Search found 82 matches
- 05 Apr 2009, 12:07
- Forum: TMW Classic
- Topic: G15 keyboard
- Replies: 0
- Views: 2759
G15 keyboard
hi, because i was bored i started to add G15 Display support to tmw. currently it shows a splashscreen when tmw starts, and later, when playing it shows a chatwindow. it has one known bug, a crash when a ridiculous long sentence is entered, and the chatscreen is already at the last line. it almost n...
- 16 Mar 2009, 21:23
- Forum: Graphics Development
- Topic: [WIP] mines-tileset
- Replies: 33
- Views: 5132
Re: [WIP] mines-tileset
i uploaded an archive to my personal webspace, with all the files i once made, hopefully something useful for you...
you can find it here: http://home.scarlet.be/chiro-kd/tripod.tar.gz
you can find it here: http://home.scarlet.be/chiro-kd/tripod.tar.gz
- 15 Mar 2009, 20:33
- Forum: Graphics Development
- Topic: [WIP] mines-tileset
- Replies: 33
- Views: 5132
Re: [WIP] mines-tileset
i started on a tripod once:
http://forums.themanaworld.org/viewtopic.php?f=8&t=5316
i lost interest, but maybe you can start from it, or just use it as inspiration.
i also have some gimp files with many layers and drafts and stuff, let me know if you want me to share them
http://forums.themanaworld.org/viewtopic.php?f=8&t=5316
i lost interest, but maybe you can start from it, or just use it as inspiration.
i also have some gimp files with many layers and drafts and stuff, let me know if you want me to share them
- 03 Feb 2009, 18:43
- Forum: TMW Classic
- Topic: pipe chat messages
- Replies: 0
- Views: 785
pipe chat messages
is there a way to pipe the messages to a file?
if so, i should be able to show the chat on the screen of my G15 keyboard.
if so, i should be able to show the chat on the screen of my G15 keyboard.
- 03 Feb 2009, 18:41
- Forum: TMW Classic
- Topic: openmoke freerunner port
- Replies: 14
- Views: 3118
Re: openmoke freerunner port
i installed debian on my openmoko freerunner, and so i was able to install tmw on it!
the screen is to smalll for the game though. Is the min resolution hardcoded? I tried to edit config.xml, but the size didn't change...
and because of the wrong resolution i was not able to get online.
the screen is to smalll for the game though. Is the min resolution hardcoded? I tried to edit config.xml, but the size didn't change...
and because of the wrong resolution i was not able to get online.
- 28 Jan 2009, 21:32
- Forum: Graphics Development
- Topic: [WIP] guy fawkes mask
- Replies: 20
- Views: 5478
Re: [WIP] guy fawkes mask
maybe add a nose, like on the picture from V for vendetta
just my two cents
just my two cents
- 23 Jan 2009, 07:35
- Forum: Graphics Development
- Topic: wooden log as weapon
- Replies: 6
- Views: 1558
wooden log as weapon
Wouldn't it be nice if you could equip a wooden log, and hit monster with it?
i dont think it requires much work to implement it. and i will look in how to implement it myself if i have time next week.
i dont think it requires much work to implement it. and i will look in how to implement it myself if i have time next week.
- 14 Dec 2008, 12:00
- Forum: Graphics Development
- Topic: [WIP] Bitan
- Replies: 64
- Views: 17071
Re: Bitan
whats the status of this great monster? i would love to see it in game
- 13 Dec 2008, 16:23
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: feedback on the latest exp modification
- Replies: 82
- Views: 14982
Re: feedback on the latest exp modification
i like the idea of different exp for each monster, in real life everything is not to same either. maybe the difference with before is a litle to big. but after playing a while, i dont get the feeling i level up slower. so all in all, i like the update. new monsters to fill up the gap between the sna...
- 03 Dec 2008, 21:52
- Forum: TMW Classic
- Topic: openmoke freerunner port
- Replies: 14
- Views: 3118
openmoke freerunner port
not sure this is the place to ask, but is it possible to play tmw on a openmoko freerunner phone?
- 01 Dec 2008, 21:48
- Forum: Graphics Development
- Topic: [WIP] Tripod for the second level of the mine
- Replies: 15
- Views: 3709
Re: [WIP] Tripod for the second level of the mine
becouse jaxed convinced me to keep working, i decided to make a bell
i also made a support leg, and added a npc and a background to see how that works
but the bell might be used at other places in tmw ofcourse.
so just tell me what you think, so i can improve it
i also made a support leg, and added a npc and a background to see how that works
but the bell might be used at other places in tmw ofcourse.
so just tell me what you think, so i can improve it
- 26 Nov 2008, 21:12
- Forum: Graphics Development
- Topic: [WIP] Tripod for the second level of the mine
- Replies: 15
- Views: 3709
Re: [stopped] Tripod for the second level of the mine
today i noticed the second level has a new entrance
and after a lot of effort i wasnt able to create something what was good enough
so i decided to quit it.
if somebody wants the source files with all the different layers, just reply to this post
and after a lot of effort i wasnt able to create something what was good enough
so i decided to quit it.
if somebody wants the source files with all the different layers, just reply to this post
- 25 Nov 2008, 22:05
- Forum: Support and Bug reports
- Topic: smilies not working
- Replies: 3
- Views: 1302
Re: smilies not working
i did som more investigation
when i remove my g15 keyboard it works, but stopping g15deamon doesnt work.
i guess i have to life with it...
or get another fancy keyboard that has backlight keys
when i remove my g15 keyboard it works, but stopping g15deamon doesnt work.
i guess i have to life with it...
or get another fancy keyboard that has backlight keys
- 25 Nov 2008, 21:41
- Forum: Support and Bug reports
- Topic: smilies not working
- Replies: 3
- Views: 1302
smilies not working
i'm posting this here becouse i think its linux related
i have skills level 9, but when i use alt + number, nothing happens
i have a azerty keyboard, but pressing alt + shift + number also doesnt work
somebody any idea?
ps: i have version 0.0.26 and i'm using kubuntu 8.10
i have skills level 9, but when i use alt + number, nothing happens
i have a azerty keyboard, but pressing alt + shift + number also doesnt work
somebody any idea?
ps: i have version 0.0.26 and i'm using kubuntu 8.10
- 18 Nov 2008, 21:26
- Forum: Graphics Development
- Topic: [WIP] Tripod for the second level of the mine
- Replies: 15
- Views: 3709
Re: [WIP] Tripod for the second level of the mine
not sure what u mean with warp/mound
but i tried to rearrange the legs:
but i tried to rearrange the legs: