Search found 565 matches

by yosuhara
22 Nov 2009, 14:17
Forum: Graphics Development
Topic: New items.
Replies: 37
Views: 8961

Re: New items.

WinneR3 wrote:Why it's not 2D pixel art? I make everything in GIMP like it must be. :oops:
it's simply blurry... pixelart means you use only the pencil and line tool, AA is turned off and you work pixel by pixel only. Do you understand?
by yosuhara
15 Nov 2009, 00:57
Forum: TMW Classic
Topic: CR1 - Beach add-ons
Replies: 82
Views: 22470

Re: CR1 - Beach add-ons

not trying to hijack your thread, but i had to try my hand at anchor :D I got a little crazy on colors though XD
by yosuhara
02 Nov 2009, 20:32
Forum: Off topic
Topic: Whispers of Avalon
Replies: 313
Views: 54503

Re: possible branch: Whispers of Avalon (some day...maybe)

sexond animation should be much slower, right now it looks like there's blowing strong wind...
by yosuhara
29 Oct 2009, 17:19
Forum: TMW Classic
Topic: reaper
Replies: 127
Views: 29167

Re: reaper

skipy wrote:just a quick test to see how it may look (Purple lightning).. :twisted: :twisted:

any ideas ? :idea:
add some purple halo around the lighting...
by yosuhara
21 Oct 2009, 18:00
Forum: Player talk
Topic: Ambassadors Proposal
Replies: 9
Views: 1213

Re: Ambassadors Proposal

interesting proposition, but I don't think it will work...
by yosuhara
01 Sep 2009, 23:38
Forum: Off topic
Topic: My fav Master Painting
Replies: 6
Views: 1466

Re: My fav Master Painting

Zdzislaw Beksinski http://www.beksinski.pl
Wayne Barlowe http://www.waynebarlowe.com
by yosuhara
31 Aug 2009, 17:56
Forum: Graphics Development
Topic: [REQ] Minor Undead Item - Graveyard
Replies: 36
Views: 9116

Re: [REQ] Minor Undead Item - Graveyard

bone...(using FotherJ pallete)
by yosuhara
25 Aug 2009, 10:38
Forum: Graphics Development
Topic: Graveyard wall
Replies: 127
Views: 21308

Re: Graveyard wall

Crush wrote:Can you change the colors so that they match those of the sand pile and the sand around it?
i would do it the other way around...
by yosuhara
24 Aug 2009, 22:12
Forum: Graphics Development
Topic: Graveyard wall
Replies: 127
Views: 21308

Re: Graveyard wall

I tried to sketch out an idea for open grave...
by yosuhara
21 Aug 2009, 22:09
Forum: TMW Classic
Topic: info
Replies: 3
Views: 1214

Re: info

I would also welcome an option to write some short summary for your character (visible when another player want some info about yours), for the sake of role-playing :)
by yosuhara
21 Aug 2009, 22:02
Forum: Graphics Development
Topic: Magic Water(for MP)
Replies: 14
Views: 3441

Re: Magic Water(for MP)

OKay,I will be a proggramer dev or gerial dev ;). Crush,can you help me.How can I start =)? I still can't understand your obsession with "being a dev" and what does "gerial dev" mean anyway? Did you mean graphics? If so, start working on some stuff of yours, post your wips on fo...
by yosuhara
21 Aug 2009, 21:53
Forum: Graphics Development
Topic: wizard/wich hat [WIP]
Replies: 18
Views: 5755

Re: wizard/wich hat [WIP]

meway wrote:better?
slightly better, but it still looks like a gradient fill, which you should avoid at all cost... look at some existing equipment and try to work from that point. Also use some real life reference...
for example: Image
by yosuhara
21 Aug 2009, 21:48
Forum: Graphics Development
Topic: Graveyard wall
Replies: 127
Views: 21308

Re: Graveyard wall

what about the filigree dose not fit and why dose the solid arch not fit it has obvious metal support underneath... and there is no other filigree if all were working on is a door and an arch i could make a new one. Edit:also it is not a finished peace and its already being judged :( you cant see t...
by yosuhara
18 Aug 2009, 15:14
Forum: Graphics Development
Topic: [WIP] Guard
Replies: 12
Views: 1990

Re: [WIP] Guard

haay's original sprite is the best so far...
by yosuhara
14 Aug 2009, 12:09
Forum: Player talk
Topic: Why gouki is a noob
Replies: 16
Views: 1963

Re: Why gouki is a noob

Image