Search found 1197 matches
- 23 Oct 2013, 09:00
- Forum: Graphics Development
- Topic: [RC] Graphics revision
- Replies: 50
- Views: 31123
Re: [RC] Graphics revision
Marked as a Release Candidate [RC].
- 16 Oct 2013, 16:27
- Forum: TMW Classic
- Topic: Quest & Story line ideas
- Replies: 17
- Views: 8313
Re: Quest & Story line ideas
- The powerful evil sage has sent agents to assassinate santa claus or other sage of kaizei. It is up to the characters to feed a magic barrier to keep it powerful and to defeat any assassins that attempt to attack and weaken the barrier. - The Cult of Golbenez has formed and its agents cross time a...
- 07 Oct 2013, 12:20
- Forum: Player talk
- Topic: Arrows at 1GP in Hurnscald
- Replies: 19
- Views: 3170
Re: Arrows at 1GP in Hurnscald
Not a bug. Purpose was to attract characters to Tonori with the context that Tonori has less reasons to visit, this gives more. Purpose also was to give a known secret to players for them to inform new players about, creating a way to build trust between new and old players interested. Because an ex...
- 18 Aug 2013, 16:14
- Forum: Player talk
- Topic: Factions
- Replies: 8
- Views: 1520
Re: Factions
Yeah, I meant NPC factions. So the politics in the game presents some. The conflict between good and evil centered on magic and the direction one can take with it, should probably be played up more. We don't have a large player base, so maybe we just need a good/evil axis and a way for good players ...
- 15 Aug 2013, 20:08
- Forum: Player talk
- Topic: Factions
- Replies: 8
- Views: 1520
Factions
Lately, factions have been brought up. Talk about the factions you'd like to see or make.
- 11 Aug 2013, 19:52
- Forum: Player talk
- Topic: ManaPlus features
- Replies: 63
- Views: 29541
Re: ManaPlus features
An option to turn on/off an autochoice for character at the start. An option to save the password. A way to minimize the game without closing it with mobile phones (at least mine has this problem). Choice in settings maybe?
- 07 Aug 2013, 20:31
- Forum: TMW Classic
- Topic: Join the Projects Team!
- Replies: 5
- Views: 2672
Re: Join the Projects Team!
I'd like to sign up but I am inexperienced and the first time i do something you always have to give a good examplethat I can copy off of or guide me through the first time. I'm 38 so I am a slow learner but I am trying on this scripting. Skragar Awesome! We regularly use #themanaworld-dev for cont...
- 07 Aug 2013, 19:34
- Forum: TMW Classic
- Topic: Join the Projects Team!
- Replies: 5
- Views: 2672
Join the Projects Team!
We are looking for contributions from interested individuals to us with our projects. Everything from sound to mapping, pixel art to scripting needs attention and assistance. While the projects team is attempting to focus on one project at a time and does need help, we also can use any variety of co...
- 07 Aug 2013, 18:14
- Forum: TMW Classic
- Topic: Mob AI behavior
- Replies: 22
- Views: 18036
Re: Mob AI behavior
Sometimes moving mobs around is just good strategy, especially in places like the graveyard. I'm afraid this would make the gameplay even more "target, hit and wait for the mob to die" than it already is. You can move them around as much as you want. They just walk back home when they hav...
- 07 Aug 2013, 00:22
- Forum: TMW Classic
- Topic: The Miner at the mines north of Hurnscald
- Replies: 29
- Views: 19049
Re: The Miner at the mines north of Hurnscald
For this style of fetch quest, making it a daily quest might be a better option.
- 05 Aug 2013, 01:35
- Forum: TMW Classic
- Topic: Project Balance
- Replies: 0
- Views: 968
Project Balance
We are currently working on the clean up aspect of the balance project . This includes fixing up the equipment for the expanded player set so the full allotment of weapons possible for the game can be designed and released, as well as many other considerations found on the wiki project page. If you ...
- 03 Aug 2013, 12:21
- Forum: TMW Classic
- Topic: jack the lumberjack in Hurnscald
- Replies: 13
- Views: 3671
Re: jack the lumberjack in Hurnscald
Not a bad idea to give Jack a repeatable quest with the logs. So after you get the shield, it unlocks a repeatable quest?
- 01 Aug 2013, 17:33
- Forum: Graphics Development
- Topic: Angel wings
- Replies: 16
- Views: 13986
Re: Angel wings
Well, since it is in context, it is no problem to necro. Cassy is working on a release for these Angel Wings dealing with a Lottery mini-game.
- 28 Jul 2013, 14:15
- Forum: Graphics Development
- Topic: Pottery
- Replies: 1
- Views: 1241
Re: Pottery
What tileset is it being made for? I'd compare it to that. Also, we are moving to using the wiki more for art. Though art can still be posted on the forums (and trello), we are using the wiki more for art, especially for tracking [RC] (release candidate) art meant for specific projects. From the tre...
- 20 Jul 2013, 17:59
- Forum: TMW Classic
- Topic: [DIS] Ending Trello and Graphics Development Forum
- Replies: 11
- Views: 3796
Re: [DIS] Ending Trello and Graphics Development Forum
Well, the decision seems to be that if people want to work on pixel art, the can post its progress in the forums. When it becomes ready, we can move it to the wiki on its project page. Same thing with trello. If someone works on their project in trello, when it becomes ready, we can move it to the w...