[19:01] Jenalya: I suppose we can start now
[19:02] Jenalya: we noticed that many players don't know much about developers and development, so this is event is for getting a better understanding between players and devs
[19:02] Jenalya: though devs are players too, of course
[19:02] Ginaria: :O
[19:02] Bobisha: Of course...
[19:02] Travolta: they are not... gods?
[19:02] Jenalya: if this is successful, we'll try to hold this kind of event more often
[19:02] Bobisha: No... Only Chuck Norris and Bruce Lee are gods...
[19:03] Boomer the Kran: you forgot Lemmy
[19:03] Tinker Bell: shhhhh
[19:03] Bobisha: Okay
[19:03] Jenalya: well, maybe we can start telling a bit about us.. I'm playing since 2 and a half year now and i'm active in development since 2 years
[19:04] tux9th: I'm playing since Feb'12 and I am in development since July.
[19:04] tux9th: So I am pretty new to this project
[19:05] Travolta: I have a propose: Each dev also tells some of his most known alts, if he wants. In case some1 does't know
[19:05] Bobisha: I like that... That is a good possibility
[19:05] Boomer the Kran: and email and RL mail addresses
[19:05] tux9th: ahaha my most known alt is tux9 and Hermit Tux9th
[19:05] V0id: I started to play in 2009. and now in dev team (officially) since a month or so :p
[19:06] Jenalya: my known alt is Jenya, but i also have some incognito alts
19:07] tux9th: Chicka either fell asleep or forgot that she's a dev too =)
[19:07] V0id: you probably all know my alt who played in Skyfall. and some other unknow alts
[19:07] Jenalya wonders if Chicka is asleep
* new mapz
[19:07] Tinker Bell: Question 1: 1st, may I say that the progres in game maps is very nice, TYVM, when may we expect more maps?
[19:08] tux9th: Well I think I'll take that one
[19:08] tux9th: Currently we have some teams working on maps, including me v0id and chicka
[19:08] tux9th: I am responsible for the latest maps which are next to Sagatha
[19:08] tux9th: This extension will be far larger once I am done and will include a new small town
[19:09] tux9th: V0id is currently working on is Illia Quest which is practically finished
[19:09] tux9th: It just requires testing
[19:09] tux9th: it also comes with 3 - 4 new maps
[19:09] Boomer the Kran: is that 007-1 quest on test?
[19:09] tux9th: Yes
[19:09] Boomer the Kran: that is hard
[19:09] V0id: yeah. we still need to adjust the difficulty of the final boss
[19:09] tux9th: V0id also is working on the Port-Town which will be even more east than what I recently added
[19:09] V0id: we hope to do that this week
[19:10] V0id: well it's actually Trade City:)
[19:10] tux9th: I am also working on a very small addition which will be located south to the beach
[19:10] V0id: this new Trade City will also add the Assassin set
[19:11] V0id: through a quest involving a guild of assassin (wow, original :p)
[19:11] tux9th: That's all about maps so far. It seems. I am also working on fixing most of the maps. So if you find any bugs or glitches please let me know
[19:12] Looser: is the assassin quest coming on the test server/is it already there?
[19:12] V0id: about the assassin quest: it will take some time before you see it here however. there is lot to do
[19:12] V0id: first create the new city, then only the quests after.
[19:18] tux9th: we can talk specifics later in IRC or here
. Mapping is my field of expertise
[19:08] Electron: I'm trying to get an acount on ManaMarket;but somehow I can't log in to the forum,does anyone have any ideas about what I am doing wrong?
[19:08] Bobisha: I think I have an idea... Maybe for warriors, there should be a focus skill availible that alows us to use the shields as a secondary weapon... The higher the focus skill level, the heavier the sheild that can be used and the more damage can be delt
* Joining Development team
[19:11] Ziqq: Question: How can someone get involved in dev work? Particularly development of the world (not the client software).
