Search found 565 matches

by yosuhara
22 Mar 2009, 20:58
Forum: Graphics Development
Topic: New TMW Head
Replies: 18
Views: 2992

Re: New TMW Head

weird shapes and proportions...current one is indeed better. maybe you should try a different approach The current one had horns on front ana one horn hat site view. And a big egghead........... seriously.. TMW don't need new charset right now, we should go with what we have and focus on more press...
by yosuhara
22 Mar 2009, 20:29
Forum: Graphics Development
Topic: New TMW Head
Replies: 18
Views: 2992

Re: New TMW Head

weird shapes and proportions...current one is indeed better. maybe you should try a different approach
by yosuhara
11 Mar 2009, 17:10
Forum: Graphics Development
Topic: hole in the wall tile (concept )
Replies: 15
Views: 3362

Re: hole in the wall tile (concept )

So.. we have a hole.. everything we need now is a wall to fit :D
by yosuhara
05 Mar 2009, 21:27
Forum: TMW Classic
Topic: cave and other additions (Yosuhara)
Replies: 233
Views: 71784

Re: cave and other additions (Yosuhara)

i made this plant just for fun... It can fit into desert to create further variety.. maybe :)
by yosuhara
07 Feb 2009, 16:09
Forum: Player talk
Topic: The New Update Coming
Replies: 9
Views: 1320

Re: The New Update Coming

but...for example I will play for 1-2y...I will be so 'uber' I will get great items and others and reset day will come... and ? 1-2y of playing will be vanished just like that :cry: . thats make my cry Then you were playing because of the wrong reasons. You should play because you are having fun. A...
by yosuhara
03 Feb 2009, 14:59
Forum: Graphics Development
Topic: [WIP] Fairy
Replies: 9
Views: 3668

Re: [WIP] Fairy

Wow! some times it really looks like you have to much time, but I am glad we have you here. With the new woodlands trees one of the my first ideas was that perhaps this could be a place where fairys might life. Now I look here and see after your great skeleton that you already made them. In my mind...
by yosuhara
02 Feb 2009, 01:15
Forum: Graphics Development
Topic: Yosuhara's Concept art thread
Replies: 0
Views: 586

Yosuhara's Concept art thread

i plan to post here some of my sketches...Later I'll maybe include my older stuff, but now comes the first sketch, for now i call him Veteran.. my idea is that he can advise and give hints about mellee combat, maybe even train players or teach players new skills etc.
by yosuhara
01 Feb 2009, 18:13
Forum: Graphics Development
Topic: [WIP]woodland improvement
Replies: 91
Views: 20065

Re: [WIP]woodland improvement

leafs and roots still mega-blurry...
by yosuhara
11 Jan 2009, 17:09
Forum: Feedback / Feature Requests / Content Suggestions
Topic: A crossbow?
Replies: 6
Views: 1687

Re: A crossbow?

radiant wrote:Another defining feature of a crossbow would be 1-handed use.
you need both hands to load a crossbow, so i think it should be 2-handed weapon, just like bow...
by yosuhara
11 Jan 2009, 13:07
Forum: TMW Classic
Topic: Naming the zombie
Replies: 16
Views: 3151

Re: Naming the zombie

Rothead sounds great...
by yosuhara
30 Dec 2008, 01:55
Forum: Player talk
Topic: Average Player Age.
Replies: 8
Views: 952

Re: Average Player Age.

Matt wrote:My mind is 11 years old, my body 90+
Yeah?! And now you're bragging or what?
by yosuhara
27 Dec 2008, 17:38
Forum: Court House (Abuse Forum)
Topic: Jolle abuses and threats us
Replies: 6
Views: 1035

Re: Jolle abuses and threats us

ignore?
by yosuhara
26 Dec 2008, 19:06
Forum: Graphics Development
Topic: [REQ] Fruits / vegetables / etc.
Replies: 77
Views: 12934

Re: [REQ] Fruits / vegetables / etc.

hungry for some unidentified berries?
berries.png
berries.png (1.36 KiB) Viewed 3790 times
or maybe some carrot will do?
by yosuhara
21 Dec 2008, 12:22
Forum: Graphics Development
Topic: [FND] Terranite Set
Replies: 45
Views: 18816

Re: [WIP] Terranite Set

yeah, definitely better...
by yosuhara
20 Dec 2008, 22:25
Forum: Graphics Development
Topic: [FND] Terranite Set
Replies: 45
Views: 18816

Re: [WIP] Terranite Set

kr0n05931 wrote:Here's the final concept:
terranite-body-trimmed3.png
why the pants have to be so tight? i know it's easier to animate this way, but maybe you could try to make them more loose...