Search found 1339 matches
- 07 Mar 2017, 11:01
- Forum: TMW Classic
- Topic: [DIS] Skeleton maps
- Replies: 6
- Views: 4906
Re: [DIS] Skeleton maps
How does this speed up development? By creating very simple maps, we would have the opportunity of shaping the overall world of our new server. This will help us add quests where they need to be, thus more people will be able to help the development of the project without being restricted by the sm...
- 08 Feb 2017, 03:12
- Forum: Off topic
- Topic: "Proyect" The Mana World Spanish
- Replies: 5
- Views: 3458
Re: "Proyect" The Mana World Spanish
Feel free to translate the new project using transifex. That way you will have the game in your native language and benefit from the help of everyone!
- 31 Jan 2017, 14:33
- Forum: Graphics Development
- Topic: [WIP] Rowboat
- Replies: 48
- Views: 23879
Re: [WIP] Rowboat
I can't find it, but I'm sure I saw it not long ago on our forums.EJlol wrote:Do you have a link too Len's ship?
Here's one, but not from Len:
https://forums.themanaworld.org/viewtop ... 482#p79482
And finally, a canoe, created by Nami:
- 31 Jan 2017, 13:57
- Forum: Graphics Development
- Topic: [FND] Ship Flags
- Replies: 23
- Views: 12629
Re: [WIP] Ship Flags
Found an animated banner on our forums:
https://forums.themanaworld.org/viewtop ... 52#p119952
https://forums.themanaworld.org/viewtop ... 52#p119952
- 30 Jan 2017, 21:48
- Forum: Graphics Development
- Topic: [WIP] Rowboat
- Replies: 48
- Views: 23879
Re: [WIP] Rowboat
Awesome! For that kind of boat, I don't think a sail is necessary. Although, boat oars would be great!
I think we can make that be a great decoration tileset for the harbor!
Please edit your post and add the image to your post instead of using links. Links expire so we lose stuff with time
I think we can make that be a great decoration tileset for the harbor!
Please edit your post and add the image to your post instead of using links. Links expire so we lose stuff with time
- 30 Jan 2017, 16:53
- Forum: Graphics Development
- Topic: [FND] Ship Flags
- Replies: 23
- Views: 12629
Re: [WIP] Ship Flags
As for the colours I'm happy to come up with flag designs for every city in Gasaron so that we can make all ships fly different flags and have some lore immersion. We already have a logo for the Legion of Gasaron. Every city will have a different color for their flags. Right now, Artis will have a ...
- 30 Jan 2017, 15:55
- Forum: Graphics Development
- Topic: [FND] Ship Flags
- Replies: 23
- Views: 12629
Re: [WIP] Ship Flags
I wouldn't mind a little help for the flag animation, I'm kinda stuck to be honest.
For now it'll stay static until an animation is drawn.
If you guys need inspiration or help, here is a great tutorial:
https://s-media-cache-ak0.pinimg.com/or ... bb5287.gif
For now it'll stay static until an animation is drawn.
If you guys need inspiration or help, here is a great tutorial:
https://s-media-cache-ak0.pinimg.com/or ... bb5287.gif
- 30 Jan 2017, 12:19
- Forum: Graphics Development
- Topic: [FND] Ship Flags
- Replies: 23
- Views: 12629
Re: [WIP] Ship Flags
EJlol wrote:I would suggest to take your old palette, and keep the base colour the same, and only adjust the shadows and highlights closer to the base colour.
- 30 Jan 2017, 11:41
- Forum: Graphics Development
- Topic: [FND] Ship Flags
- Replies: 23
- Views: 12629
Re: [WIP] Ship Flags
How about that?
- 30 Jan 2017, 09:33
- Forum: Graphics Development
- Topic: [FND] Ship Flags
- Replies: 23
- Views: 12629
Re: [WIP] Ship Flags
You're actually quite right about that! In order to make the ship sail correctly, the wind comes from behind, that means I need to change the direction of my flags to the other side! ThanksEJlol wrote:Is the flag of the ship waving in the correct direction?
- 29 Jan 2017, 19:47
- Forum: Graphics Development
- Topic: [FND] Ship Flags
- Replies: 23
- Views: 12629
Re: [WIP] Ship Flags
I like it but maybe a figurehead on the prow could be better than a flag? Then I guess the flags would be better at the top of both of the masts. Once the flag animation done, I will create two different XML animation file to avoid making them move at the exact same time. What do you think of that?...
- 29 Jan 2017, 18:22
- Forum: Graphics Development
- Topic: [FND] Ship Flags
- Replies: 23
- Views: 12629
Re: [WIP] Ship Flags
Tried improving the colors of the flag and of the pole.
- 29 Jan 2017, 09:07
- Forum: Graphics Development
- Topic: [FND] Ship Flags
- Replies: 23
- Views: 12629
[FND] Ship Flags
Heya folks, working on some flags for the big merchant ship at the beginning of the game. This front one is the only one I've done so far and I would like feedback in order to improve it and move on to the flag at the top of the mast. Note that this front flag will be animated when the boat will be ...
- 25 Jan 2017, 13:41
- Forum: Graphics Development
- Topic: [FND] City Lamps
- Replies: 16
- Views: 10042
Re: [WIP] City Lamps
Changed the color palette using one that Reid gave me.
I think it's much better.
Marking this project as finished.
I think it's much better.
Marking this project as finished.
- 23 Jan 2017, 19:28
- Forum: Graphics Development
- Topic: [FND] City Lamps
- Replies: 16
- Views: 10042
Re: [WIP] City Lamps
Changed the color of the shadows.
Tried a new color palette for the metal parts of the lights.
Fixed the "foot" shading.
Tried a new color palette for the metal parts of the lights.
Fixed the "foot" shading.