[19:11] Jenalya: maybe an additional information.. the devs around today are content devs. server and client is mostly done by other people - o11c is working on the server and Ablu and bjorn on the client
[19:12] tux9th: Okay I think the next important question to answer is how to get involved. I'll let Jenalya answer that one
[19:12] Jenalya: yeah, getting involved is an important question
[19:12] Jenalya: most of our communication happens via IRC, that's a group chat protocol
[19:13] Jenalya: when you want to get involved, it's a good idea to join the irc channel #tmw-dev on irc.themanaworld.org
[19:15] Jenalya: development has several aspects, there is graphic creation, mapping, quest writing and scripting..
[19:16] Jenalya: when you want to develop, you should think about what ascpect you're interested in and where your skills are
[19:16] Ziqq: Is there much demand for scripting? I think for me that would be easiest to get into.
[19:17] Jenalya: Ziqq, we have some open tasks for scripting of different difficulty, but most active scripters come with their own ideas for quests and work on that
[19:16] ginosuper: Is mapping easy? Or does it involve programming/scripting?
[19:17] V0id: Mapping requires you know how to manipulate Tiled. it is a map editor
[19:17] V0id: then there are rules of mapping to understand.
[19:18] ginosuper: Hmm okay.
[19:14] Tinker Bell: question 2: I have created a new continant, it has a large town and many new maps including many quests, it is however a level-specific land, u must be level 85 to enter, is this OK? is it welcomed?
[19:15] Bobisha: Hmm... That might work... Assuming there is a good back stroy for it
[19:19] Travolta: I say: who needs those quests? More new huge maps! *wants to get lost in tmw*
[19:18] Jenalya: Tinker Bell: when you have your own ideas for new content, that's very welcome
[19:19] Jenalya: when you already created some content, you can provide that to the team in some form, e.g. in the forums or irc, and can get feedback
[19:20] Jenalya: if you want to get involved, but don't have a specific idea on what you'd like to work on, we can give you some update on active projects
[19:20] Jenalya: what is mostly needed at the moment are graphic artists who can create tilesets
[19:20] Jenalya: tilesets are the graphics maps are created with
[19:21] Ziqq: How long does generally take for features to make it into the main game once developped?
[19:21] Jenalya: Ziqq: when a project is mostly finished, we put it on our public testserver
[19:22] Jenalya: we announce what needs testing in the forum
[19:22] Jenalya: once the content is tested and eventually improved and fixed, it gets into the game
[19:22] Jenalya: how long that takes depends on the complexity of the content
[19:22] Ziqq: thanks for all of the info
[19:14] Bobisha: Is there anything being done to improve the brawling skill?
[19:15] Boomer the Kran: make it dependent on dex/agi/luck
[19:15] Bobisha: Is there anything being done to improve the brawling skill?
[19:15] V0id: Please all wait for the questions
we will answer later
[19:15] Bobisha: Okay
[19:20] Boomer the Kran: I want a set of random doors.... never know which one you come out of
[19:20] Boomer the Kran: unless you have the hat
[19:22] Tinker Bell: my last question, before i go to work..... Many feel that TMW has a feeling of aimlessness, in other words, no end to the game, I think we could have a sort of "Part 2" a greater continat that u graduate too, does this make sence to anyone?
[19:22] Ziqq: That makes sense.
[19:23] Boomer the Kran: that's what was said as per "lvl 85 to enter"
[19:23] Anchises: I think that in order to have any sense of an ending, there needs to be a bit more of a story, personally
[19:23] Travolta: I don't like the idea of "elitism"
[19:24] Jenalya: hm, from my point of view, i'd like the content i create to be accessible to as most people as possible
[19:24] Boomer the Kran: how about a re-birthing, you start over at lvl 1, get new quests, new rewards, and level faster?
[19:24] Alfrenican: Are you mostly focused on testing to make sure that the content can be followed, or are you wanting people to see if they can break the game? (For example, if you change chars with storage open, it's still open for the new char...)
[19:25] Alfrenican: Boomer: starting a lvl 1 with all the quest items in your storage already levels pretty fast...
