Search found 135 matches
- 15 Jul 2008, 23:36
- Forum: TMW Classic
- Topic: Things on My To Do List
- Replies: 2
- Views: 1157
Re: Things on My To Do List
Sorry, I am not use to using mantis quite yet.
- 15 Jul 2008, 22:40
- Forum: TMW Classic
- Topic: Things on My To Do List
- Replies: 2
- Views: 1157
Things on My To Do List
I am writing a list so people will know what I am working on. Decided to do this so I can keep track of stuff I really need to work on. New NPC Sprites: George-20% Neko-10% Vincent-80% Nicolas-10% Monsters- Cobra-50% New Goblin Species(Ice Goblin, Earth Goblin, ect.)-0% Other- Mouboo Concept Art(Per...
- 15 Jul 2008, 21:52
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Cloth color suggestions
- Replies: 23
- Views: 5593
Re: Cloth color suggestions
orange and purple would be very nice actually
I agree with Don on the Warlord Plate. Right now it matches the new Crusade helm.
I agree with Don on the Warlord Plate. Right now it matches the new Crusade helm.
- 15 Jul 2008, 01:44
- Forum: Player talk
- Topic: Wikipedia article about TMW.
- Replies: 39
- Views: 9778
Re: Wikipedia article about TMW.
So we just need our sources or something so we won't get deleted?
- 14 Jul 2008, 22:46
- Forum: Graphics Development
- Topic: Dark Knights Helm
- Replies: 113
- Views: 24477
Re: Dark Knights Helm
Exactly. I am pretty sure this helmet wouldn't look good recolored.jaxad0127 wrote:Only use pure gray scale when you want to be able to recolor the image.
- 14 Jul 2008, 22:36
- Forum: Graphics Development
- Topic: Dark Knights Helm
- Replies: 113
- Views: 24477
Re: Dark Knights Helm
Black is a shade of gray. Using grayscale(any version of gray (dark or light)) isn't suggested. Use a blue tint(hue) or a purple tint if you want it to look a bit darker than blue. Purple might be a bit to dark actually.
- 14 Jul 2008, 22:30
- Forum: Graphics Development
- Topic: Children NPC sprites
- Replies: 40
- Views: 8744
Re: Children NPC sprites
Tried to do a revision of a child sprite. It is of Vincent.
Things I still need to do that I have noticed. If you notice anything else, tell me.
Hat needs to be adjusted.
Something else with the pants needs to be done.
Things I still need to do that I have noticed. If you notice anything else, tell me.
Hat needs to be adjusted.
Something else with the pants needs to be done.
- 14 Jul 2008, 21:36
- Forum: TMW Classic
- Topic: List of Essential Projects
- Replies: 36
- Views: 10403
Re: List of Essential Projects
Also, what is up with George(The Pirate)'s eye. There is no pupil.
- 14 Jul 2008, 20:42
- Forum: TMW Classic
- Topic: List of Essential Projects
- Replies: 36
- Views: 10403
Re: List of Essential Projects
Yes, but we must make the NPC's recongnizable. Change their poses a bit. Also, in regard's to Crush's post. I am working on a few of those NPC's. Currently working on the 1st, 2nd, and 16th.
For the kid sprites, shall we just use the player set, but lower the size of the head and everything else?
For the kid sprites, shall we just use the player set, but lower the size of the head and everything else?
- 14 Jul 2008, 20:38
- Forum: Graphics Development
- Topic: Pink antennae icon
- Replies: 6
- Views: 1444
Re: Pink antennae icon
I am fine with it, just change the word not the sprite. Also change the description. I haven't seen a flower/violet drop those ever.
- 14 Jul 2008, 20:36
- Forum: Graphics Development
- Topic: Dark Knights Helm
- Replies: 113
- Views: 24477
Re: Dark Knights Helm
Yes but they are not completely black. Like i said. Black means there is absolutely no color present. It is impossible to make something truly black in real life. Meaning that you must lighten it to a gray or perhaps even dark grey(Just not to dark) or perhaps not even use grayscale, perhaps change ...
- 14 Jul 2008, 02:23
- Forum: Graphics Development
- Topic: Dark Knights Helm
- Replies: 113
- Views: 24477
Re: Dark Knights Helm
You cannot decide what or where a player where use your item. Plus the cave will make it darker anyway.
- 13 Jul 2008, 15:34
- Forum: Graphics Development
- Topic: Female character sits with legs spread apart?
- Replies: 95
- Views: 34822
Re: Female character sits with legs spread apart?
No, I mean that it looks perfect and natural.
- 12 Jul 2008, 04:00
- Forum: Graphics Development
- Topic: Female character sits with legs spread apart?
- Replies: 95
- Views: 34822
Re: Female character sits with legs spread apart?
I actually believe it looks like the heel is on the ground, but the foot is in the air, most people don't have one leg bent with the complete foot on the ground and the other one strait with the complete foot on the ground.
Perhaps test this and see what it looks like.
Perhaps test this and see what it looks like.
- 11 Jul 2008, 20:20
- Forum: TMW Classic
- Topic: nycsounddesign music track
- Replies: 48
- Views: 16133
Re: nycsounddesign music track
Somehow reminds me of Zozo from Final Fantasy VI