Search found 888 matches

by enchilado
10 Aug 2011, 23:11
Forum: Off topic
Topic: Seven years TMW - and I missed it by 2 days
Replies: 8
Views: 1622

Re: Seven years TMW - and I missed it by 2 days

Happy... anniversary!
by enchilado
10 Aug 2011, 08:28
Forum: TMW Classic
Topic: [WIP] Apple Field
Replies: 6
Views: 2138

Re: [WIP] Apple Field

Isn't there already a particle effect of apples falling off the tree?
by enchilado
03 Aug 2011, 07:23
Forum: Web Development
Topic: Spam Cops
Replies: 32
Views: 14825

Re: Spam Cops

But you do admit that you are using your moderation powers for more than what you were giving them initially. Well, I suppose so. :? I would rather prefer a technical solution than just throwing menpower on the problem. The captcha is broken, isn't it? Fixing it would likely cut back most of the sp...
by enchilado
03 Aug 2011, 06:33
Forum: Web Development
Topic: Spam Cops
Replies: 32
Views: 14825

Re: Spam Cops

nobody would be satisfied just with deleting automated spam. When you make someone a mod, they would automatically also demand to moderate the real users I have to disagree with the 'nobody'. Although I did only ask for moderator powers so I could edit the tags on graphics development threads, I've...
by enchilado
26 Jul 2011, 05:23
Forum: Feedback / Feature Requests / Content Suggestions
Topic: My ideas to improve the game!
Replies: 4
Views: 1965

Re: My ideas to improve the game!

Skills: I think focusing leaves alot to be desired. Here is a way to improve it: Make it so more than 1 skill can be focused on! By doing so it splits the effects but allows skills obtained to be used rather than lay dorment. Also make Resist Poison a passive skill that does not require focusing to...
by enchilado
21 Jul 2011, 11:21
Forum: Graphics Development
Topic: [REQ] Thermin Art
Replies: 167
Views: 124157

Re: [REQ] Thermin Art

Lien: I still think the harsh contrast needs to be softened a little.

Is that a safe in the wall? It looks nice, but might need some shadow cast across it.


Flenix: the set is incomplete. Please stop posting useless comments.
by enchilado
18 Jul 2011, 23:43
Forum: Off topic
Topic: Whispers of Avalon
Replies: 313
Views: 54511

Re: Whispers of Avalon

That doesn't look too bad, apart from the playersprite. WoA really needs to go somewhere, so I think taking some of TMW's nicer graphics is probably a good idea. A few adjustments to make them fit in wouldn't be too much work. Also, I haven't tested the ease-of-use of your tiles yet because I haven'...
by enchilado
17 Jul 2011, 21:15
Forum: Graphics Development
Topic: [REQ] Thermin Art
Replies: 167
Views: 124157

Re: [REQ] Thermin Art

Fluffies have been permanently removed from the woodland.

In future, please post suggestions not related to a thread's topic in a more relevant place or a new thread if necessary.
by enchilado
13 Jul 2011, 06:53
Forum: Graphics Development
Topic: Flowers :>
Replies: 14
Views: 3596

Re: Flowers :>

Not needed, but you are welcome to work on it. Please note, though, that that if you draw it large and downscale it it will likely not be accepted.
by enchilado
12 Jul 2011, 20:48
Forum: Graphics Development
Topic: Flowers :>
Replies: 14
Views: 3596

Re: Flowers :>

Why use MS Paint if your art is worse because of it?
by enchilado
09 Jul 2011, 08:29
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Time to party!
Replies: 11
Views: 3328

Re: Time to party!

Let the leader of the guild decide if he wants to allow members of other guilds to join/members to join other guilds.
by enchilado
06 Jul 2011, 12:29
Forum: Off topic
Topic: Lets Troll it up! (butterfly abuse)
Replies: 17
Views: 2784

Re: Lets Troll it up!

It's perfect.
by enchilado
05 Jul 2011, 01:55
Forum: Graphics Development
Topic: [FND] [REVIEW] Code+Icons for Image buttons
Replies: 59
Views: 15489

Re: [REQ] Icons for Image buttons

How are these? http://img818.imageshack.us/img818/7799/statusu.png http://img717.imageshack.us/img717/4043/specialc.png http://img405.imageshack.us/img405/8602/socialy.png http://img3.imageshack.us/img3/6642/smilietq.png http://img11.imageshack.us/img11/8166/skillsp.png http://img825.imageshack.us/i...
by enchilado
04 Jul 2011, 12:46
Forum: TMW Classic
Topic: item ID re-organisation
Replies: 16
Views: 4613

Re: item ID re-organisation

Well, we could only have 200 different tiered items (not that we'll ever reach that) and 50 different dyeable items (which we might reach).
by enchilado
01 Jul 2011, 02:16
Forum: Graphics Development
Topic: [REQ] Thermin Art
Replies: 167
Views: 124157

Re: [REQ] Thermin Art

Fluffies are already winter creatures.