TMW/Evol Union

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wushin
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TMW/Evol Union

Post by wushin » 07 Jul 2016, 22:12

We are working on a plan to join the 2 projects Evol and TMW.

Why?
  • Evol-Herc engine is stable with many active developers
  • TMW has many active contributors/developers
  • Both projects combined have a abundant work of content
  • Neither is winning, but losing because of reproduction of efforts
  • We both owe a community a game
What do we gain?
  • A Stable Server that won't crash
  • Improved Art quality
  • More developers working on content
  • Better planning and Design
  • No need to maintain our own custom engine
  • A project with a plan and the means of which to carry them out
So for the current list of items that would need to be dealt with can always be found here.
https://docs.google.com/spreadsheets/d/ ... 0A/pubhtml

Feel free to voice your thoughts and concerns on this thread. We will try to answer them as best we can. You can also join #evol-dev or #themanaworld-dev on freenode and ask questions.

We will meet again on August 4th 20:00 UTC to present the final proposal for joining the 2 projects.
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Re: TMW/Evol Union

Post by nelson6e65 » 07 Jul 2016, 23:38

Oh! Good news! :D
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Re: TMW/Evol Union

Post by deepthought » 09 Jul 2016, 11:56

Awesome, great news. I didn't know we had many active developers :shock:
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Re: TMW/Evol Union

Post by dragoon84 » 09 Jul 2016, 14:18

please don't merge the news chars in evol are locked in the ship, Nard don't give first quest :(
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Re: TMW/Evol Union

Post by wushin » 09 Jul 2016, 15:27

No worries. Even if we merged, it will take months before it finally appears on the live. It will appear on the test server and be announced for testing there before it touches the TMW live server.
dragoon84 wrote:please don't merge the news chars in evol are locked in the ship, Nard don't give first quest :(
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Re: TMW/Evol Union

Post by Amarynthus » 09 Jul 2016, 19:35

I've not found this covered elsewhere, but is there a plan for character name conflicts? Specifically, I suspect there may be several name conflicts of the same name belonging to different people in each of the two games, but also I know there are at least some names that are used by the same people in both games (myself included).

When the fate of TWM seemed dubious and Evol was being pitched as "the future" I created an Evol account and registered my two main character names primarily to reserve them in case everyone went there. But as these are completely separate accounts, there's no way for the dev team or any automated process to know that Amarynthus on TWM is used by the same person as Amarynthus on Evol.
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Re: TMW/Evol Union

Post by dragoon84 » 09 Jul 2016, 20:56

i think that you don't need to worry because will be a new game will tmw accounts :alt-9: and i am relief that you will test it :alt-6:
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Re: TMW/Evol Union

Post by dragoon84 » 10 Jul 2016, 18:48

its a relief that the accounts maintain but the char will be the same ??
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Re: TMW/Evol Union

Post by Reid » 11 Jul 2016, 11:47

Amarynthus wrote:I've not found this covered elsewhere, but is there a plan for character name conflicts? Specifically, I suspect there may be several name conflicts of the same name belonging to different people in each of the two games, but also I know there are at least some names that are used by the same people in both games (myself included).

When the fate of TWM seemed dubious and Evol was being pitched as "the future" I created an Evol account and registered my two main character names primarily to reserve them in case everyone went there. But as these are completely separate accounts, there's no way for the dev team or any automated process to know that Amarynthus on TWM is used by the same person as Amarynthus on Evol.
If TMW didn't much change this, there should be a way to compare if 2 accounts of tmw/evol are from the same person or not, thus we could merge same accounts altogether.
For chars, it has yet to be decided how to handle the merge, a suffix/prefix for duplicated could be used. I believe this point is open to discussion. :)
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Re: TMW/Evol Union

Post by dragoon84 » 12 Jul 2016, 13:40

i have a solution for the chars and accounts :alt-9:
During the first months put a window before the login screen asking for the e-mail then another asking: "Do you want to merge TMW and Evol?" if yes and if the number of char surpass the slots available then put a screen with the name of chars with a check box so that the player can choose the chars that he wants, if no the player should choose what account do he wish to maintain.
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Re: TMW/Evol Union

Post by TRGN » 13 Jul 2016, 11:19

I hope that i lose no items. Anyway, there's no trouble with accounts for me, as me Evol and TMW accounts have different names and i deleted the name-sharing characters.
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Re: TMW/Evol Union

Post by dragoon84 » 14 Jul 2016, 20:48

That is good decision i will do the same
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Re: TMW/Evol Union

Post by wushin » 27 Jul 2016, 16:42

August 4th 20:00 UTC we will meet online to discuss the results of the Fusion.

There has been a poll and many discussions that have happened. There a many more that will need to take place. IMO, the major issues remaining are clear:
  • Account data
  • Legacy Server
  • TMW/Evol Organization
If you would like to add to the list please post here.
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Re: TMW/Evol Union

Post by bcs86 » 29 Jul 2016, 16:39

It will fail. The points for "fusion" are bogus. Do not let this go forward.
The "community" is a sentimental veil for a distracting, secretive (because it is bogus), and confusion-sowing ambition.
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Re: TMW/Evol Union

Post by Mikko » 29 Jul 2016, 18:21

bcs86 wrote:
The points about moving to more actively developed server software, reproduction of efforts and having more developers are completely legit.
Whether or not the merger will result in a better game however remains to be seen.
wushin wrote:Better planning and Design
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