[19:25] Jenalya: currently we don't even have enough quests for the current levels, so i think that should be the main goal before going to add extra content you can only reach under certain circumstances
[19:25] 4144: Alfrenican this is client only bug
[19:25] Boomer the Kran: true Alf, but quests all need have new requirements
[19:25] Travolta: Boomer: its easy: just make sure Prsm will catch you botting, you'll get your lvl1 immediately
[19:26] Boomer the Kran nevah has botted
[19:26] Jenalya: Alfrenican, the testing has several purposes - of course to make sure there are no possibilities of abuse, but also if the quest don't have bugs, is fun to play, well balanced, understandable, ..
[19:27] Sprinkles: well i think lvling is boring because when you complete all quests you just lvl killing stuffs, why not make more quests so we dont aimlessly kill stuffs to lvl
[19:27] Jenalya: Sprinkles, we're working on that, but creating quests that are fun takes time
[19:26] Electron: coald I please ask:how do I get a forum acount?
[19:26] Boomer the Kran: you go to forum and create a seperate from game account, Elect
[19:27] tux9th: Electron: Go to http://forums.themanaworld.org/
and then click on the Register Button on the top left
[19:15] the hitman: Bosses :3
[19:15] the hitman: lol
[19:27] the hitman: Could you add some bosses
[19:28] V0id: the hitman: we'll have one soon
[19:28] Boomer the Kran: there are bosses
[19:28] the hitman: YES!!!
[19:28] Boomer the Kran: bandit lord
[19:28] ginosuper: When will the Snake Lord come into game?
[19:28] the hitman: I mean more good ones
[19:28] the hitman: <.<
[19:28] Travolta: a minor question: when will be the next server restart?
[19:29] Jenalya: Travolta, as soon as possible, so when the admin Frost has time to do it
*Client, Server, Data Bases
[19:29] MarkU: is there any roadmap for client/server improvements? Android client?
[19:29] Alfrenican: Any work being done to enable sharing account database between the game and web pages? (For example, by letting them use a common database for authentication) That way, having a game account means having a forum account means having a wiki account, etc.
[19:29] Travolta: Alfrenican: having better chance to be hacked
[19:30] Jenalya: Alfrenican, the game database currently is just a text file. o11c is working on the server, and one of his goals is to replace that with a proper database
[19:31] Alfrenican: Does that mean y'all'd appreciate it if someone made a patch to give the game LDAP and MySQL authentication modules?
[19:13] Ginaria: I have another question: Is a team working on magic level 3?
[19:13] ginosuper: Oh that would be nice
[19:13] Travolta: totally support the question
[19:13] Bobisha: Me too
[19:14] Jenalya: i can say something about magic in a moment
[19:28] Jenalya: there was also a question about magic, i could come back to that now.
[19:30] Travolta: please tell us about magic, Jenalya
[19:30] Boomer the Kran: aura spells, per type of weapon, please
[19:31] Jenalya: the next thing in regards to magic will be a quest that is a follow up to the candle helmet quest. it will introduce some new spells for the dark path of magic
[19:31] tux9th: The maps for this quest are already in the game.
[19:32] Jenalya: i postponed working on that magic quest to create the christmas event. that is almost ready, so i'll probably be able to get back to the magic quest soon
[19:33] Jenalya: the next step after the quest with the dark magic spells will be to work on level 3 magic
[19:33] Jenalya: but that'll be a big task, since some new spells will need to be made and balanced, new quests that introduce them, eventually new items...
[19:32] Boomer the Kran: sword spell increases attack of other swords. bow spell increases range or speed of archers. mages can do more as in heal all in close proximity divided by number of players
[19:32] Ziqq: Is player data backed up somewhere safe (away from server)?
[19:34] Jenalya: Ziqq, yes player data is backed up
[19:33] Travolta: Boomer: that's too complicated
[19:33] the hitman: You could add some like Bandages to use
[19:33] Boomer the Kran: shouldn't be much different than splash damage was
[19:34] Travolta: I'd be glad to help with testing new magic
[19:34] Ziqq: good to know
[19:34] the hitman: You could add some like Bandages to use
[19:29] the hitman: Pets?!?!?!?
[19:34] MarkU: I would like pets too.
[19:34] the hitman: PETS FTW
[19:35] Jenalya: MarkU, pets would require changes on the server, and o11c already stated that he wants to work on many other things first
[19:36] 4144: MarkU pets was removed by old devs very long time ago. may be at almost project start. after server was changed many times
* TMW and Manaserv:
[19:36] Ziqq: There has been some talk of totally different server software, TMWServ, will content be easily ported to the new server if it happens?
