Search found 37 matches

by Master Ar2ro
03 Feb 2006, 08:52
Forum: Player talk
Topic: How did you come here?
Replies: 512
Views: 241104

I was searching for a mmorpg on sourceforge, but I don't remember the exact query to use... I chose sf, because I wanted to play for free :D
And it turned out that I'd like to help here too :wink:
by Master Ar2ro
02 Feb 2006, 23:00
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Boss Monsters
Replies: 25
Views: 11072

and i still don't understand why you insist on the restriction that every player can only fight each boss once. I have a very short reply for that question: Diablo2@Battle.net What's the pleasure in the game, when all you need to do is get someone to give you a taxi up to Baal himself, and then jus...
by Master Ar2ro
21 Jan 2006, 15:33
Forum: Support and Bug reports
Topic: W32 compilation error
Replies: 9
Views: 5659

Add the include directories
In project options -> directories -> include directories
add the directory, where SDL is installed. Mine is ...Dev-Cpp\include\SDL, so if you used the DevPack, your's going to be similar.
by Master Ar2ro
21 Jan 2006, 15:08
Forum: Support and Bug reports
Topic: W32 compilation error
Replies: 9
Views: 5659

Did you install SDL?
SDL_types.h: No such file or directory
this tells me that probably not. Install The Mana World DevPak first.
Check this thread: http://forums.themanaworld.org/viewtopic.php?t=431. It's a sticky one in the same forum as you posted...
by Master Ar2ro
21 Jan 2006, 11:33
Forum: Player talk
Topic: Poll question reguarding PVP - - please leave feedback.
Replies: 99
Views: 37133

My vote = pvp zones, no pvp outside them

Now the pvp might not only be in somekind of arenas and such, but also make a few bigger parts of land (or even a whole island) pvp-enabled, but leave enough room for those who do not wish to pvp, or prefer not to pvp much, and cooperate instead...
by Master Ar2ro
21 Jan 2006, 11:25
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Graphics: Show: exp gain, monster %hp; GUI...
Replies: 1
Views: 1489

Graphics: Show: exp gain, monster %hp; GUI...

There are a two things I definitely miss, and they are the following: o Add a fading text telling you how much exp you gained from the monster, just like the damage ones o Add some sort of notification how much HP the monster has, or at least how much % HP it has left... even if it wasn't showing ex...
by Master Ar2ro
21 Jan 2006, 11:15
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Game Rules
Replies: 45
Views: 26669

About the loot-stealing rule: Isn't it possible to make the player who killed the monster (or dealt the most damage) to auto-pickup the loot? Or instead, show a list of items found with the ability to pick them up, before dropping them on the ground, so that noone else sees those items, and thus can...