Search found 526 matches

by Hello=)
16 Jun 2009, 09:13
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Lower Bat Wing Droprate or Price at General Store!
Replies: 33
Views: 10666

Re: Lower Bat Wing Droprate or Price at General Store!

That a low level player gets a tad more GP now than before was the whole point. This slight increase in income wont hurt the economy. It might bring the need for 'newbie helpers' down a tad, since we all know how frustrating a certain level span is in the low levels if you don't get help. Btw, if s...
by Hello=)
15 Jun 2009, 13:59
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Lower Bat Wing Droprate or Price at General Store!
Replies: 33
Views: 10666

Re: Lower Bat Wing Droprate or Price at General Store!

On other hand, without bat wings and teeths it was too hard and annoying to gain moneys at all, especially on low levels, etc. So maybe prices or droprates needs to be reduced but only a bit (game should not be a constant PITA about getting some moneys!And mages and archers need quite many moneys to...
by Hello=)
15 Jun 2009, 13:44
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Price of Death!
Replies: 46
Views: 8350

Price of Death! - another ideas...

Yet another ideas about deaths handling... In some cases character maybe should not "die" but rather should "fall without senses"? Then, monsters should lose interest in beating him, etc. Then, "legend" can be displayed for player, something like "fortunately, cara...
by Hello=)
15 Jun 2009, 13:24
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Training an INT-based spellcaster character.
Replies: 5
Views: 1631

Re: Training an INT-based spellcaster character.

The spells are pretty impressive for showing up, but you wouldn't normally use them for fighting ...except they're great against really TOUGH monsters like skulls which are hard to hit and cause great damage so ranged shooting is a way to go and magic allows to have real fun here. I once killed sku...
by Hello=)
15 Jun 2009, 12:52
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Winter Town
Replies: 25
Views: 5339

Magic limitations... hm... why not? :)

*sigh* http://forums.themanaworld.org/viewtopic.php?f=8&t=5855 Just give them some time to release it ingame. Sounds promising :wink: Btw, about limiting magic... it could be a good idea to limit some magic types or levels on some (not very common) types of terrain, etc. Uhm, let's say, somethi...
by Hello=)
15 Jun 2009, 10:56
Forum: TMW Classic
Topic: Just a few ideas
Replies: 9
Views: 2090

Re: Just a few ideas

HEROES OF MIGHT AND MAGIC !!!!!!!!!!!!!!!!!!!!!!! [...] There's also this free, open-source MMORPG called The Mana World which I really like, it's 2-D but nice, simple and not over-done graphics. Enchilado Well, to be honest, I hate HMM-V which has turned from 2D isometric-like projections (which w...
by Hello=)
15 Jun 2009, 10:27
Forum: TMW Classic
Topic: Just a few ideas
Replies: 9
Views: 2090

Re: Just a few ideas

HoMM is a turn-based strategy game. You can't apply your experience with it directly to a real-time role-playing game. I know this. However, basic ideas behind magic systems are usually pretty same. Idea with mana points suitable for both real-time and step-by-step. And looks like you're going to p...
by Hello=)
14 Jun 2009, 20:39
Forum: Support and Bug reports
Topic: Is it me, or TMW eats lots of CPU?
Replies: 15
Views: 4722

Re: Is it me, or TMW eats lots of CPU?

Yet another hint: if someone haves accelerated OpenGL drivers, using OpenGL mode could be a good idea. It reduces CPU load greatly and haves no prob's getting high FPS at all.
by Hello=)
13 Jun 2009, 09:03
Forum: Support and Bug reports
Topic: Is it me, or TMW eats lots of CPU?
Replies: 15
Views: 4722

Re: Is it me, or TMW eats lots of CPU?

On Linux, if I alt-tab to another window, the CPU usage remains constant, but if I minimize to an icon, or change to another workspace, then the CPU usage is minimal, I guess because nothing is being displayed. I have an old old graphics card, so my CPU does most of the graphics handling; those wit...
by Hello=)
13 Jun 2009, 07:30
Forum: TMW Classic
Topic: Just a few ideas
Replies: 9
Views: 2090

Re: Just a few ideas

Why don't you give the new magic system a chance and wait until you can see how it works in practice before you judge it? You're somewhat right here - it should be at least quite interesting to try. So I did not told anywhere it should not exist. Nor I'm "judging" it. I only explained my ...
by Hello=)
13 Jun 2009, 05:57
Forum: TMW Classic
Topic: Stat points and magic
Replies: 8
Views: 2628

Re: Stat points and magic

If Magic had been around for a while I wouldn't have brought it up. Although, after my initial post I discovered that Malivox had been revised. I suggested that it was to be a one time quest for 1 stat change. After that Malivox would charge player as it is now. I'm for example started when there w...
by Hello=)
13 Jun 2009, 05:00
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Winter Town
Replies: 25
Views: 5339

Re: Winter Town

sigh* We already went through with this. The Wesnoth sprites have a different style, different scale, different perspective and too few animation phases. Uhm, looks like you're more familiar with technical details - it was just some idea. Possibly stupid enough (about "borrowing") :wink:....
by Hello=)
11 Jun 2009, 19:45
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Winter Town
Replies: 25
Views: 5339

Re: Winter Town

ice skull Jacko-Frost red slimes. icebats Come on, guys! Don't you have any really new ideas for monsters which go beyond recycling what we already have? How about ghosts? They're basically very hard to strike with a mechanical damage (hitting air is really hard) but could suffer from magic. And uh...
by Hello=)
11 Jun 2009, 19:30
Forum: TMW Classic
Topic: Stat points and magic
Replies: 8
Views: 2628

Re: Stat points and magic

There is already option to change your skills in game and that's probably enough? Actually I'm finding this very democratic and funny option already - some other games will not allow to such tricks at all :). And btw, old players have a decent advantage over new ones, don't you think so? There is ma...
by Hello=)
11 Jun 2009, 19:07
Forum: TMW Classic
Topic: Just a few ideas
Replies: 9
Views: 2090

Re: Just a few ideas

As for me, proposed magic system looks strange enough. I'm about "Recharge bar instead of magic points" proposal on http://wiki.themanaworld.org/index.php/Magic_system. In "classic" magic system designs all looks logical enough: if wizard has tired (no mana points left or very fe...