[19:37] tux9th: Ziqq: Manaserv is not compartible with TMW-EA (what we're currently on)
[19:37] Jenalya: Ziqq, if we decide to port content to manaserv that'd be very very much work
[19:38] Ziqq: tux9th: so the maps etc would have to be created again from scratch?
[19:38] Looser: wasn't the old stuff on manaserver like tulimar?
[19:38] tux9th: Ziqq not so much the maps but all of the NPC-Dialogues. Talk to Ablu, Bjorn about that. I am not fully informed about that
[19:38] Jenalya: in the summer there was an competetion about creating graphics and an open source game with those graphics where some people from tmw and mana took part in
[19:38] Jenalya: where we created a small game (or rather a start of a game) with manaserv
[19:39] Jenalya: and it showed that there's still some work required on manaserv and the client to make it really well-usable
[19:39] Jenalya: so the current status is that we're going to stay with the tmwAthena server
[19:40] Alfrenican: The NPC-Dialogue code seems pretty basic to me - I would think at least some of it could be converted using some perl or python scripting...
[19:41] Boomer the Kran: no Alf, there's commands in eathena not in ms, and vice versa, would be a major rework of a lot of content
[19:40] Jenalya: if you're interested in manaserv development, you can get in contact with the manaserv developers in #mana on Freenode
[19:40] MarkU: How many devs are working on manaserv? which skills are needed for that work?
[19:41] Jenalya: MarkU, manaserv development means programming in c++
[19:41] Jenalya: the most active people there are Ablu and bjorn
[19:41] MarkU: excelent
[19:42] tux9th: and <PjotrOrial
[19:40] tux9th: Okay as more and more are leaving I want to get a very important message out again: If you want to get involved then just go for it! We don't bite. Just contact us on the forums, in game or in IRC.
[19:41] tux9th: Check the Wiki for Tutorials about Mapping, etc. If you don't understand it ask in IRC / Forum / in game!
[19:43] tux9th: we WILL get back to you
[19:43] Boomer the Kran: ima jack around with mapping..... is there link to Tiled and some sort of tutorials? I've made sidescrolling junk(mine anyways) before
[19:43] tux9th: http://www.mapeditor.org/
[19:43] tux9th: http://wiki.themanaworld.org/index.php/Mapping_Tutorial
[19:44] tux9th: Boomer come on IRC and ask me. or write me a PM or in game if you have any questions. I am happy to help or review your work
[19:44] Boomer the Kran: ty too
[19:44] Boomer the Kran: ok, I'll pester you
[19:45] tux9th: Great! Looking forward!
[19:45] tux9th: You can also always check this page http://wiki.themanaworld.org/index.php/ ... _and_Teams
[19:45] tux9th: There you can find out what is going on and who works on what
[19:46] tux9th: So if you find any of these topics interesting you can get in touch with the right person
[19:44] ginosuper: Can I make new mobs myself?
[19:44] tux9th: If you're good with the graphics you can! For graphic development I'd talk to Nami. He is our Pixelartist atm
[19:45] ginosuper: Okay
[19:45] Jenalya: oh, and the current development data can be found in our git repositories. i've links to those in my forum signature
[19:46] Jenalya: i learned most development stuff by looking at already existing content data
[19:46] ginosuper: Which git contains the graphics?
[19:46] tux9th: client-data
[19:52] ginosuper: What about new mobs?
[19:52] Boomer the Kran: wouldn't be too hard really, have an external from server process that watches log for Parua "will start in....." and drop that to twitter through API
[19:52] ginosuper: Like dragons or something
[19:53] Alfrenican: With all the talk about encouraging exploration - any thoughts to travel discounts or guides about what areas you should be in at what level beyond the wiki walkthrough?
