Search found 482 matches

by maci
09 Oct 2005, 09:59
Forum: Support and Bug reports
Topic: [WON'T FIX] Arrow bug (Macintosh 0.16)
Replies: 1
Views: 1543

had the same bug once too

it was when bought like 30000 arrows or so
by maci
09 Oct 2005, 09:57
Forum: Support and Bug reports
Topic: [FIXED] status window bug :p
Replies: 2
Views: 1790

the resize thing doesnt work

n00b

edit

i see it does.. barely...

anyway .. default values should be dynamic depending on widnows content
by maci
09 Oct 2005, 09:56
Forum: Support and Bug reports
Topic: Monsters don't leave any items
Replies: 4
Views: 2561

closed bcs its fixed
by maci
09 Oct 2005, 09:38
Forum: Support and Bug reports
Topic: [FIXED] status window bug :p
Replies: 2
Views: 1790

[FIXED] status window bug :p

as you can see the exp displays wrong

i would suggest to implement variable window sie depending on window content

Image
by maci
08 Oct 2005, 16:52
Forum: Graphics Development
Topic: Savannah Tileset
Replies: 14
Views: 8840

that map would be quite big .. maybe its better to split it
by maci
06 Oct 2005, 17:18
Forum: Graphics Development
Topic: Magic spells graphics
Replies: 34
Views: 11905

Modanung wrote:Wow... those are like... the best cartoon sprite-effects I've ever seen.
kick ass
jup

and you are the one who is supposed to redo sth like that ;P
by maci
06 Oct 2005, 17:17
Forum: Graphics Development
Topic: Login Wallpapers (This is not a flame topic)
Replies: 136
Views: 31129

not that bad :)

tho the fonts need a bit of improving especially at the borders
maybe sime light effect would do it
by maci
06 Oct 2005, 17:16
Forum: Graphics Development
Topic: A Bat
Replies: 26
Views: 10049

that would require shadows are rendered instead of fixed in the sprite

which would generally be a good idea but i am not sure abut how to make the client acting like that
by maci
06 Oct 2005, 06:27
Forum: Graphics Development
Topic: A Bat
Replies: 26
Views: 10049

i wonder if we can make it working correctly in the game or if it would "fly" on the ground layer

anyway so far a nice start tho it needs a bit of improvement
by maci
03 Oct 2005, 08:05
Forum: Player talk
Topic: I need Help New
Replies: 2
Views: 1273

you need to sell your soul
by maci
02 Oct 2005, 21:13
Forum: Web Development
Topic: Forum email not working
Replies: 7
Views: 6012

i missed them :P
by maci
01 Oct 2005, 12:49
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Need Thai lang support
Replies: 6
Views: 2935

sure as soon as we made the switch to SDL_ttf
by maci
01 Oct 2005, 06:31
Forum: TMW Classic
Topic: Proposed plan of discussion.
Replies: 11
Views: 5980

3. what's wrong with Java (I needed a third point, and I can't think just now)
i tell you whats wrong with java

1. its slow

2. there is no way to make 100% use of it with fully free software
by maci
01 Oct 2005, 06:29
Forum: TMW Classic
Topic: Downloading & Running Server?
Replies: 23
Views: 13571

@ tenche

why dont you try with GNU/Darwin ?

the server should compile on every GNU system .. GNU/Darwin GNU/kFreeBSD should work just as it works on GNU/Linux
by maci
01 Oct 2005, 06:14
Forum: Graphics Development
Topic: woodland tileset
Replies: 304
Views: 68192

ahh .. and you could improve "the path" i think its way to dark and it lacks in variation

but for sure this is a very nice tileset :)