i add to and played around with some placements...
its late i sleep----skipy
Search found 683 matches
- 06 Jul 2011, 05:10
- Forum: Graphics Development
- Topic: [WIP] making a shadow mob
- Replies: 47
- Views: 15376
- 01 Jul 2011, 22:44
- Forum: Music & SFX Development
- Topic: [REQ] Reaper Quest sfx
- Replies: 50
- Views: 30964
Re: [REQ] Reaper Quest sfx
yes .yourmistakes wrote:let me know if you need a death growl for a hurt reaper
- 01 Jul 2011, 06:55
- Forum: Graphics Development
- Topic: [FND] candle flame
- Replies: 31
- Views: 10550
Re: [FND] candle flame
can it work better if done like the jester-hat png and xml ??? that's the only other moving hat that i know of.
---skipy
---skipy
- 30 Jun 2011, 18:09
- Forum: Graphics Development
- Topic: [GIT] Babydoll
- Replies: 11
- Views: 2847
Re: [WIP] Babydoll
the 1 on the bottom is great ....rofl would make a great mob as well..
-----skipy
-----skipy
- 30 Jun 2011, 18:05
- Forum: Graphics Development
- Topic: Flowers :>
- Replies: 14
- Views: 3596
Re: Flowers :>
Downscaled art, unfortunately, almost always looks rubbish and it is very unlikely that anything created in this way will be suitable for use. i would have to disagree...Downscaled art is useful if done right...there are silly filter trick that can get fast results,after Downscaled art its good to ...
- 30 Jun 2011, 00:14
- Forum: Graphics Development
- Topic: RE: [WIP] AxlTrozz new playerset
- Replies: 2
- Views: 1643
Re: RE: [WIP] AxlTrozz new playerset
how are things moveing on the player sprite???......just asking
------skipy
------skipy
- 30 Jun 2011, 00:11
- Forum: Graphics Development
- Topic: [FND] candle flame
- Replies: 31
- Views: 10550
Re: [FND] candle flame
we need to pick a way/how of make this happen...not 3 different ways.
so what are we doing with this ????
-----skipy
so what are we doing with this ????
-----skipy
- 29 Jun 2011, 21:39
- Forum: Graphics Development
- Topic: [REQ] Thermin Art
- Replies: 167
- Views: 124508
Re: [REQ] Thermin Art
a easy way around this is to show your work as you build it...this can also stop problems before they are big problems.....this may mean more posting along the way.. oh and btw i like your art x420 and think you could add to this game a lot..but SHOW YOUR WORK... ((words i never wanted to say :x ......
- 29 Jun 2011, 18:46
- Forum: Graphics Development
- Topic: [FND] candle flame
- Replies: 31
- Views: 10550
Re: [FND] candle flame
dont over think it imo ...its just the a flame and moves with no real form ...dont over think it or you will get stuck in the details..we have a saying where im from "the devil is in the details"
good luck ------skipy
good luck ------skipy
- 29 Jun 2011, 18:13
- Forum: Graphics Development
- Topic: [FND] candle flame
- Replies: 31
- Views: 10550
Re: [FND] candle flame
thank for the hard work Dark_Mag and ali-g......call this done....
----skipy
----skipy
- 29 Jun 2011, 07:21
- Forum: Graphics Development
- Topic: [FND] candle flame
- Replies: 31
- Views: 10550
Re: [FND] candle flame
lol i think the sheet look close to the same....
imho i think if it is slower just a bit it would look good...
------skipy
imho i think if it is slower just a bit it would look good...
------skipy
- 29 Jun 2011, 07:18
- Forum: Graphics Development
- Topic: [WIP] making a shadow mob
- Replies: 47
- Views: 15376
Re: [WIP] making a shadow mob
i will put a shadow under it soonish...
i have started the grafix bud clean-up....
---skipy
i have started the grafix bud clean-up....
---skipy
- 29 Jun 2011, 06:43
- Forum: Graphics Development
- Topic: [FND] candle flame
- Replies: 31
- Views: 10550
Re: [FND] candle flame
heres what i have..lol looks like i have odd timeing...
-skipy
-skipy
- 28 Jun 2011, 20:25
- Forum: Graphics Development
- Topic: [WIP] making a shadow mob
- Replies: 47
- Views: 15376
Re: [WIP] making a shadow mob
question--dose a shadow mob need a shadow under it?-----skipy
- 28 Jun 2011, 18:39
- Forum: Graphics Development
- Topic: [WIP] making a shadow mob
- Replies: 47
- Views: 15376
Re: [WIP] making a shadow mob
Wow you really outdid yourself skipy!! You got the blur on the hands PERFECT! They look smokey/undefined in a very eery way. The contrast in definition compared to the other parts which are more blurry creates a creepy effect that seems to rattle in the back of your primal mind. It still needs some...