Search found 104 matches
- 09 Jun 2008, 01:45
- Forum: Graphics Development
- Topic: New playerset's frames and animation
- Replies: 214
- Views: 57173
Re: New playerset's frames and animation
alright so heres my urposal (sorry for crap quality it was a three minute job) i was thinking the sprite is viewed from the side like in a bow position with the hand tucked to teh chest charging the magic energy, the next stage is the thrust the armo forward releasing the energy (Charge and Burst co...
- 08 Jun 2008, 17:27
- Forum: Graphics Development
- Topic: Robes
- Replies: 55
- Views: 15150
Re: Robes
that would be most apreciated =]. but im open for an explanation afterward of what you did so i can do it as well
- 08 Jun 2008, 16:29
- Forum: Graphics Development
- Topic: New playerset's frames and animation
- Replies: 214
- Views: 57173
Re: New playerset's frames and animation
thanks a bunch
- 08 Jun 2008, 16:18
- Forum: Graphics Development
- Topic: New playerset's frames and animation
- Replies: 214
- Views: 57173
Re: New playerset's frames and animation
well i have a magic casting proposal and i can start working on the axe sprite animation as well so i guess i will try your manitis out.
link me?
link me?
- 08 Jun 2008, 15:54
- Forum: Graphics Development
- Topic: New playerset's frames and animation
- Replies: 214
- Views: 57173
Re: New playerset's frames and animation
i can definantly see similarities in an axe chopping and whip slashing animation, if the axe chop is overhead. do we have anyone working on the axe/whip combo? i could if theres a need.
- 08 Jun 2008, 15:48
- Forum: Graphics Development
- Topic: Robes
- Replies: 55
- Views: 15150
Re: Robes
is that soemthing i have to do to it? because i havent a clue what that means.
- 08 Jun 2008, 03:29
- Forum: Graphics Development
- Topic: New playerset's frames and animation
- Replies: 214
- Views: 57173
Re: New playerset's frames and animation
we need whip animation sprites, i just spent about an hour making my attempt and deleted it thinking i had saved it LOL bloody great. =/ ;-; *siff anyway* heres a concept of what i had.
...............enjoy (>_>);;
...............enjoy (>_>);;
- 08 Jun 2008, 02:05
- Forum: Graphics Development
- Topic: New playerset's frames and animation
- Replies: 214
- Views: 57173
Re: New playerset's frames and animation
that is fantastic for one handed swords with a bit of polishing it could be great! but we would need something slightly different for two handed weapons.
- 07 Jun 2008, 18:15
- Forum: TMW Classic
- Topic: New SP Design
- Replies: 16
- Views: 3554
Re: New SP Design
of course its froms irus online, im the artist froms irus. i moved over here strump.
- 07 Jun 2008, 04:37
- Forum: Off topic
- Topic: Games with alcohol systems
- Replies: 30
- Views: 4449
Re: Games with alcohol systems
thats the spirit. *bottle of corona in-hand*
- 07 Jun 2008, 04:35
- Forum: Graphics Development
- Topic: Robes
- Replies: 55
- Views: 15150
Re: Robes
everything is setup so it can be recolored bu i dont handle the actual recoloring. a good suggestion though.
- 07 Jun 2008, 01:34
- Forum: Graphics Development
- Topic: Robes
- Replies: 55
- Views: 15150
Re: Robes
alright. i finished editing the elder robes, i drained all the color, removed teh flecks of chin from the collar, the bugs from the arms, trimmed up the look, and redid the outline in a nice shade to blend with any dynamic recoloration. i also suggest a new name, how about "Sage Robes"?
- 06 Jun 2008, 15:26
- Forum: Graphics Development
- Topic: Robes
- Replies: 55
- Views: 15150
Re: Robes
yeah, like a small version of the Manaworld logo? i didnt think that would be a bad idea, ut i see your point
- 06 Jun 2008, 15:23
- Forum: TMW Classic
- Topic: New SP Design
- Replies: 16
- Views: 3554
Re: New SP Design
points noted i revised it more. -black influence problem- added black etching into the ivory steel plates -crowded back problem- removed lower line to now you se seperation of shoulder blade plates as well as black etching -front shoulderpad problem- added etching made it look really good and i chan...
- 06 Jun 2008, 12:05
- Forum: Graphics Development
- Topic: Robes
- Replies: 55
- Views: 15150
Re: Robes
how about a small insignia on the left half of the chest, (right when looking at it from out point of view)