I also prefer crush shading on kinetics tree's gaev them that little extra to amke them look more alive.
Good work on improving those tree's Crush
Search found 97 matches
- 26 Sep 2005, 13:21
- Forum: Graphics Development
- Topic: woodland tileset
- Replies: 304
- Views: 68163
- 26 Sep 2005, 07:37
- Forum: Off topic
- Topic: A GAME dat i wanna play since im bored
- Replies: 66
- Views: 16759
- 25 Sep 2005, 21:52
- Forum: Graphics Development
- Topic: woodland tileset
- Replies: 304
- Views: 68163
- 25 Sep 2005, 19:59
- Forum: Graphics Development
- Topic: Character sprites
- Replies: 321
- Views: 103644
- 25 Sep 2005, 19:39
- Forum: Graphics Development
- Topic: Character sprites
- Replies: 321
- Views: 103644
- 25 Sep 2005, 19:26
- Forum: Graphics Development
- Topic: woodland tileset
- Replies: 304
- Views: 68163
:oops: :oops: :oops: :oops: :oops: :oops: :oops: :oops: :oops: :oops: Talaroc stop it >_< your making me blush :D Still i think i can improve the grass some more (some parts while i work in TS where i see each pixel as they are gigantic blocks looks a tad wrong but also that wrongness might give its...
- 25 Sep 2005, 17:54
- Forum: Graphics Development
- Topic: woodland tileset
- Replies: 304
- Views: 68163
- 25 Sep 2005, 09:51
- Forum: Graphics Development
- Topic: Sprite Faces and Hair
- Replies: 120
- Views: 35615
- 25 Sep 2005, 09:50
- Forum: Graphics Development
- Topic: Desert Dried River Tileset
- Replies: 54
- Views: 22523
- 25 Sep 2005, 09:40
- Forum: Support and Bug reports
- Topic: Error when running TMW on linux
- Replies: 2
- Views: 2446
^^ Physfs needs to be downgraded to 1.0.1 or 1.0.0 :) thats the only one i see now of installed wares that would prevent the game to run sucessfully Also make sure you have SDL_image and SDL_mixer :P i had to reinstall them and then reinstall tmw afterwards. (also just for the sake pointing out that...
- 25 Sep 2005, 08:11
- Forum: Graphics Development
- Topic: Desert Dried River Tileset
- Replies: 54
- Views: 22523
- 25 Sep 2005, 08:01
- Forum: Graphics Development
- Topic: New castle wip 5: check it out
- Replies: 58
- Views: 18335
- 24 Sep 2005, 22:54
- Forum: Graphics Development
- Topic: New castle wip 5: check it out
- Replies: 58
- Views: 18335
Well after all the talk about bricks for houses i started working on tiles and reading about pixel and shading on teh net and after alot of hours (mostly done by reading :P ) i came up with these. Well first i was working on stuff for teh houses but in teh end ... yeah well you will see why i posted...
- 24 Sep 2005, 19:05
- Forum: Graphics Development
- Topic: Desert Dried River Tileset
- Replies: 54
- Views: 22523
hmm your probably right if to consider the fact that its been out in the desert with sand storms and the like it should have a lighter brown going in with sand (probably stuck to the tree) and dried wood if i am not wrong is kinda yellowish in its color ... or beige is probably the more correct colo...
- 24 Sep 2005, 19:00
- Forum: Graphics Development
- Topic: Login Wallpapers (This is not a flame topic)
- Replies: 136
- Views: 31111