Search found 270 matches

by BadMrBox
14 Oct 2007, 16:42
Forum: Graphics Development
Topic: Wyrm boss
Replies: 12
Views: 3205

Not bad at all man :D .

Perhaps you should darken it's 'stumick' a bit more?
by BadMrBox
11 Oct 2007, 15:10
Forum: Support and Bug reports
Topic: windows vista goes that game?!
Replies: 15
Views: 5338

telospanton wrote:I am using Ultimate Vista edition 64bit. I think that vista are not playing many games and i think that tmw will play only in xp :( :( :x :evil:
TMW works perfect in Vista 32bit.
by BadMrBox
07 Oct 2007, 11:21
Forum: Player talk
Topic: HOW I CAN USE THE MANA(MAGIC)??
Replies: 10
Views: 2410

I'll think it'll would work better with goats.
by BadMrBox
06 Oct 2007, 16:20
Forum: Off topic
Topic: Evil Bunny!!! Of Death!!!
Replies: 8
Views: 1798

We should have some doombunny cultist and use that texture in their cave 8)
by BadMrBox
28 Sep 2007, 19:03
Forum: Marketplaces
Topic: Character up for grabs!
Replies: 6
Views: 1965

D2ARCHER wrote:lvl 61 haha make me laugh xD
Why? :roll:
by BadMrBox
27 Sep 2007, 14:41
Forum: Off topic
Topic: Survived a car crash
Replies: 13
Views: 3102

Keep your safety belts on
True words. I'm glad youre allright.
by BadMrBox
23 Sep 2007, 11:32
Forum: Graphics Development
Topic: Possible revision of desert tilesets!
Replies: 86
Views: 20566

Anyone have any ideas on how I should proceed on the desert tileset?
Maybe you could add some variants of the water and cactus?
by BadMrBox
20 Sep 2007, 06:59
Forum: Graphics Development
Topic: Cursor
Replies: 38
Views: 10954

Crush wrote:Maybe we could change the color of the gemstone based on context. Like red when the cursor is on an attackable target, green when on a walkable tile, grey when on an unwalkable tile, blue when on an item and so on.
Superb idea :D
by BadMrBox
19 Sep 2007, 19:52
Forum: Feedback / Feature Requests / Content Suggestions
Topic: items armours etc
Replies: 8
Views: 2244

A whole damn lot, that's for sure. Graphics, code, dialogue, etc. etc.
by BadMrBox
02 Sep 2007, 02:26
Forum: Graphics Development
Topic: New Monster - Living Lava
Replies: 24
Views: 6116

Hm, I vote yes for using this slime in a lavabased map. As said before, slimebased monsters at this size can only be done in so many different ways and the colorscheme in this one is quite well done.
by BadMrBox
02 Aug 2007, 16:05
Forum: Player talk
Topic: PVP Idea =)
Replies: 7
Views: 1608

I guess the mobs strenght and hp will take care of where a lowlevel player can and cannot go pretty much.
by BadMrBox
25 Jul 2007, 00:13
Forum: Player talk
Topic: where i can find skull??
Replies: 3
Views: 996

There is a skull?
by BadMrBox
22 Jun 2007, 01:21
Forum: Graphics Development
Topic: Style of armor icons
Replies: 14
Views: 4070

I'm for frontal perspective. I dont feel that the 3/4 style fits TMW, but that's me.
by BadMrBox
21 Jun 2007, 21:20
Forum: Graphics Development
Topic: The Mana World Login Wallpaper
Replies: 12
Views: 4753

Oh, really nice :D
by BadMrBox
20 Jun 2007, 14:21
Forum: TMW Classic
Topic: TMWServ Development Report May 2007
Replies: 7
Views: 2800

Clever Xatu, really clever.

And I meant server of course. Not sever.