How so? Not enough people on that server to test? I haven't tried it yet.
Edit: By "it" I mean trying to seriously pvp rather than going on the server itself. More testers and thoughts are very welcome!
Search found 113 matches
- 28 Sep 2010, 22:44
- Forum: TMW Classic
- Topic: Items, Monsters and Combat Rebalance
- Replies: 15
- Views: 6041
- 26 Sep 2010, 20:37
- Forum: Player talk
- Topic: New Server: First Look
- Replies: 5
- Views: 813
Re: New Server: First Look
Guys this isn't the "new" server. It's the current server but duplicated so that we can test modifications for rebalancing. http://forums.themanaworld.org/viewtopic.php?f=2&t=11456 Please post there on as feedback on combat rebalance and discuss other changes to the monster DB and item...
- 26 Sep 2010, 00:23
- Forum: TMW Classic
- Topic: Items, Monsters and Combat Rebalance
- Replies: 15
- Views: 6041
Items, Monsters and Combat Rebalance
http://piratepad.net/TMWCombatRebalance This is a pad where ideas for changes in the items and monsters database will be made to try and rebalance the game. The aim here is to get some ideas on what should be modified and then changes will be made on a test server to see if it's an improvement. Thi...
- 21 Sep 2010, 16:34
- Forum: Player talk
- Topic: have we helped the mage enough?
- Replies: 31
- Views: 5006
Re: have we helped the mage enough?
I'm not sure what new magic ideas exist in the future but there are dozens of ideas that could be used. These new ideas do promote more mages but lets face it the game would be boring with just simple attacks. The way I see it warriors are the most basic type of play, then archers, magic is inevitab...
- 21 Sep 2010, 14:58
- Forum: Player talk
- Topic: have we helped the mage enough?
- Replies: 31
- Views: 5006
Re: have we helped the mage enough?
Without magic this game wouldn't be half as interesting as it is. The ironic thing is that apart from combat there's virtually no common use for magic. The typical player will start the game interested in what they can do, as expected a player can fight, explore and do spells. What spells? We have s...
- 20 Sep 2010, 11:43
- Forum: Player talk
- Topic: What do you think about PVP in this game?
- Replies: 24
- Views: 3461
Re: What do you think about PVP in this game?
Yeah, I did point out archers are the worst affected and it's pretty well known what class of player I play as! One idea I've been considering is that archers would be given more luck to do more criticals than any other class. I'm a bit ambivalent about this idea because in player vs monsters, arche...
- 20 Sep 2010, 02:55
- Forum: Player talk
- Topic: What do you think about PVP in this game?
- Replies: 24
- Views: 3461
Re: What do you think about PVP in this game?
I play as a warrior for a reason. ...to bot resources/level? Ok that aside, pvp is what makes the game more interesting. Join a group or your party members and you can work together. I'd understand if you were trying to mine for resources and you were picked on so much you couldn't get any at all b...
- 13 Sep 2010, 10:25
- Forum: Graphics Development
- Topic: new evil obelisk
- Replies: 30
- Views: 7463
Re: [WIP] new evil obelisk
Yeah I think it looks nicer without the white shading. It looks like carvings rather than embossed words which wouldn't survive time given weather erosion (not that TMW has real weather). Reminds me of the Washington Monument, which begs the question how tall can a single monument be? Dimond buildin...
- 09 Sep 2010, 03:40
- Forum: Support and Bug reports
- Topic: Important note regarding unofficial patches.
- Replies: 12
- Views: 22901
Re: Important note regarding unofficial patches.
I'm not familiar with the original history of the TMW client license release but making it open source is a double edged blade. Take the example I used in a lecture once about an open source anti-virus software. Does it make it easier to hack and exploit viruses? Would the developer community help m...
- 07 Sep 2010, 12:05
- Forum: Player talk
- Topic: Which client do you use?
- Replies: 16
- Views: 3349
Re: Which client do you use?
We do in fact create a client version statistic by logging the HTTP user-agent headers when connecting to the update server. http://updates.themanaworld.org/versions.php According to this the most popular version is 0.0.29.1 with almost 70%. Different versions of the ManaPlus client accumulate to a...
- 06 Sep 2010, 18:40
- Forum: Support and Bug reports
- Topic: Need help with Nicholas the blacksmith quest
- Replies: 9
- Views: 2738
Re: Need help with Nicholas the blacksmith quest
You could try and kill Terranites
Nah sorry there are no easier monsters that drop coal afaik.
Nah sorry there are no easier monsters that drop coal afaik.
- 04 Sep 2010, 18:51
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Warlord armor
- Replies: 14
- Views: 5245
Re: Warlord armor
The reason as stated before is that the higher level armour is meant for higher level players. Older players already have these armour items anyway so these changes don't affect them. The only thing the content development team can do now is try and balance the game for new players. I'd also argue t...
- 30 Aug 2010, 01:12
- Forum: TMW Classic
- Topic: stat bonuses from rings
- Replies: 40
- Views: 9775
Re: stat bonuses from rings
Honestly, I think even 125 of a single mineral is quite tough! Sure there are botters playing but not all players can have the patience to grind this. When you design a game/quest you should also know how long it should take to complete and bare this in mind.
- 29 Aug 2010, 12:19
- Forum: TMW Classic
- Topic: stat bonuses from rings
- Replies: 40
- Views: 9775
Re: stat bonuses from rings
Those are actually pretty good ideas. Something that might be worth asking about is the drop rate of the minerals. If say dimond is a rarer drop then than say topaz then should these stats reflect the difficulty of getting and making the ring? I'm not sure which stats should be given a higher priori...
- 24 Aug 2010, 16:17
- Forum: Player talk
- Topic: No Nivalis????
- Replies: 28
- Views: 5974
Re: No Nivalis????
I haven't done much exploring recently (hence why I'm asking) but can you buy the forest bow now? I know the shop in Nivalis sold it but since that's gone now too it means you can only get it from the quest of a bazillion logs (assuming you're unlucky).