TMW Project Meetings

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Which day(s) at 21:00 to 00:00 GMT works the best?

Poll ended at 04 Nov 2014, 16:59

1st Friday 21:00 to 00:00 GMT
2
6%
2nd Friday 21:00 to 00:00 GMT
1
3%
3rd Friday 21:00 to 00:00 GMT
1
3%
4th Friday 21:00 to 00:00 GMT
1
3%
1st Saturday 21:00 to 00:00 GMT
3
9%
2nd Saturday 21:00 to 00:00 GMT
4
12%
3rd Saturday 21:00 to 00:00 GMT
3
9%
4th Saturday 21:00 to 00:00 GMT
3
9%
1st Sunday 21:00 to 00:00 GMT
4
12%
2nd Sunday 21:00 to 00:00 GMT
4
12%
3rd Sunday 21:00 to 00:00 GMT
4
12%
4th Sunday 21:00 to 00:00 GMT
3
9%
 
Total votes: 33
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wushin
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TMW Project Meetings

Post by wushin » 28 Oct 2014, 16:59

We need a monthly meeting for ALL TMW staff. Admins, GMs, Devs. Players are welcome.
We've all witnessed recent and ongoing confusion and communication loss/confusion going
on. None of it's been terrible, most of it has been people having to repeat themselves and
playing telephone to report back to us.

Understandably not everyone is going to be able to make every meeting.
IRC or In-game works, though I'd prefer IRC as we have better moderation and tools.
IRC would also be desirable to keep the logs clean and easy to read for public posting.

The meeting should be monthly, if possible, quarterly at the very least. We need to pick the
1st, 2nd, 3rd, 4th X day of the month to meet so everyone knows when and where we meet.

We can start a new thread in news called "TMW Project Meetings". First we all post what we
want on the agenda. During the meeting we can use the thread as notes. After the meeting
we can post the logs and answers to the threaded agenda and move anything tabled to the
next meeting.

Last Poll had Friday 21:00 to 00:00 GMT chosen. 21:00 to 00:00 GMT won outright as the time
whether Friday, Saturday or Sunday. So the poll is for which day works the best for the TMW Staff.
The secret to getting all the important stuff done is doing nothing.
Rawng
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Re: TMW Project Meetings

Post by Rawng » 28 Oct 2014, 17:17

Sounds great, looking forward to it! I agree that irc would be preferable but if in game is chosen and I can make it I'll volunteer to transcribe the chat into a text log.
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Cassy
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Re: TMW Project Meetings

Post by Cassy » 28 Oct 2014, 17:22

Definitely in game.
I know, "TMW is IRC with hats", but that doesn't go for our players who play the game ;)

For me it's Sunday, don't care which one.
Fridays and Saturdays I can't guarantee anything since I often go out at these days.
Main characters:
Lv.94 - Cassy - speedarcher on dark path, bunny-wannabe, would like to ride on a Mouboo once...
Lv.95 - Biqcassy - mage on light path, addicted to her Fluffy Hat, love-hates Fallens, really misses Confused Tree...
Lv.70 - Simca. - dreams of becoming a speedarcher on light path, still has a lot to learn...

Personal development overview | priorities | wiki to-do | wiki profile incl. other characters

[20:24:59] <Cassy> debug npc in crypts!
[20:25:02] <Cassy> just a joke...
[20:25:08] <wushin> DONT DO THAT
[20:25:10] <o11c> !slap Cassy
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wushin
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Re: TMW Project Meetings

Post by wushin » 30 Oct 2014, 03:32

bumping for great justice.
The secret to getting all the important stuff done is doing nothing.
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wushin
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Re: TMW Project Meetings

Post by wushin » 03 Nov 2014, 17:32

So far it looks like the 2nd Sat/Sun works the best. With overlapping timezones this could work out for the best as well.
The secret to getting all the important stuff done is doing nothing.
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wushin
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Re: TMW Project Meetings

Post by wushin » 04 Nov 2014, 23:20

ok, 2nd Saturday it will be during 21:00 to 00:00 GMT with a fail over to Sunday if need be. This would appear to work for the majority of the people the majority of the time.

Can we have our first meeting this Saturday or should we wait a month?
The secret to getting all the important stuff done is doing nothing.
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veryape
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Re: TMW Project Meetings

Post by veryape » 04 Nov 2014, 23:47

Sounds great.

I think it might be a good idea to have the first meeting the next weekend, right after one of the gm-events, when we have peoples attention and people are already at the server.

Then we can go for the first weekend of every month or something like that.
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Cassy
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Re: TMW Project Meetings

Post by Cassy » 05 Nov 2014, 08:08

hmm looking at the result so far it seems Sunday fits better.

Well I don't want to be the one standing in the way, so just take this as an information that e.g. this Saturday I'm meeting friends and therefore most likely won't be here.
Same counts for most Saturdays... it's weekend after all :D
Main characters:
Lv.94 - Cassy - speedarcher on dark path, bunny-wannabe, would like to ride on a Mouboo once...
Lv.95 - Biqcassy - mage on light path, addicted to her Fluffy Hat, love-hates Fallens, really misses Confused Tree...
Lv.70 - Simca. - dreams of becoming a speedarcher on light path, still has a lot to learn...

Personal development overview | priorities | wiki to-do | wiki profile incl. other characters

[20:24:59] <Cassy> debug npc in crypts!
[20:25:02] <Cassy> just a joke...
[20:25:08] <wushin> DONT DO THAT
[20:25:10] <o11c> !slap Cassy
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wushin
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Re: TMW Project Meetings

Post by wushin » 07 Nov 2014, 14:07

Alright.

This sunday, TMW staff meeting at 21:00 to 00:00 GMT in Hurnscald.
The secret to getting all the important stuff done is doing nothing.
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wushin
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Re: TMW Project Meetings

Post by wushin » 10 Nov 2014, 16:57

TMW Project meetings will be the 2nd Sunday of Each month at 21:00 to 00:00 GMT in Hurnscald.
The secret to getting all the important stuff done is doing nothing.
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