[19:53] Jenalya: ginosuper, new mobs require new graphics - and we're currently short on pixel artists - so if you're interested in creating new monsters, that'd be very welcome
[19:53] Jenalya: for information about pixeling, Nami can help
[19:54] ginosuper: I will contact him as soon as possible
[19:54] tux9th: He is currently avi on IRC =)
[19:54] Boomer the Kran: would current server be capable of mobs that morph? ie small dragon into dragon....old dragon into lich
[19:57] tux9th: Boomer: I don't know about morphing etc, V0id do you know something?
[19:57] FearCrua: all way above me right now though
[19:57] V0id: well, there isnt native morphing
[19:57] V0id: but if you look at the upcoming after-halloween event,
[19:57] Boomer the Kran: I think I know how morphing could work: mob spawns the next mob, then disappears
[19:57] V0id: there is something similar to morphing
[19:58] Boomer the Kran: punkin quest? I've done that. nice work
[19:58] V0id: yes. as you saw, when you kill a pumpkin..... *doesnt spoil*
[19:58] Boomer the Kran: right. get 12 then stop or suffer
[19:58] Boomer the Kran: made me lol
[19:59] V0id: oh, i mean after that boomer
[19:59] Boomer the Kran: ah yes at garden
[20:00] V0id: such emulation can only be done through a scenario however, not with a random mob you would find on some map
[20:00] Boomer the Kran: roflmao. let a maggot sit on top of you and take screeny, it's naughty
[20:07] LubomirR: Hello, would it be hard to add beards?
[20:08] Looser: there are beards ingame in a hat xD
[20:09] Jenalya: hm.. it might be possible to have beards as hairstyles, not sure
[20:09] tux9th: Maybe 4144 knows something
[20:09] Looser: please restrict that then to male chars....
[20:09] Jenalya: if you'd want it independently from the hair, it'd probably require server changes
[20:09] ChefChelios: i like hairy girls xD
[20:09] Travolta: how about bracelets (as gloves) ? I know I asked already...
[20:09] 4144: if have unused slot, it can contain any sprite/item
[20:10] Jenalya: Travolta, bracelets on the gloves slot would be possible, but i'm not sure if they'd be too tiny to see
[20:11] 4144: Jenalya if will be draw order problem with items, it will be only for mana
[19:53] MarkU: what about linking quest in some sort to make like a story... for example, when you finish a quest, that NPC recomend other NPS that need help
[19:54] Jenalya: MarkU, some quests already do that
[19:54] Looser: like tulimshar quests...
[19:54] Travolta: somebody make a screenshot for the wiki
[19:55] tux9th: I already did at the beginning
[19:55] Jenalya: Alfrenican, one of the open long term tasks is to add some npcs that talk about different areas of the world and hint where to go to
[19:55] MarkU: I meen in a story way....
[19:55] Anchises: Anchises wuz here
[19:57] Boomer the Kran: MarkU, have you read the all the stuff npcs say? it frequently links and with this sort of game you don't need full linearity because some ppl don't want to do certain quests
[19:46] Travolta: hey, do you have a manaworld twitter ?
[19:48] Boomer the Kran: any chance o11c can get server multitthe Kran: amen on teh hatezorin of fb
[19:48] tux9th: I could set up twitter. and twitter from time to time. But we keep contact via the forums and IRC
[19:49] tux9th: best way to reach us or get information are these
[19:49] Jenalya: Boomer the Kran, i don't know what exactly o11c is working on with what priority, so best is to ask himself
[19:49] Boomer the Kran: how much work would it be to have server messages go to twitter? ie "server will restart in ...." or Parua
[19:51] Boomer the Kran: Parua on twitter would really bring in ppl for candor
[19:51] Travolta: lol
[19:51] ginosuper: xD
[19:50] Sprinkles: how about you guys make quests that gives a lot of exp points or items that helps lvling up?
[19:51] V0id: Sprinkles: there are already many useful items available through quests
[19:50] Travolta: what about lvl>99 ?
