Search found 126 matches
- 25 Apr 2008, 23:07
- Forum: Player talk
- Topic: Most valuable item.
- Replies: 47
- Views: 6984
Re: Most valuable item.
I am quite serious as well. The "question mark" below is an "Unknown Item." http://img118.imageshack.us/img118/8112/tmwscreenshot18oj4.png (I took this screenshot to show others the icons I'm remaking for knife, short sword and forest bow, not to show off my inventory. I hope no ...
- 24 Apr 2008, 19:24
- Forum: Player talk
- Topic: Play TMW on Acid!
- Replies: 8
- Views: 1562
Play TMW on Acid!
http://img442.imageshack.us/img442/5715/acidpz8.png What started as a mockup for a new quest idea has become a complete tileset mod with psychedelic colors. In addition, the silk headband has been replaced by a Ninja Mask, the coinbag has been replaced by a Mana Seed (part of my quest idea), Flower...
- 24 Apr 2008, 04:43
- Forum: Web Development
- Topic: Mozilla Firefox search plugin
- Replies: 4
- Views: 2610
Re: Mozilla Firefox search plugin
Here's an easier solution that would require no plug-in and bring you directly to search results. 1. Right click inside the search form for the forum. Choose "Add a Keyword for this Search..." 2. It doesn't matter what you put in the Name field, but the Keyword field will contain the actua...
- 23 Apr 2008, 12:43
- Forum: TMW Classic
- Topic: A diary/journal for the pre-wipers!
- Replies: 8
- Views: 2370
Re: A diary/journal for the pre-wipers!
It's a joke, a token, a consolation prize. The item would be entirely useless.
- 18 Apr 2008, 20:50
- Forum: Off topic
- Topic: Question about eathena server from SVN
- Replies: 8
- Views: 1652
Re: Question about eathena server from SVN
It doesn't really matter if you stole blatantly or innocently posted references that were not your work. The majority of work posted there isn't explicitly stated as but implied and understood that it is the post author's work. When, as an exception, someone posts something that isn't their work, th...
- 16 Apr 2008, 22:20
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Life after Rapid Attack
- Replies: 12
- Views: 3575
Re: Life after Rapid Attack
We won't bother tweaking the eAthena game mechanics. We are just trying to make the best of it until TMWServ is finished. That's not the impression I got from the website and the update file... We realize that one of them, a fix for the fast attack bug, has changed the gameplay and balance. Please ...
- 14 Apr 2008, 15:06
- Forum: TMW Classic
- Topic: Sword
- Replies: 39
- Views: 9125
Re: Sword
Wow, that was very helpful. I learned something.
- 14 Apr 2008, 04:59
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Life after Rapid Attack
- Replies: 12
- Views: 3575
Re: Life after Rapid Attack
A friend of mine took the task upon himself to play around with the monster/equipment values on his own server so that the game is a bit faster and more balanced without rapid attack. When I asked him last how it was going, he said it was very slow since he has to try each monster at different [play...
- 09 Apr 2008, 17:50
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Life after Rapid Attack
- Replies: 12
- Views: 3575
Re: Life after Rapid Attack
3) disagree, do not introduce superior weapons. With today's monsters, our new helms and body armor are sufficient. in the future, new monsters will demand new weapons and tactics. Yes, armor that has been introduced for the first time in the past few recent events/quests has been excellent and con...
- 09 Apr 2008, 17:38
- Forum: Graphics Development
- Topic: Ninja Hat
- Replies: 13
- Views: 3640
Re: Ninja Hat
http://xs226.xs.to/xs226/08153/ninjahat3283.png http://xs226.xs.to/xs226/08153/ninjahatpreview971.png Edit Preview Okay, this one has #3 in the range above as a midtone, and I had to be very careful to get the contrast on the shadows and highlights to look acceptable, but something's not quite righ...
- 09 Apr 2008, 17:16
- Forum: Graphics Development
- Topic: Ninja Hat
- Replies: 13
- Views: 3640
Re: Ninja Hat
There are at least 5 different shades, I assume it was too dark for you to see.
The first two versions are at the top
However I can only lighten it so much before it stops being a black hat and becomes gray.
The first two versions are at the top
However I can only lighten it so much before it stops being a black hat and becomes gray.
- 09 Apr 2008, 16:20
- Forum: Graphics Development
- Topic: Ninja Hat
- Replies: 13
- Views: 3640
Re: Ninja Hat
Rounder, a bit lighter, also cleaned up the edges a bit. Thanks for the feedback guys.
- 09 Apr 2008, 06:26
- Forum: Graphics Development
- Topic: Ninja Hat
- Replies: 13
- Views: 3640
Ninja Hat
I decided to take on a simple project for my first hat. Without further ado, the ninja hat:
And a small preview made before I lightened and cleaned up the final product above:
And a small preview made before I lightened and cleaned up the final product above:
- 09 Apr 2008, 04:46
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Life after Rapid Attack
- Replies: 12
- Views: 3575
Life after Rapid Attack
Here are some of my observations and suggestions on the subject: More difficult monsters that were once hard to hit are now much more difficult to hit. Their "dodge" value should be lowered considerably to respect this. A group of enemies that most players are very used to killing within 5...
- 09 Apr 2008, 03:58
- Forum: TMW Classic
- Topic: We need wine and steak to dine!
- Replies: 62
- Views: 14346
Re: We need wine and steak to dine!
Here's one I made:
It's supposed to read "Vino" on the label.
It's supposed to read "Vino" on the label.