Search found 565 matches

by yosuhara
13 Aug 2009, 12:07
Forum: Graphics Development
Topic: Clock for woodland
Replies: 32
Views: 5987

Re: Clock for woodland

Turmfalke wrote:then we need a system to synchronize the clock with the server time. Maybe we could draw the hands as slowly rotating particle effect.
that would be an overkill i think...too much work for one simple object...
by yosuhara
13 Aug 2009, 00:56
Forum: Graphics Development
Topic: Clock for woodland
Replies: 32
Views: 5987

Re: Clock for woodland

and we can keep nitpicking 'till the end of time... or we can just take it as it is..
by yosuhara
11 Aug 2009, 18:59
Forum: Graphics Development
Topic: Clock for woodland
Replies: 32
Views: 5987

Re: Clock for woodland

wider base....
by yosuhara
11 Aug 2009, 18:48
Forum: Graphics Development
Topic: Graveyard wall
Replies: 127
Views: 21309

Re: Graveyard wall

maybe the rails should be thicker, so they can support the weight of such massive statue, right now it looks like it's floating in the air... just a thought...
by yosuhara
05 Aug 2009, 20:52
Forum: Player talk
Topic: EHH WHATS THAT?!?!? o_Q)
Replies: 12
Views: 1693

Re: EHH WHATS THAT?!?!? o_Q)

it's simple... your plynpom is sticking out...
by yosuhara
04 Aug 2009, 23:57
Forum: Graphics Development
Topic: Clock for woodland
Replies: 32
Views: 5987

Re: Clock for woodland

i like it that way :D although i should widen the base a little...
by yosuhara
04 Aug 2009, 22:58
Forum: Graphics Development
Topic: Clock for woodland
Replies: 32
Views: 5987

Re: Clock for woodland

i played with the clock a little bit too :D
by yosuhara
28 Jul 2009, 19:04
Forum: Graphics Development
Topic: [REQ] Minor Undead Item - Graveyard
Replies: 36
Views: 9116

Re: [REQ] Minor Undead Item - Graveyard

I tried the eyeball too :D
by yosuhara
15 Jul 2009, 19:27
Forum: TMW Classic
Topic: Mouboo to ride on
Replies: 21
Views: 5819

Re: Mouboo to ride on

Well, I think the point of riding on a mouboo is the speed and freedom to go anywhere u want, not just moving to a place.U know riding is glorious and enjoyable. So teleport is fine but it`s really different from riding. still it would be nice if player could reach certain locations only by riding ...
by yosuhara
15 Jul 2009, 19:25
Forum: Graphics Development
Topic: The walls of Tulimshar
Replies: 64
Views: 16945

Re: The walls of Tulimshar

Matt wrote:
Modanung wrote:Looks good, keep going
If you have time for writing things like that you have time for finish your three-year-old project too! 8)
word (sorry for one word response XD)
by yosuhara
28 Jun 2009, 12:14
Forum: Player talk
Topic: Please wear green
Replies: 34
Views: 4553

Re: Please wear green

this is a pathetic circus indeed XD
by yosuhara
18 Jun 2009, 17:28
Forum: Graphics Development
Topic: [REQ] Several items
Replies: 66
Views: 15324

Re: [REQ] Several items

it's lame, but maybe someone like Fother could fiddle with it a little :)
by yosuhara
03 Apr 2009, 10:58
Forum: Off topic
Topic: What are you interested in Japan?
Replies: 10
Views: 1205

Re: What are you interested in Japan?

swimmy wrote:
Matt and Rotonen wrote:Sex toys.
:oops:

I'm a child.
you can hear words like "sex" and "toys" anytime a day, so?
by yosuhara
29 Mar 2009, 10:12
Forum: Graphics Development
Topic: New TMW Head
Replies: 18
Views: 2992

Re: New TMW Head

Seradest wrote:
Crush wrote:I'll be honest with you. I'm sorry, but I think that your new head is ugly.
But your head has horns !
And your head looks simply retarded.. no offence. Why don't you rather work on new attack animations for charset, instead of reworking it?
by yosuhara
27 Mar 2009, 11:37
Forum: Graphics Development
Topic: New TMW Head
Replies: 18
Views: 2992

Re: New TMW Head

Rotonen wrote:Actually we desperately need a FULL charset.
So what do you propose? Starting new charset from scratch or continue work with current charset (new animation frames)?
I stand for second option...