Search found 1207 matches
- 04 Mar 2014, 21:43
- Forum: Graphics Development
- Topic: Suggestion: Invisibility Potion (with pixel art)
- Replies: 35
- Views: 12597
Re: Suggestion: Invisibility Potion (with pixel art)
Evilmonkey: If I understand well, o1cc is just trying to say, that the sc_commands we're speaking about have been removed, and that there is no short term plan to replace them. Hence your idea is impossible to realize at the moment. So let's forget it and save our time . We didn't pay enough attenti...
- 04 Mar 2014, 18:26
- Forum: Graphics Development
- Topic: Suggestion: Invisibility Potion (with pixel art)
- Replies: 35
- Views: 12597
Re: Suggestion: Invisibility Potion (with pixel art)
duration shouldnt be an issue, we already have durations for the iron and con potions. The on attack bit is the only new twist. examples: Iron potion: {sc_start sc_raiseattackstrength, 60, 60;}, Concentration potion: {sc_start sc_raiseattackspeed0, 60, 30;} Dark Concentration Potion{sc_start sc_rai...
- 04 Mar 2014, 12:20
- Forum: Player talk
- Topic: TMW PR campaign
- Replies: 9
- Views: 2398
Re: TMW PR campaign
+1, At least serious promotion campaignBig Crunch wrote:Best thread ever
- 04 Mar 2014, 11:15
- Forum: Graphics Development
- Topic: Suggestion: Invisibility Potion (with pixel art)
- Replies: 35
- Views: 12597
Re: Suggestion: Invisibility Potion (with pixel art)
I already wondered why no one mentioned this before :D [...] This makes it a lot easier. [...] Yeah but it also already happens a lot that those players get killed by suddenly spawning Yetis/Fallens/whatever right next to them, so this potion also would make this far easier :wink: Probably because ...
- 04 Mar 2014, 10:36
- Forum: Graphics Development
- Topic: Suggestion: Invisibility Potion (with pixel art)
- Replies: 35
- Views: 12597
Re: Suggestion: Invisibility Potion (with pixel art)
Cool, thanks for your feedback. :) So what is OPTION_INVISIBILITY & OPTION_HIDE2? Are these functions within the Mana World code? Or are they codes used by another platform/engine? Sounds good. How can I test these commands? I would be happy to configure TMW on my computer so that I can tweak a...
- 03 Mar 2014, 14:45
- Forum: Graphics Development
- Topic: Suggestion: Invisibility Potion (with pixel art)
- Replies: 35
- Views: 12597
Re: Suggestion: Invisibility Potion (with pixel art)
You might look into how SC_CLOAKING and OPTION_HIDE2 and OPTION_CLOAK work. Why not OPTION_INVISIBILITY & OPTION_HIDE2? We could make a set of invisible sprites and add them alongside the various attack sprites. There is no need of additional sprites if the server and the clients are aware of i...
- 02 Mar 2014, 11:39
- Forum: Graphics Development
- Topic: Suggestion: Invisibility Potion (with pixel art)
- Replies: 35
- Views: 12597
Re: Suggestion: Invisibility Potion (with pixel art)
It's not like @hide because he's still in combat with one enemy, and @hide makes it impossible to be in combat with any enemy. You are right, and this is the main problem, because @invisible does not allow: [...] This potion could allow players to walk around without being noticed by aggressive mon...
- 02 Mar 2014, 07:10
- Forum: Graphics Development
- Topic: Suggestion: Invisibility Potion (with pixel art)
- Replies: 35
- Views: 12597
Re: Suggestion: Invisibility Potion (with pixel art)
Your idea is likely to be doable now, though not releasable: According to to your description, the effect is a combination of @hide and @invisible GM commands. So the visual effects and mob behaviour are already available. The side effect (issue) with @hide is that you are also invisible to online l...
- 28 Feb 2014, 18:50
- Forum: Player talk
- Topic: Latest Manaplus Screenshots Wanted
- Replies: 8
- Views: 2132
Re: Latest Manaplus Screenshots Wanted
You can find some nice ones here: Some fun Screenies: https://forums.themanaworld.org/viewtopic.php?f=12&t=17793 :alt-3: Maybe you can also take advantage of this: https://wiki.themanaworld.org/images/d/d6/OpenGameArt_tmwbanner298.png by V0id; or this one, modified with Chef Chelios' Avatar. (V0...
- 28 Feb 2014, 18:11
- Forum: Off topic
- Topic: [New quest]: Express your hate
- Replies: 12
- Views: 3244
Re: [New quest]: Express your hate
P.S.: speaking of cultures, there is some interesting culture from Freenode I've recently found. IMO it's better to learn and encourage something like this instead 8). Just as you, I'd be happy if there was more Catalysts around. I think that this post has made the effect it was made for, please lo...
- 28 Feb 2014, 15:45
- Forum: Graphics Development
- Topic: [WIP] Food Icons - Vegetables
- Replies: 5
- Views: 4186
Re: [WIP] Food Icons - Vegetables
there is green and white asparagus. http://eintopfheimat.com/wp-content/uploads/2010/04/Spargel-025-copy3.jpg I am aware of that, and cook both I just mean that, in France, the green asparagus is cultivated so it is almost white in your plate. So we have this one more in mind. :) I find Enchi's wor...
- 28 Feb 2014, 12:56
- Forum: TMW Classic
- Topic: The Manaworld Prison Hole
- Replies: 10
- Views: 4655
Re: The Manaworld Prison Hole
how so?Crush wrote:You are suggesting an awful lot of work for improving the game experience of people who aren't supposed to be in the game anymore.
Edit: I do think that for recent cases such as Troll and Platyna, it could have been a good alternative (don't follow GM's instruction).
- 28 Feb 2014, 12:45
- Forum: Graphics Development
- Topic: [WIP] Food Icons - Vegetables
- Replies: 5
- Views: 4186
Re: [WIP] Food Icons - Vegetables
♥ Awesome work! ♥ I didn't need the spoiler, except for kale, kholrabi (which I thought to be celeriac or fennel), and dulse which I didn't know. remarks: courgette, cucumber, brocoli, leek: I see the green darker and bluer for the two last ones leek: the lower part could be whiter Asparagus: we hav...
- 28 Feb 2014, 07:22
- Forum: TMW Classic
- Topic: The Manaworld Prison Hole
- Replies: 10
- Views: 4655
Re: The Manaworld Prison Hole
Listening to a few interesting convo's, a picture came to head about having a Manaworld prison, for people who get temp banned. There is a prison as such, and I'm wondering if anyone else thinks it's a good idea.[...] I made this suggestion a long time ago as well. It had no echo. The server code h...
- 28 Feb 2014, 06:09
- Forum: Off topic
- Topic: [New quest]: Express your hate
- Replies: 12
- Views: 3244
Re: [New quest]: Express your hate
I made this post because few persons constantly repeat that players hate developers, up to suggest that the player database should be reset. I do think it is pure paranoia. Hence I made this ridiculous suggestion.