Search found 149 matches
- 26 Oct 2010, 13:15
- Forum: Graphics Development
- Topic: [WIP] Sexy Set
- Replies: 20
- Views: 4896
Re: [WIP] Sexy Set
well, a kilt wouldn't be bad, but... actually, not quite the same equipment at all.
- 26 Oct 2010, 01:04
- Forum: Graphics Development
- Topic: [WIP] Sexy Set
- Replies: 20
- Views: 4896
Re: [WIP] Sexy Set
good job, i'd like the same skirt for male aswell.
greetings
greetings
- 17 Oct 2010, 17:42
- Forum: Player talk
- Topic: Attack Speed values.
- Replies: 9
- Views: 1394
Re: Attack Speed values.
thx, it works now
- 17 Oct 2010, 15:34
- Forum: Player talk
- Topic: Attack Speed values.
- Replies: 9
- Views: 1394
Re: Attack Speed values.
i can't find it. using manaplus 1.0.6.21 linux - is it too old or do i have to enable it somewhere hidden?
- 17 Oct 2010, 13:27
- Forum: Player talk
- Topic: Attack Speed values.
- Replies: 9
- Views: 1394
Re: Attack Speed values.
would it be possible to implement the attackspeed value already being calculated into the stats window? i think this is an important thing to know.
- 12 Oct 2010, 11:33
- Forum: TMW Classic
- Topic: Sheet music
- Replies: 16
- Views: 4252
Re: Sheet music
you can view (and edit) midi files as sheet music in the free sequencer called "rosegarden".
- 02 Oct 2010, 01:51
- Forum: TMW Classic
- Topic: Items, Monsters and Combat Rebalance
- Replies: 15
- Views: 6015
Re: Items, Monsters and Combat Rebalance
well then i say it here also: with or without armor (i.e. the tank's essential) doesn't make much difference. perhaps stronger armor would do it, or lower hp or a bit of both things. (when archers need to wear more agi-armor and not the warrior's, they'd have still not such a great advantage over th...
- 29 Sep 2010, 04:13
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Opinions on 012-4
- Replies: 44
- Views: 9872
Re: Opinions on 012-4
another neat idea for pvp improvement:
let there be short, but wild and dangerous roads to important spots, having pvp enabled, and long, but safe roads without pvp.. ? also not just indoor maps.
let there be short, but wild and dangerous roads to important spots, having pvp enabled, and long, but safe roads without pvp.. ? also not just indoor maps.
- 22 Sep 2010, 08:49
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Opinions on 012-4
- Replies: 44
- Views: 9872
Re: Opinions on 012-4
what about a warning sign for pvp, even better if it explains, why pvp is possible here and nowhere else? if i only could use rain spell against their lightning... why not an outside pvp map also, maybe some day? what would be the criterions for pvp being enabled on a certain spot? the spot being fa...
- 09 Sep 2010, 16:49
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: rethinking playersprites sexes
- Replies: 13
- Views: 15084
Re: rethinking playersprites sexes
and i was talking about something more fundamental. but no one seems to care, so sexism is an important part of the game. quoad erat demonstrandum.
- 08 Sep 2010, 13:47
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: rethinking playersprites sexes
- Replies: 13
- Views: 15084
rethinking playersprites sexes
source: http://forums.themanaworld.org/viewtopic.php?f=8&t=11304&start=0 I know you guys are going to hate me for this... but... In the real world, plate armor is uni-sexed. There is no male or female versions. Breast would have to bounded up. Armor is and always will be made to force the bl...
- 31 Aug 2010, 18:23
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Opinions on 012-4
- Replies: 44
- Views: 9872
Re: Opinions on 012-4
after playing some time there i come to the conclusion, the terranite quest isn't worth it. it's for grinding players and for such in search of some new outfit regardless of it's use. i don't want to play that much actually to get such an amout of items and money. (not to talk about the gem quests, ...
- 11 Jul 2010, 18:26
- Forum: TMW Classic
- Topic: equipment tiers
- Replies: 26
- Views: 10270
Re: equipment tiers
i thought it would be goof to have so many different equipments then that all look the same, and you can't identify what someone else is wearing. on the first glance it might be a good idea to identify it by coloring the equipment, but then it might let some stuff look very silly. also it would just...
- 10 Jul 2010, 20:50
- Forum: Off topic
- Topic: The Mana World covered in Amiga Future
- Replies: 3
- Views: 718
Re: The Mana World covered in Amiga Future
pixel it.kook wrote:...and tmw homepage badly outdated...
...we want some news...
- 10 Jul 2010, 16:09
- Forum: GM Community Suggestions
- Topic: Dark Water to be GM
- Replies: 24
- Views: 4266
Re: Dark Water to be GM
too emotional for such a job, i guess. but i don't know you that well.