Wiki: Individual Pages for Items/mobs

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robodoggy
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Wiki: Individual Pages for Items/mobs

Post by robodoggy »

Has there been any thought to giving each item/monster/map its own page?

I know that this style is used on multiple other wiki's (http://www.minecraftwiki.net/wiki/Redstone_Dust, http://dwarffortresswiki.org/index.php/ ... strawberry)

It seems like it would make linking between pages and information gathering easier, as you could (on a quest's page) link to an item, and then be able to see what mobs drop that item.

What are your thoughts on this?
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o11c
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Re: Wiki: Individual Pages for Items/mobs

Post by o11c »

It has been thought about.

Also, we have this: http://www.mediawiki.org/wiki/Help:Exte ... rFunctions

which helps with transclusion.
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Nard
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Re: Wiki: Individual Pages for Items/mobs

Post by Nard »

Some Mobs and Items, especially useful have already their own page. An exhaustive scanning of items is not actually planned, because some tasks have higher priorities (update of development part). However tools to have a standard page layout (templates and categories) and sample item or mob pages are on the table with their translated versions as well. You will find links to the sample pages at http://wiki.themanaworld.org/index.php/Help:Editing, the editing help page which will be updated with new releases. If you think there is a need, feel free to add it, but please try to have a page layout consistent with the existing pages.

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robodoggy
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Re: Wiki: Individual Pages for Items/mobs

Post by robodoggy »

While looking through those categories I notice that there seems to only be a small portion of the whole that are on those pages (ex: areas has 2 areas, I'm pretty sure we have more than those 2 maps in the game).

My question would be, is there any logical reason to not give each mob/item/map its own page?

The only problems I would for-see would be:
  • The fact that (I think) we have multiple content creators, and not all would like to edit the wiki. (Not to mention content that hasn't made its way to the official client yet)
  • It would possibly be a spoiler to the game.
  • It might be harder to maintain (depending on how much we rely on scripts already).
Seeing as we don't already have pages for the maps, does anyone mind if I go ahead and try to develop pages for each map? I promise that I'd keep the style consistent (Info-box in top right, same info-box template for all, etc.)
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Re: Wiki: Individual Pages for Items/mobs

Post by Crush »

robodoggy wrote:Seeing as we don't already have pages for the maps, does anyone mind if I go ahead and try to develop pages for each map? I promise that I'd keep the style consistent (Info-box in top right, same info-box template for all, etc.)
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Nard
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Re: Wiki: Individual Pages for Items/mobs

Post by Nard »

Areas is a new category that I created because ther were some pages speaking about interesting places. I found this approach interesting but there is no link to them from main and reference pages. we have much more information regarding Geography wuch will be categorized too, but the work is at it's begin. The categories themselves have to be linked to and a bit better documented.
We have pages about maps but their access is rather obscure at the moment, some of them belong to development concepts, none were designed for player reference. All these pages will be linked to from a "Geography" point on the main page. I am working on it at the moment. You must know that part of it is only a concept and is not yet developped, and this is why it was not included in player information as the actual content is (which was priority one of course).
http://wiki.themanaworld.org/index.php/Geography
http://wiki.themanaworld.org/index.php/Tonori
http://wiki.themanaworld.org/index.php/Argaes
http://wiki.themanaworld.org/index.php/Kaizei
About mobs:
I don't think each mob needs to have it's own page except if they are worth a topic because of the game concept, history development originalities...
These pages were here, written by players who had some intention that I don't know. I found useful to standardize the layout and gather this information in categories which makes access to them easier.
Maybe monster families could be defined, either by shape, by behaviour, by utility, by dropped items, by place?
for example, herbs have an evident utility, a page about them would be useful which could include geographical information about them ( there was some map for that purpose if I remind well).

Multiple collaborators are not a problem and it is the natural way of creating a wiki. However, contributors have to collaborate and freely comply to the standards that have been chosen before; any change leads to considerable update work, such as the one that Ali-G did. The player information part is mainly a spoiler at the moment. I think and I try to improve Ali's work with a "backgound information"/story/context to make it a bit more fat and give guidelines to start the quests, and spoil only if they are stuck.

There are very little scripts at the moment, though the tools are here. :? Atthe moment I focus (for this point) on making sample pages, templates and categories and their usage documentation to make the contributors' task (and maintenance too) as simple as possible and focus on their text rather than on page layout and wiki/html code (skilled contributors are welcome though :) ).
"The language of everyday life is clogged with sentiment, and the science of human nature has not advanced so far that we can describe individual sentiment in a clear way." Lancelot Hogben, Mathematics for the Million.
“There are two motives for reading a book; one, that you enjoy it; the other, that you can boast about it.” Bertrand Russell, Conquest of Happiness.
"If you optimize everything, you will always be unhappy." Donald Knuth.
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