Search found 414 matches
- 11 Feb 2005, 17:14
- Forum: Web Development
- Topic: Broken images
- Replies: 3
- Views: 3410
- 11 Feb 2005, 17:13
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Weaponary system
- Replies: 20
- Views: 7707
- 11 Feb 2005, 17:05
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Weaponary system
- Replies: 20
- Views: 7707
Well, personally, I could see bows being done with a reverse of the two-handed thrust, and thrown weapons being done with the one-handed downward, but I agree that spellcasting would need its own--I'd actually say 2 or 3 for that, though, especially if you were planning on doing multiple schools of ...
- 11 Feb 2005, 16:54
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Towns
- Replies: 9
- Views: 3453
- 10 Feb 2005, 22:29
- Forum: Web Development
- Topic: Broken images
- Replies: 3
- Views: 3410
Broken images
Hey, I want to be able to work at some of the spriting stuff, particularly the character sprite (making clothes and such), but a lot of the images on the site (the wiki, mostly) are broken. Please take a look at that.
- 10 Feb 2005, 22:24
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Towns
- Replies: 9
- Views: 3453
Towns
Hey, another idea to irritate you folks with. :wink: I was thinking about the concept of town being safe zones...if you think about it, if it's supposed to be a world with monsters running amok everywhere, the majority of your cities probably aren't going to be all that safe. So what I was thinking ...
- 10 Feb 2005, 19:26
- Forum: Graphics Development
- Topic: Scenery idea
- Replies: 4
- Views: 2089
Scenery idea
Well, I'm just full of ideas today (amusing, as noone's yet even commented on whether or not people would like me to work on this game). As I can't run the game, I don't know if this is even an issue here, but I'll put this out anyway. One of the things that has always irritated me to no end about t...
- 10 Feb 2005, 18:30
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Weaponary system
- Replies: 20
- Views: 7707
I think you folks are restricting yourselves a bit overmuch. My idea: Incorporate weaponry into the game in the same way as clothes; as extra sprites pasted in on the fly. This would drastically cut down on the amount of sprites needed, because it would be simple to adapt any weapon to one of eight ...
- 10 Feb 2005, 17:36
- Forum: Graphics Development
- Topic: Graphics Question
- Replies: 18
- Views: 8834
I'll throw my ideas in the mix here: Clothes, definately, are the way to go. Leaves a lot more flexibility in terms of what characters look like, and it means making a lot less full sprites. As to the job/class question, there's a rather different system that's been kicking around in my head for a w...