Search found 194 matches

by zick
11 Feb 2009, 02:56
Forum: Feedback / Feature Requests / Content Suggestions
Topic: TMW Time
Replies: 10
Views: 3953

Re: TMW Time

not to beat a dead horse or anything, but i think the number of days per week, hours per day, days per month, etc. should be some kind of option of the server's config file (or something easily altered with a hex editor on the server program, or header file that can be quickly altered before compili...
by zick
28 Jan 2009, 00:43
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Additional mapping ideas ...
Replies: 13
Views: 2399

Re: Additional mapping ideas ...

Regarding using background images for details like floor mosaiks: What speaks against integrating such details into the map as tilesets? Well, I was thinking what if a mosiac is 16 tiles by 16 tiles (an entire tileset). I know that's really big, but in my mind I think alot of the maps we have are t...
by zick
21 Jan 2009, 21:50
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Additional mapping ideas ...
Replies: 13
Views: 2399

Additional mapping ideas ...

I came up with an idea the other day and wanted to post this as a suggestion. I've been trying to come up with a way to allow for maps that don't look like they're made from tiles (other than drawing out a scene and splicing it into tiles). I thought this solution could solve the problem, so I'm pos...
by zick
13 Dec 2008, 23:25
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Snow village name
Replies: 27
Views: 8481

Re: Snow village name

Crush wrote:Hurnscald is neither senseless nor randomly generated. It is an anagram.
Off-topic, but what's it an anagram of?
by zick
13 Dec 2008, 04:23
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Weapon ideas ...
Replies: 2
Views: 1040

Weapon ideas ...

I've noticed several threads on naming things so I wanted to start a thread discussing the naming of weapons. Here's my idea: I think naming a weapon "Iron Sword" or "Short Knife" are descriptive of what they are but lame. I would like to see a system where certain types of weapo...
by zick
13 Dec 2008, 03:32
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Snow village name
Replies: 27
Views: 8481

Re: Snow village name

We play this game and we chose names games , randon names are sensless , It already seems like some of the names are senseless (and randomly generated) ... Hurnscald ... Tulimshar ... Granted I can't come up with anything better. I like the Nivalis name (in contrast to the other town names) but how...
by zick
16 Oct 2008, 03:04
Forum: TMW Classic
Topic: Image dying previewer ...
Replies: 6
Views: 2099

Re: Image dying previewer ...

Off-topic, but what if there was an "offline" mode to the client ... The offline mode would take several arguments (possibly from an INI or XML file) including a MAP file, a test player's race, gender, clothing, clothing colors, etc. It will allow a dev to start the client without connecti...
by zick
16 Oct 2008, 00:20
Forum: TMW Classic
Topic: Image dying previewer ...
Replies: 6
Views: 2099

Re: Image dying previewer ...

Java, yucky! :roll:
I guess beggars can't be choosers. Jaxad, I'm not sure java's the only thing you can use for this but I really don't want to install JRE VM for one simple operation ... Can I use photoshop's HSL adjuster for the same purpose?
by zick
12 Oct 2008, 03:30
Forum: TMW Classic
Topic: Image dying previewer ...
Replies: 6
Views: 2099

Image dying previewer ...

Is there a program to preview how are images will look when dynamically dyed? I'm sure I can preview in Photoshop, but I'm not sure what colorspace we're using and I thought I read somewhere that someone made a little app for this. Am I misunderstood? Any clarificaions would be appreciated. Thanks.
by zick
08 Oct 2008, 16:26
Forum: Graphics Development
Topic: Improved female underwear
Replies: 18
Views: 3698

Re: Improved female underwear

What about when a player starts they actually start in a basic random outfit. Like a guy could start with either shorts or pants (pants having 1 point higher defense than shorts) and a short-sleeve shirt or a long sleeve shirt. We use a non-descript nude base for all characters/races (even NPC's), b...
by zick
07 Oct 2008, 16:50
Forum: Feedback / Feature Requests / Content Suggestions
Topic: New item suggestion ...
Replies: 0
Views: 727

New item suggestion ...

How about a class of items (monster drops) that are completely unusable by the player and are just dropped to see if someone will pick it up, stash it in their inventory (taking up a slot, weighing down a player), and take it back to town and try to sell it. These types of items could be like antiqu...
by zick
07 Oct 2008, 16:19
Forum: Graphics Development
Topic: Improved female underwear
Replies: 18
Views: 3698

Re: Improved female underwear

What if a bra was an upper piece (shirt class) of armor and the panties were a bottom piece (pants class). I know right now the server only supports certain (I think it's 3 total) pieces of armor, but I thought I read that's being resolved on the new server. Separating the 2 items into separate piec...
by zick
24 Sep 2008, 19:56
Forum: Feedback / Feature Requests / Content Suggestions
Topic: GUI suggestion ...
Replies: 3
Views: 1168

GUI suggestion ...

I have a suggestion for the GUI to make it more customizable by each user ... First we break every GUI element into separate objects and each element of that main element into another object. Lets take the EXP bar as a case in point (or HP or MP bars) ... It is made out of several elements: the actu...
by zick
24 Sep 2008, 18:43
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Item drop suggestion ...
Replies: 9
Views: 2265

Re: Item drop suggestion ...

I really don't care the way we mark item drops, just that we do mark drops in someway. I like rotoden's idea but what about an even simpler one: what about using a targeting cursor (like when you target a mob) or an arrow that bounces overtop of the item.
by zick
09 Sep 2008, 17:47
Forum: Feedback / Feature Requests / Content Suggestions
Topic: About the combat system.
Replies: 5
Views: 1719

Re: About the combat system.

@Flash: I agree with you on the old battle system but I can't fully make a judgment until I see the new one the devs are cooking up.