Search found 1024 matches

by i
09 Nov 2011, 20:10
Forum: Graphics Development
Topic: [WIP]Working on some new tiles :D
Replies: 11
Views: 4256

Re: [WIP]Working on some new tiles :D

You have to understand that TMW use 32x32px grid. But our map editor can group them in easy placeable blocks. So if you need to use larger tile - just do it.
sample tiles.png
sample tiles.png (989 Bytes) Viewed 4117 times
by i
09 Nov 2011, 19:04
Forum: Graphics Development
Topic: [WIP]Working on some new tiles :D
Replies: 11
Views: 4256

Re: [WIP]Working on some new tiles :D

Lizandra wrote:32x32 pixels for each tile
or multiples of 32: 64, 96, 128, etc...
by i
08 Nov 2011, 13:33
Forum: Court House (Abuse Forum)
Topic: can i be unbanned?
Replies: 4
Views: 1219

Re: can i be unbanned?

Crush wrote:In my opinion, the game master handled correctly.
Yes. I agree.
by i
08 Nov 2011, 12:29
Forum: Court House (Abuse Forum)
Topic: can i be unbanned?
Replies: 4
Views: 1219

Re: can i be unbanned?

o11c wrote:From the logs, you were banned FOR USING ALL CAPS.

And it's only an hour ban, seriously.
I'm not here to judge GM's opinions, however isn't kick a more appropriate tool in this case? If player doesn't understand the "message" then temporary ban is the best option I guess.
by i
07 Nov 2011, 10:46
Forum: Off topic
Topic: Put your picture !
Replies: 340
Views: 185967

Re: Put your picture !

meway wrote:This is an update of my sexy self.
For all those who says that meway has a crappy haircut, better look at mine:
Irukard.jpg
Irukard.jpg (130.86 KiB) Viewed 4365 times
by i
06 Nov 2011, 21:23
Forum: Graphics Development
Topic: [WIP] Green Lizard (MOB)
Replies: 12
Views: 6924

Re: [WIP] Green Lizard (MOB)

Lizandra wrote:sorry to be so picky, but i'm a biologist :oops:
You are the expert then.
by i
01 Nov 2011, 20:59
Forum: Graphics Development
Topic: [Beanie copter cap]
Replies: 90
Views: 28144

Re: [Beanie copter cap]

Big Crunch wrote:100% epic win. I would totally let this replace my derby
Indeed.
by i
31 Oct 2011, 22:15
Forum: Graphics Development
Topic: [WIP]Working on some new tiles :D
Replies: 11
Views: 4256

Re: [WIP]Working on some new tiles :D

natsuki3 wrote:i will add more later :D im workin with them men :D
Oh! I see. Good luck then. May the gods bless you.
by i
31 Oct 2011, 16:47
Forum: Graphics Development
Topic: [WIP]Working on some new tiles :D
Replies: 11
Views: 4256

Re: [WIP]Working on some new tiles :D

natsuki3 wrote:[WIP]Working on some new tiles :D
This is one tile.
by i
31 Oct 2011, 15:45
Forum: Player talk
Topic: Game Comments
Replies: 27
Views: 4991

Re: Game Comments

Platyna wrote:<3 u 2.
<3 u 3! XD
by i
30 Oct 2011, 18:21
Forum: Court House (Abuse Forum)
Topic: Prsm and o11c abusing me and my friend
Replies: 34
Views: 6786

Re: Prsm and o11c abusing me and my friend

MrWhoYouKnow wrote:so nothing is going to be done about the dev abuse then?
I may do something about it. I propose a script with auto kick for certain IP feature. This will be server side abuse, not dev.
by i
30 Oct 2011, 18:10
Forum: Graphics Development
Topic: [DIS] Castle Walls
Replies: 81
Views: 47769

Re: [DIS] Castle Walls

This is awesome! But why don't we remove the grass and keep these pavement tiles? We could put them on a new layer (Ground2) and don't bother ourselves making a whole lot of tiles with different floors. Ali-G: they are separated. There is no grass in this tileset. It's just a preview. Crush: about ...
by i
30 Oct 2011, 17:38
Forum: Graphics Development
Topic: [DIS] Castle Walls
Replies: 81
Views: 47769

Re: [DIS] Castle Walls

I tried doing the HSV Noise on a separate layer but it doesn't show anything. I did it on the base color layer. I keep getting the same look. meh. I'll figure it out eventually. Try it on white layer. This method will not produce final texture, but you will have a nice base for further experiments....
by i
30 Oct 2011, 16:13
Forum: Graphics Development
Topic: [DIS] Castle Walls
Replies: 81
Views: 47769

Re: [DIS] Castle Walls

MerlinX420 wrote:Kinda off topic but I tried your textureing method for fun. I made this. IDK how good it is and well I don't know if I'll ever find a use for it but figured I'd see if this was kinda how to do it.
I hope this will explain a little better:
poor and ugly texture.png
poor and ugly texture.png (47.35 KiB) Viewed 7736 times
by i
29 Oct 2011, 20:09
Forum: Player talk
Topic: Ali-G's collection
Replies: 34
Views: 6601

Re: Ali-G's collection

The day I will stop playing, I will just leave my account like that and will come online each 6 months. One day I will forget to come online and it'll be deleted due to a purge. Justice. You are totally wrong. You are DEV. And your account is white listed. So no one without your knowledge will dele...