414 matches

by Talaroc
11 Feb 2005, 17:14
Forum: Web Development
Topic: Broken images
Replies: 3
Views: 3410

Photobucket also works well, if people need space.
by Talaroc
11 Feb 2005, 17:13
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Weaponary system
Replies: 20
Views: 7707

Well, as the trolls say, "You da boss." :wink:
by Talaroc
11 Feb 2005, 17:05
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Weaponary system
Replies: 20
Views: 7707

Well, personally, I could see bows being done with a reverse of the two-handed thrust, and thrown weapons being done with the one-handed downward, but I agree that spellcasting would need its own--I'd actually say 2 or 3 for that, though, especially if you were planning on doing multiple schools of ...
by Talaroc
11 Feb 2005, 16:54
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Towns
Replies: 9
Views: 3453

Bigger cities being secure--makes sense.

Yeah, just an idea. I know next to nothing about coding beyond html and css, so I have no idea how difficult my ideas would be to implement.
by Talaroc
10 Feb 2005, 22:29
Forum: Web Development
Topic: Broken images
Replies: 3
Views: 3410

Broken images

Hey, I want to be able to work at some of the spriting stuff, particularly the character sprite (making clothes and such), but a lot of the images on the site (the wiki, mostly) are broken. Please take a look at that.
by Talaroc
10 Feb 2005, 22:24
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Towns
Replies: 9
Views: 3453

Towns

Hey, another idea to irritate you folks with. :wink: I was thinking about the concept of town being safe zones...if you think about it, if it's supposed to be a world with monsters running amok everywhere, the majority of your cities probably aren't going to be all that safe. So what I was thinking ...
by Talaroc
10 Feb 2005, 19:26
Forum: Graphics Development
Topic: Scenery idea
Replies: 4
Views: 2089

Scenery idea

Well, I'm just full of ideas today (amusing, as noone's yet even commented on whether or not people would like me to work on this game). As I can't run the game, I don't know if this is even an issue here, but I'll put this out anyway. One of the things that has always irritated me to no end about t...
by Talaroc
10 Feb 2005, 18:30
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Weaponary system
Replies: 20
Views: 7707

I think you folks are restricting yourselves a bit overmuch. My idea: Incorporate weaponry into the game in the same way as clothes; as extra sprites pasted in on the fly. This would drastically cut down on the amount of sprites needed, because it would be simple to adapt any weapon to one of eight ...
by Talaroc
10 Feb 2005, 17:36
Forum: Graphics Development
Topic: Graphics Question
Replies: 18
Views: 8834

I'll throw my ideas in the mix here: Clothes, definately, are the way to go. Leaves a lot more flexibility in terms of what characters look like, and it means making a lot less full sprites. As to the job/class question, there's a rather different system that's been kicking around in my head for a w...