Search found 750 matches

by jesusalva
21 Jun 2019, 20:53
Forum: Tutorials
Topic: Pinkie Pelt
Replies: 30
Views: 11256

Re: Pinkie Pelt

On side note, as Pinkies actually drop their antennas, it's better if the pelt doesn't have it, no?
by jesusalva
20 Jun 2019, 12:54
Forum: Tutorials
Topic: Items or emotes
Replies: 46
Views: 15315

Re: Items or emotes

Too much coffee. :alt-0: I like the first one (with a white mark), seems pretty detailed, but please keep in mind two things... First of, the items must be 32x32. If they're smaller or bigger than that, we'll need to resize them and it might not look nice... (emotions have the adverse side-effect t...
by jesusalva
30 Apr 2019, 18:29
Forum: Off topic
Topic: The official server flamewar topic
Replies: 964
Views: 5749562

Re: The official server flamewar topic

t3st3r, fun fact for you: Moubootaur Legends (a fork from TMW/Evol) counts with an automatic event System.

The justificative was: "We are too busy to make events ourselves".
by jesusalva
17 Apr 2019, 14:29
Forum: News
Topic: The Mana News
Replies: 7
Views: 9359

The Mana News (2019/04/17)

Hello to everyone, regardless of gender or race. Yes, I am addressing the shy Tritans among us! Oh, your dog might also interest on this. So, the last edition of this newspaper was in March 1st . It was about 45 days ago, so lets do another new post! So, here is the current progress report for rEvol...
by jesusalva
04 Apr 2019, 20:29
Forum: TMW Classic
Topic: [WIP] Bee farm quest
Replies: 27
Views: 19878

Re: [WIP] Bee farm quest

I have open an issue on GitLab so this doesn't gets lost by accident: https://gitlab.com/evol/evol-all/issues/62
by jesusalva
21 Jan 2017, 20:04
Forum: Feedback / Feature Requests / Content Suggestions
Topic: [Proposal] New Game Rules
Replies: 31
Views: 11755

Re: [Proposal] New Game Rules

[17:23:55] <jesusalva> WildX: I am of the mind we should state on the rules any infrigiment results in permanent ban to the person, but this punishment can be lightened at the GMs discretion. Please read the GM manual to know which cases will be lightened. [17:25:41] <jesusalva> In other words, we c...
by jesusalva
21 Jan 2017, 01:47
Forum: Feedback / Feature Requests / Content Suggestions
Topic: [Proposal] New Game Rules
Replies: 31
Views: 11755

Re: [Proposal] New Game Rules

As requested by Piglet, and extensively discussed by Freeyorp, Reid, Mistergrey, Jesusalva and at some extend, Tirifto, on #themanaworld IRC channel, datestamp 2017-01-21 00:23 to 01:41 UTC: Please add a reminder that the ban applies to the person controlling the char, and not to the char itself. Ex...
by jesusalva
27 Dec 2014, 12:48
Forum: Graphics Development
Topic: [FND] Brimmed hat
Replies: 12
Views: 4253

Re: [FND] Brimmed hat

Colors? Yes, they can be a problem. You're using green and yellow. Yelloow is green+red and green is yellow+cyan. In other words: They will merge neatly on the hat. Try using darker tones of purple maybe like this on some flowers. red roses and blue tulips will also contrast with the green hat makin...
by jesusalva
27 Dec 2014, 12:21
Forum: TMW Classic
Topic: [WIP] Artis library
Replies: 1
Views: 2372

Re: [WIP] Artis library

Why don't we create a book of quotations? Containing quotes from other books... And by last we could also add a special book containing those quotes who gets on the topic of the IRC channel for some days. Needless to say, that is also an opportunity to encourage players to help. Don't worry if you'v...
by jesusalva
15 Jul 2014, 21:32
Forum: News
Topic: Wiki theme
Replies: 6
Views: 4875

Re: Wiki theme

Ok, so my time to complain comment. 1- I can't register! (No idea of how do this as well. :/) 2- Why there is only pt_PT translation on wiki? There should be a pt_BR as well! (Yes, they are different) * Please note that pt_PT is only 6% translated while pt_BR is already at 96% Best Regards, Jesusalva
by jesusalva
15 Jul 2014, 21:24
Forum: TMW Classic
Topic: [DIS]Melee idea's
Replies: 10
Views: 4805

Re: Melee idea's

About sharpening: Seems good imo. The weapon have a fixed damage of, le't say, 10, and 10 more damage from sharpening. The weapon item xml would have a new attribute, sharpened. I would use an integer and decrease it as we attack. The damage recive a sum based on this value, let's say, for 200 atta...
by jesusalva
27 Jun 2014, 18:28
Forum: TMW Classic
Topic: [DIS]Melee idea's
Replies: 10
Views: 4805

Re: Melee idea's

BTW, botting is forbidden Usually a gm asks a question to the user to see if he/she is botting, or if he think that it's too suspect, @charwarp the person and ask him/her to make a few exercices, just to confirm..

(PS. My grammar corrector is broken. Is 'exercices' correct?)
by jesusalva
27 Jun 2014, 18:24
Forum: TMW Classic
Topic: [DIS]Melee idea's
Replies: 10
Views: 4805

Re: Melee idea's

Ok. Let's see... Lack of Warrior skills -]> On TMW server there are warrior spells (#W??), althought I don't know if you're referring to 'magic' or to 'skills' on the skill book. If you're referring to 'skills' on the skill book, I didn't reached this part on my server yet, sorry. No, about perishab...
by jesusalva
11 Jun 2014, 22:38
Forum: TMW Classic
Topic: [CPT] Master Skill Book
Replies: 4
Views: 3028

Re: [CPT] Master Skill Book

In my opinion, seems intersting and... hard ... Not hard. Just... complex and long... First , you'll need magic working and possibly a renewed skill book. ( Possibily Harder ) Second , optional, you'll want grant magic in other ways before making this book. Third , you'll need add a NPC who can sell...
by jesusalva
11 Jun 2014, 21:59
Forum: TMW Classic
Topic: Artis city map
Replies: 6
Views: 3499

Re: Artis city map

Well, there is (or was) the gm command @speed, which changes the speed delay. What if we add a script to reduce the delay when you enter the city, and increase when you leave? So, by example, when you arrive at the city, a script is run which changes your speed delay to 150. When you die, leave, ent...