Search found 1383 matches
- 08 Jan 2023, 00:36
- Forum: Source of Mana
- Topic: [FND] Navigation system
- Replies: 2
- Views: 973
Re: [WIP] Navigation system
So far, we are generating these navigation mesh as follow: Parse all tiles Store all collisions as polygons inside an array Parse all polygons Merge polygons between each others if a. one is not inside another (to prevent to merge inner and outer polygons together) b. one is touching another c. the ...
- 08 Jan 2023, 00:25
- Forum: Source of Mana
- Topic: [FND] Navigation system
- Replies: 2
- Views: 973
[FND] Navigation system
One of the core feature that I try to implement for SoM is to use Tiled as our main level editor to store our maps, tilesets, collisions and spawns data. We could use Godot's map editor but all of our data were made with Tiled for almost two decades so let's not try to rewrite every maps and break t...
- 11 Dec 2022, 21:48
- Forum: Graphics Development
- Topic: [WIP] Water Temple
- Replies: 6
- Views: 4110
Re: [WIP] Water Temple
That's some very nice progress! Let's split this map in 5 parts from bottom to top: The entrance The bottom door lead to the water? This part is a bit empty and could be reduced to remove the too large walking area, this tileset doesn't feature much variation so large walkable areas are not looking ...
- 29 Nov 2022, 13:35
- Forum: Graphics Development
- Topic: [CONTEST] Dark Talisman
- Replies: 4
- Views: 4684
Re: [CONTEST] Dark Talisman
Can we submit multiple version?
- 12 Nov 2022, 16:31
- Forum: Player talk
- Topic: When did you start playing The Mana World?
- Replies: 8
- Views: 4649
Re: When did you start playing The Mana World?
I started playing on a french fork of TMW some when in the summer of 2007 that was named EvoL , this server closed for some months so with some players we went to visit The Mana World but I eventually left when I lost my neighbor's internet access for 2years (time to find their new password). Once I...
- 12 Nov 2022, 15:49
- Forum: Graphics Development
- Topic: [DIS] Seasonal Loging Screens
- Replies: 5
- Views: 2334
Re: [DIS] Seasonal Loging Screens
TMW artworks are mostly using a cartoon/drawing style, these AI arts are looking good but doesn't match the border style nor the in-game style.
Having a different style for the game and its conceptart/artwork is OK but having multiple style within the same artwork isn't
- 27 Oct 2022, 22:21
- Forum: Off topic
- Topic: How's your ping?
- Replies: 7
- Views: 1876
Re: How's your ping?
I have no issue right now, the forum is pretty fast compared to some other days and themanaworld.org loads in OK-ish time
- 19 Oct 2022, 22:47
- Forum: TMW Classic
- Topic: [LY] Hurnscald storage room building sign
- Replies: 16
- Views: 3793
Re: [LY] Hurnscald storage room building sign
Hey Wellvin, Reviewing a map is not pretty easy through a merge request, as Jesusalva pointed out comparing the raw tmx file is pretty long and doesn't give us much information. It seems you added quite a few fix and change of tiles, especially in the Ground3 layer? Also I see a collision change and...
- 17 Oct 2022, 22:13
- Forum: Player talk
- Topic: How many monster points do you have? [LEGACY]
- Replies: 7
- Views: 2701
Re: How many monster points do you have? [LEGACY]
573k here, how did you even got that many points??
- 02 Oct 2022, 11:58
- Forum: Source of Mana
- Topic: Source of Mana v0.0.5 [RELEASE]
- Replies: 6
- Views: 13373
Re: [Release] Source of Mana 0.0.2
Version 0.0.2 has been released!
Here is an update post, changelog and download links:
https://the-mana-world.itch.io/source-o ... -changelog
Happy testing!
Here is an update post, changelog and download links:
https://the-mana-world.itch.io/source-o ... -changelog
Happy testing!
- 29 Sep 2022, 22:45
- Forum: Source of Mana
- Topic: Tester opportunities [v0.0.6]
- Replies: 14
- Views: 8410
- 05 Sep 2022, 22:32
- Forum: Source of Mana
- Topic: Source of Mana v0.0.5 [RELEASE]
- Replies: 6
- Views: 13373
Source of Mana v0.0.5 [RELEASE]
Source of Mana release logs Source of Mana version 0.0.5 is available HERE Dev logs and updates available on itch.io Original 0.0.1 post Hello, Our prototype and first version of Source of Mana is now available to download on our itch.io page . For this first version the changelog would be pretty l...
- 23 Aug 2022, 09:12
- Forum: Source of Mana
- Topic: Launching soon: Source of Mana
- Replies: 3
- Views: 1165
Re: Launching soon: Source of Mana
We have two different branch, one is the latest stable version working on Godot3.5, the other one is the dev branch "working" on Godot4. https://gitlab.com/sourceofmana/sourceofmana/-/tree/master https://gitlab.com/sourceofmana/sourceofmana/-/tree/godot4 master is frozen until we find a wa...
- 22 Aug 2022, 13:36
- Forum: Source of Mana
- Topic: Launching soon: Source of Mana
- Replies: 3
- Views: 1165
Re: Launching soon: Source of Mana
We aim to create a substainable and lasting client/server that fixes most of manaplus/hercules issues while reducing the amount of work by using godot as much as possible. We have to start clean because there is too much luggage attached to TMW's clients and servers and right now, our current tech a...
- 24 Apr 2022, 13:21
- Forum: Events
- Topic: Red Corsair Day Celebration 2022!
- Replies: 10
- Views: 4272
Re: Red Corsair Day Celebration 2022!
I will be doubly there!