Search found 750 matches
- 21 Jun 2019, 20:53
- Forum: Tutorials
- Topic: Pinkie Pelt
- Replies: 30
- Views: 11256
Re: Pinkie Pelt
On side note, as Pinkies actually drop their antennas, it's better if the pelt doesn't have it, no?
- 20 Jun 2019, 12:54
- Forum: Tutorials
- Topic: Items or emotes
- Replies: 46
- Views: 15315
Re: Items or emotes
Too much coffee. :alt-0: I like the first one (with a white mark), seems pretty detailed, but please keep in mind two things... First of, the items must be 32x32. If they're smaller or bigger than that, we'll need to resize them and it might not look nice... (emotions have the adverse side-effect t...
- 30 Apr 2019, 18:29
- Forum: Off topic
- Topic: The official server flamewar topic
- Replies: 964
- Views: 5749562
Re: The official server flamewar topic
t3st3r, fun fact for you: Moubootaur Legends (a fork from TMW/Evol) counts with an automatic event System.
The justificative was: "We are too busy to make events ourselves".
The justificative was: "We are too busy to make events ourselves".
- 17 Apr 2019, 14:29
- Forum: News
- Topic: The Mana News
- Replies: 7
- Views: 9359
The Mana News (2019/04/17)
Hello to everyone, regardless of gender or race. Yes, I am addressing the shy Tritans among us! Oh, your dog might also interest on this. So, the last edition of this newspaper was in March 1st . It was about 45 days ago, so lets do another new post! So, here is the current progress report for rEvol...
- 04 Apr 2019, 20:29
- Forum: TMW Classic
- Topic: [WIP] Bee farm quest
- Replies: 27
- Views: 19878
Re: [WIP] Bee farm quest
I have open an issue on GitLab so this doesn't gets lost by accident: https://gitlab.com/evol/evol-all/issues/62
- 21 Jan 2017, 20:04
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: [Proposal] New Game Rules
- Replies: 31
- Views: 11755
Re: [Proposal] New Game Rules
[17:23:55] <jesusalva> WildX: I am of the mind we should state on the rules any infrigiment results in permanent ban to the person, but this punishment can be lightened at the GMs discretion. Please read the GM manual to know which cases will be lightened. [17:25:41] <jesusalva> In other words, we c...
- 21 Jan 2017, 01:47
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: [Proposal] New Game Rules
- Replies: 31
- Views: 11755
Re: [Proposal] New Game Rules
As requested by Piglet, and extensively discussed by Freeyorp, Reid, Mistergrey, Jesusalva and at some extend, Tirifto, on #themanaworld IRC channel, datestamp 2017-01-21 00:23 to 01:41 UTC: Please add a reminder that the ban applies to the person controlling the char, and not to the char itself. Ex...
- 27 Dec 2014, 12:48
- Forum: Graphics Development
- Topic: [FND] Brimmed hat
- Replies: 12
- Views: 4253
Re: [FND] Brimmed hat
Colors? Yes, they can be a problem. You're using green and yellow. Yelloow is green+red and green is yellow+cyan. In other words: They will merge neatly on the hat. Try using darker tones of purple maybe like this on some flowers. red roses and blue tulips will also contrast with the green hat makin...
- 27 Dec 2014, 12:21
- Forum: TMW Classic
- Topic: [WIP] Artis library
- Replies: 1
- Views: 2372
Re: [WIP] Artis library
Why don't we create a book of quotations? Containing quotes from other books... And by last we could also add a special book containing those quotes who gets on the topic of the IRC channel for some days. Needless to say, that is also an opportunity to encourage players to help. Don't worry if you'v...
- 15 Jul 2014, 21:32
- Forum: News
- Topic: Wiki theme
- Replies: 6
- Views: 4875
Re: Wiki theme
Ok, so my time to complain comment. 1- I can't register! (No idea of how do this as well. :/) 2- Why there is only pt_PT translation on wiki? There should be a pt_BR as well! (Yes, they are different) * Please note that pt_PT is only 6% translated while pt_BR is already at 96% Best Regards, Jesusalva
- 15 Jul 2014, 21:24
- Forum: TMW Classic
- Topic: [DIS]Melee idea's
- Replies: 10
- Views: 4805
Re: Melee idea's
About sharpening: Seems good imo. The weapon have a fixed damage of, le't say, 10, and 10 more damage from sharpening. The weapon item xml would have a new attribute, sharpened. I would use an integer and decrease it as we attack. The damage recive a sum based on this value, let's say, for 200 atta...
- 27 Jun 2014, 18:28
- Forum: TMW Classic
- Topic: [DIS]Melee idea's
- Replies: 10
- Views: 4805
Re: Melee idea's
BTW, botting is forbidden Usually a gm asks a question to the user to see if he/she is botting, or if he think that it's too suspect, @charwarp the person and ask him/her to make a few exercices, just to confirm..
(PS. My grammar corrector is broken. Is 'exercices' correct?)
(PS. My grammar corrector is broken. Is 'exercices' correct?)
- 27 Jun 2014, 18:24
- Forum: TMW Classic
- Topic: [DIS]Melee idea's
- Replies: 10
- Views: 4805
Re: Melee idea's
Ok. Let's see... Lack of Warrior skills -]> On TMW server there are warrior spells (#W??), althought I don't know if you're referring to 'magic' or to 'skills' on the skill book. If you're referring to 'skills' on the skill book, I didn't reached this part on my server yet, sorry. No, about perishab...
- 11 Jun 2014, 22:38
- Forum: TMW Classic
- Topic: [CPT] Master Skill Book
- Replies: 4
- Views: 3028
Re: [CPT] Master Skill Book
In my opinion, seems intersting and... hard ... Not hard. Just... complex and long... First , you'll need magic working and possibly a renewed skill book. ( Possibily Harder ) Second , optional, you'll want grant magic in other ways before making this book. Third , you'll need add a NPC who can sell...
- 11 Jun 2014, 21:59
- Forum: TMW Classic
- Topic: Artis city map
- Replies: 6
- Views: 3499
Re: Artis city map
Well, there is (or was) the gm command @speed, which changes the speed delay. What if we add a script to reduce the delay when you enter the city, and increase when you leave? So, by example, when you arrive at the city, a script is run which changes your speed delay to 150. When you die, leave, ent...