Search found 52 matches
- 13 Mar 2005, 21:19
- Forum: Player talk
- Topic: How did you come here?
- Replies: 512
- Views: 240808
- 13 Mar 2005, 21:03
- Forum: Support and Bug reports
- Topic: build tmw on FreeBSD 5.3
- Replies: 5
- Views: 3060
- 12 Mar 2005, 19:17
- Forum: TMW Classic
- Topic: Basic plot rewrite outline
- Replies: 54
- Views: 18401
Catfish_Man: You're basically describing the Mako energy -> Materia conversion in FF7, aren't you? :) The idea would fit in nicely, since in FF7 the sucking of the energy is unbalancing the world and it's threatening to suck the planet dry too. (We do have that idea about parties trying to shift th...
- 12 Mar 2005, 19:11
- Forum: Support and Bug reports
- Topic: Compiling TMW dependencies on OSX
- Replies: 9
- Views: 5738
- 12 Mar 2005, 11:59
- Forum: TMW Classic
- Topic: Basic plot rewrite outline
- Replies: 54
- Views: 18401
Doesn't Mana cost energy to use? Does a person feel weary after using Mana? I ask, because if Mana makes people feel tired after using it, then it would make sense to have science involved then. For example, we can all walk, can we not? Then why do we drive cars? If we can just walk from A to B, wh...
- 12 Mar 2005, 10:50
- Forum: Support and Bug reports
- Topic: Compiling TMW dependencies on OSX
- Replies: 9
- Views: 5738
ok, the problem as I see it (copied and pasted from running configure) is this: ------------------------------- Guichan ready for compilation! ------------------------------- * Allegro = disabled * OpenGL = no * SDL = yes * SDL Image = no Now running ./configure, make, sudo make install on SDL_image...
- 09 Mar 2005, 18:38
- Forum: Support and Bug reports
- Topic: Compiling TMW dependencies on OSX
- Replies: 9
- Views: 5738
Compiling TMW dependencies on OSX
I attempted to compile current CVS on 10.3.8, but couldn't get guichan to see SDL_image correctly. Anyone have any tips on compiling TMW's dependencies? (guichan compiled, but with a bunch of stuff turned off)