Search found 113 matches

by Acegi
28 Sep 2010, 22:44
Forum: TMW Classic
Topic: Items, Monsters and Combat Rebalance
Replies: 15
Views: 6041

Re: Items, Monsters and Combat Rebalance

How so? Not enough people on that server to test? I haven't tried it yet.

Edit: By "it" I mean trying to seriously pvp rather than going on the server itself. More testers and thoughts are very welcome!
by Acegi
26 Sep 2010, 20:37
Forum: Player talk
Topic: New Server: First Look
Replies: 5
Views: 813

Re: New Server: First Look

Guys this isn't the "new" server. It's the current server but duplicated so that we can test modifications for rebalancing. http://forums.themanaworld.org/viewtopic.php?f=2&t=11456 Please post there on as feedback on combat rebalance and discuss other changes to the monster DB and item...
by Acegi
26 Sep 2010, 00:23
Forum: TMW Classic
Topic: Items, Monsters and Combat Rebalance
Replies: 15
Views: 6041

Items, Monsters and Combat Rebalance

http://piratepad.net/TMWCombatRebalance This is a pad where ideas for changes in the items and monsters database will be made to try and rebalance the game. The aim here is to get some ideas on what should be modified and then changes will be made on a test server to see if it's an improvement. Thi...
by Acegi
21 Sep 2010, 16:34
Forum: Player talk
Topic: have we helped the mage enough?
Replies: 31
Views: 5006

Re: have we helped the mage enough?

I'm not sure what new magic ideas exist in the future but there are dozens of ideas that could be used. These new ideas do promote more mages but lets face it the game would be boring with just simple attacks. The way I see it warriors are the most basic type of play, then archers, magic is inevitab...
by Acegi
21 Sep 2010, 14:58
Forum: Player talk
Topic: have we helped the mage enough?
Replies: 31
Views: 5006

Re: have we helped the mage enough?

Without magic this game wouldn't be half as interesting as it is. The ironic thing is that apart from combat there's virtually no common use for magic. The typical player will start the game interested in what they can do, as expected a player can fight, explore and do spells. What spells? We have s...
by Acegi
20 Sep 2010, 11:43
Forum: Player talk
Topic: What do you think about PVP in this game?
Replies: 24
Views: 3461

Re: What do you think about PVP in this game?

Yeah, I did point out archers are the worst affected and it's pretty well known what class of player I play as! One idea I've been considering is that archers would be given more luck to do more criticals than any other class. I'm a bit ambivalent about this idea because in player vs monsters, arche...
by Acegi
20 Sep 2010, 02:55
Forum: Player talk
Topic: What do you think about PVP in this game?
Replies: 24
Views: 3461

Re: What do you think about PVP in this game?

I play as a warrior for a reason. ...to bot resources/level? Ok that aside, pvp is what makes the game more interesting. Join a group or your party members and you can work together. I'd understand if you were trying to mine for resources and you were picked on so much you couldn't get any at all b...
by Acegi
13 Sep 2010, 10:25
Forum: Graphics Development
Topic: new evil obelisk
Replies: 30
Views: 7463

Re: [WIP] new evil obelisk

Yeah I think it looks nicer without the white shading. It looks like carvings rather than embossed words which wouldn't survive time given weather erosion (not that TMW has real weather). Reminds me of the Washington Monument, which begs the question how tall can a single monument be? Dimond buildin...
by Acegi
09 Sep 2010, 03:40
Forum: Support and Bug reports
Topic: Important note regarding unofficial patches.
Replies: 12
Views: 22901

Re: Important note regarding unofficial patches.

I'm not familiar with the original history of the TMW client license release but making it open source is a double edged blade. Take the example I used in a lecture once about an open source anti-virus software. Does it make it easier to hack and exploit viruses? Would the developer community help m...
by Acegi
07 Sep 2010, 12:05
Forum: Player talk
Topic: Which client do you use?
Replies: 16
Views: 3349

Re: Which client do you use?

We do in fact create a client version statistic by logging the HTTP user-agent headers when connecting to the update server. http://updates.themanaworld.org/versions.php According to this the most popular version is 0.0.29.1 with almost 70%. Different versions of the ManaPlus client accumulate to a...
by Acegi
06 Sep 2010, 18:40
Forum: Support and Bug reports
Topic: Need help with Nicholas the blacksmith quest
Replies: 9
Views: 2738

Re: Need help with Nicholas the blacksmith quest

You could try and kill Terranites :D
Nah sorry there are no easier monsters that drop coal afaik.
by Acegi
04 Sep 2010, 18:51
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Warlord armor
Replies: 14
Views: 5245

Re: Warlord armor

The reason as stated before is that the higher level armour is meant for higher level players. Older players already have these armour items anyway so these changes don't affect them. The only thing the content development team can do now is try and balance the game for new players. I'd also argue t...
by Acegi
30 Aug 2010, 01:12
Forum: TMW Classic
Topic: stat bonuses from rings
Replies: 40
Views: 9775

Re: stat bonuses from rings

Honestly, I think even 125 of a single mineral is quite tough! Sure there are botters playing but not all players can have the patience to grind this. When you design a game/quest you should also know how long it should take to complete and bare this in mind.
by Acegi
29 Aug 2010, 12:19
Forum: TMW Classic
Topic: stat bonuses from rings
Replies: 40
Views: 9775

Re: stat bonuses from rings

Those are actually pretty good ideas. Something that might be worth asking about is the drop rate of the minerals. If say dimond is a rarer drop then than say topaz then should these stats reflect the difficulty of getting and making the ring? I'm not sure which stats should be given a higher priori...
by Acegi
24 Aug 2010, 16:17
Forum: Player talk
Topic: No Nivalis????
Replies: 28
Views: 5974

Re: No Nivalis????

I haven't done much exploring recently (hence why I'm asking) but can you buy the forest bow now? I know the shop in Nivalis sold it but since that's gone now too it means you can only get it from the quest of a bazillion logs (assuming you're unlucky).