Search found 104 matches

by natsuki
04 Jun 2004, 18:05
Forum: News
Topic: Changed Orientation
Replies: 6
Views: 4579

it would seem like that because the map blitting too is -y0+y that's why
it dont follow the changed orientation of y yet so it counters the coordinates
by natsuki
04 Jun 2004, 17:58
Forum: News
Topic: New Server Running
Replies: 25
Views: 14014

i know everything bout server site^^
the one that needs modified is scripts\warp\<the file>
i forgot, if it not there, maybe on the newbie job scripts
by natsuki
04 Jun 2004, 17:37
Forum: News
Topic: Changed Orientation
Replies: 6
Views: 4579

did not notice there should be a change in the map blitting too

i might try to fix it later, but if someone can it nice^^
by natsuki
04 Jun 2004, 17:29
Forum: News
Topic: Linux version of ManaWorld0.4
Replies: 18
Views: 12300

now you have someone who can help^^
by natsuki
04 Jun 2004, 17:14
Forum: TMW Classic
Topic: New Packets
Replies: 8
Views: 4530

should make some guidelines in coding and modifying so all sources are uniform and easy to read^^
by natsuki
04 Jun 2004, 17:00
Forum: TMW Classic
Topic: Which License?
Replies: 15
Views: 7206

not even using ro client,
just its protocol
by natsuki
04 Jun 2004, 16:57
Forum: Graphics Development
Topic: Graphic
Replies: 22
Views: 9043

hope you get with the graphics^^
by natsuki
04 Jun 2004, 16:56
Forum: News
Topic: Changed Orientation
Replies: 6
Views: 4579

the player not much problem, it not noticeable
but npcs are, they look v flipped especially if they are many and form patterns, so it quite confusing where the correct position of npcs
by natsuki
04 Jun 2004, 16:53
Forum: TMW Classic
Topic: Dialog in Game
Replies: 5
Views: 3272

nice^^
by natsuki
04 Jun 2004, 16:53
Forum: News
Topic: New Server Running
Replies: 25
Views: 14014

what's working what account?
by natsuki
04 Jun 2004, 16:50
Forum: TMW Classic
Topic: Which License?
Replies: 15
Views: 7206

right licence..

i not sure of that maybe elven knows..
by natsuki
04 Jun 2004, 16:48
Forum: TMW Classic
Topic: New Packets
Replies: 8
Views: 4530

// Author: natsuki Remarks: This code bla bla bla

modified source code

// END

ok^^

i think it would really help in documenting/browsing/editing^^
by natsuki
03 Jun 2004, 23:44
Forum: TMW Classic
Topic: npcs
Replies: 5
Views: 3265

fixed it^^
changed orientation of player (game.cpp) also npcs
and movement to match ro

source:
http://mywebpage.netscape.com/shimokawa ... src4-2.zip

bin:
http://mywebpage.netscape.com/shimokawa ... bin4-2.zip

working on npc dialogs, etc^^
by natsuki
03 Jun 2004, 23:34
Forum: News
Topic: Changed Orientation
Replies: 6
Views: 4579

by natsuki
03 Jun 2004, 21:42
Forum: News
Topic: Changed Orientation
Replies: 6
Views: 4579

Changed Orientation

noticed the y orientation (-y going up, +y down) but in ro it is (+y going up -y down) when going up y should increase but the reason why it is not that way was allegros form of drawing graphics taking upperleft as 0,0 so x is correct (-x0+x) but y is (-y0+y) contrary to ro view (as what i know) it ...