Search found 126 matches
- 05 Apr 2008, 14:14
- Forum: Player talk
- Topic: Items/money/levels wipe.
- Replies: 139
- Views: 19420
Re: Items/money/levels wipe.
I consider such a wipe completely unnecessary. The excess money which is currently in the game can be dealt with through money sinks. I agree. Furthermore, I put many hours of work into getting everything I have: all my money and items, as well as my level. - Would it make any difference when old q...
- 03 Apr 2008, 21:43
- Forum: Player talk
- Topic: Casino Bug Poll
- Replies: 22
- Views: 3113
Re: Casino Bug Poll
The top 50 richest players list has been up for quite a deal longer than the time this bug was exploited, and if you know many of the people on there personally as I do, you know that a lot of that money is legitimate. That said, it looks like at least 200 million GP was faked in the past week. What...
- 03 Apr 2008, 20:58
- Forum: Court House (Abuse Forum)
- Topic: CASINO BUG ABUSE!!!!
- Replies: 11
- Views: 2146
Re: CASINO BUG ABUSE!!!!
Coping with an exploit which bought tons of money into the game is something which is very hard to deal with for an admin of an MMORPG because resetting everyones money would be quite unfair for those who worked honestly for it. The browser-based MMORPG Kingdom of Loathing faced the same problem on...
- 29 Mar 2008, 21:53
- Forum: Player talk
- Topic: Points per level!
- Replies: 4
- Views: 802
Re: Points per level!
What is the purpose of this table? Where will you extract player level data from? Are these points cumulative? The difference in experience needed to gain one level to the next can be exponential, shouldn't the points reflect that? Having a high level does not necessarily mean a player is the most f...
- 27 Mar 2008, 03:22
- Forum: TMW Classic
- Topic: GM Crown
- Replies: 24
- Views: 5277
Re: GM Crown
I'm still not convinced of exclusive equipment for GMs and developers (we should be trying to spoil the players, not ourselves) Well, such equipment is helpful to players who don't visit the forums or read the server.txt to distinguish GMs and developers visually. It'll be much easier for them to k...
- 25 Mar 2008, 16:27
- Forum: TMW Classic
- Topic: What books or class can I use to learn better how to code?
- Replies: 8
- Views: 2398
Re: What books or class can I use to learn better how to code?
That's probably enough software elitism heaped upon a beginning programmer who is politely asking for help so that he can contribute to your game, don't you think?
Re: 'ey ;)
Ewww, not cool. I never liked that song, now I know exactly why.
- 22 Mar 2008, 00:43
- Forum: Court House (Abuse Forum)
- Topic: Abuse: Spammer
- Replies: 1
- Views: 866
- 20 Mar 2008, 22:05
- Forum: Home of Development
- Topic: [DIS] Tools of trade - useful software
- Replies: 41
- Views: 30964
Re: Tools of trade - useful software
http://tilestudio.sourceforge.net/
Tried it out, it does a live preview at 100% of any tile you make. This is even linked on the corpse thread Rotonen just gave.
- 20 Mar 2008, 18:55
- Forum: Marketplaces
- Topic: Buying: Warlord Helmet
- Replies: 0
- Views: 640
Buying: Warlord Helmet
Edit: Got it, thanks for your interest.
If you have an extra pair of leather gloves lying around, I'll buy those, though.
If you have an extra pair of leather gloves lying around, I'll buy those, though.
- 20 Mar 2008, 17:24
- Forum: Court House (Abuse Forum)
- Topic: not english...
- Replies: 16
- Views: 2758
Re: not english...
Rule " Speak English " is way too strict. It has no exceptions, therefore it should be changed into " Speak English unless it is a private conversation that doesn't abuse or bother anyone else ", or soon we will see language gestapo in action. (If somebody - just for fun - is ta...
- 20 Mar 2008, 02:45
- Forum: Court House (Abuse Forum)
- Topic: not english...
- Replies: 16
- Views: 2758
Re: not english...
The rule isn't "Speak English unless it is a private conversation that doesn't abuse or bother anyone else," it's "Speak English." Quit flaming the guy for properly reporting a rules violation (that, although many of us, myself included, may disagree with on certain terms, is sti...
- 17 Mar 2008, 20:41
- Forum: Graphics Development
- Topic: Evil Eyeball Monster
- Replies: 34
- Views: 6335
Re: Evil Eyeball Monster
....and then the tree/eyeball could be a really slow heavy hitter
- 16 Mar 2008, 08:46
- Forum: TMW Classic
- Topic: Can this script be used?
- Replies: 30
- Views: 7048
Re: Can this script be used?
Man, if you're basing this idea off of real life exerience, you have got to get a new bank.jaxad0127 wrote:Another option would be a bank fee instead (like 5% every day).
- 14 Mar 2008, 02:05
- Forum: TMW Classic
- Topic: Target Nearest Player
- Replies: 7
- Views: 4941
Re: Target Nearest Player
I believe it's in the latest subversion client.