[19:52] Jenalya: Travolta, it is not planned to increase the maximum level - we already don't have enough content for the current levels, and it'd break some balancing aspects to allow higher levels
[20:03] Travolta: its funny when somebody says something, and see what emotion appears over Entertainer
* Various unanswered requests:
[19:35] the hitman: Like i sead we could add bandages to use kinfa like food but faster
[19:36] Travolta: I personally would like to see bracelets in the game. that would look cute imo
[19:37] Boomer the Kran: capes
[19:37] the hitman: We could add something like stuns
[19:38] Boomer the Kran: my biggest wish: post office(send/recieve mail, including items/gp)
[19:36] Ginaria: Is there someone, who cares about advertising and merchandising (like plush Pinkies), because i noticed many gone and seems newbies dont stay?
[19:28] Looser: will there be new awsome hats? - to continue the neverending collecting
[19:35] tux9th: What my dear friend Nard asked me to do is: He struggles to make the Wiki nice and shiny and he really needs help especially with translation! If anyone of you is interested in helping this way talk to Nard! (PM on the Forums or in Game)
[20:04] tux9th: Once again: The Wiki is very short staffed. If you want to help please talk to Nard
[20:05] tux9th: Especially if you want to translate something in your mother language
[20:05] ChefChelios: na schatzi xD
[20:05] tux9th: Nard is currently the only one working on the wiki full time. and there is so much to do
[20:06] ginosuper: Could I help translating in Dutch?
[20:06] tux9th: ginosuper. Of course!
[20:06] Boomer the Kran: he's a badass
[20:06] ginosuper: How do I do that?
[20:06] tux9th: Just register an account on the wiki
[20:06] tux9th: wait until you get approved
[20:06] tux9th: and then create a dutch version of whatever entry you want
[20:07] ginosuper: Okay
[20:07] tux9th: There are tutorials for that... *looking*
[20:10] tux9th: Ginosuper: I am not sure regarding how to ternslate, but if you see a bar with translation on top you can click on the "red" link and then start writing your post in the language
[20:10] tux9th: You might want to talk to nard about that
I am not sure
[20:10] ginosuper: I'll see if I can contact him, I really want to be a help for you people
[20:11] tux9th: Write him a PM in the forums. He usually answers within 10hrs. Most of the time much faster
[20:11] Lizzy: WOW
[20:12] ginosuper: Okay
[20:12] V0id: you can send PeaNuts as well
[20:00] tux9th: Did we forget anything else? Did we not answer any question completely?
* Late server unavailability
[19:47] Looser: will the forum be splitted from the server that when server is down the players are informed?
[19:47] V0id: Looser: that is unlikely to happen, from what Platyna said, afaik
[20:15] Jenalya:You think to transfert the wiki on another place when the server is down, it is possible or not to do it?
[20:16] tux9th: Johanne: Its unlikely. Checke the forums. Platyna comment on that
[20:16] CRC Johanne: thanks
[20:17] tux9th: She also said that the offtime was due to DDoS if I understood correctly
[20:18] CRC Johanne: when is down for a short time it's ok but for a long time when we need the wiki
[20:19] tux9th: You can raise your concern in the forums but since Platyna owns all of this there is not much to do.
[20:19] Looser: when there is a twitter account it could be published there..
[20:19] tux9th: Well the problem is that most of the time we also do not know more than you do
[20:19] tux9th: we know that the server is offline but we don't know the reason so we cannot give you any information
[20:20] V0id: yes: we do not have access to the server itself. only admins do.
* Next event
[20:20] Brusselmans: Just one question "next event" ? and good job ☺ for all the guys/girls the on DEV team
[20:21] tux9th: Christmas is comming up so I would bet on the next event being christmas themed
[20:14] Travolta: wow, 77 online. That's rare laately
[20:14] Jenalya: well, since many people left already, and there doesn't seem to be open questions anymore... thank you all for coming!
[20:14] Jenalya: i hope we we able to give you a better idea of what's going on in development, and maybe see you soon in irc
[20:15] Travolta: though Chika was silent...
[20:23] tux9th: you're wellcome. Now you know who to ask
[20:23] tux9th: Have a good day / night / morning
I'm off as well
*thanks for all of the info guys
[19:36] Tinker Bell: i have to go to work (boo) anyways, tyvm DEVS for this time, hope it happens more often
[19:42] Ziqq: thanks for all of the info guys, I'll come on IRC when I get a chance.
[19:42] tux9th: Great
[19:42] tux9th: If you join in IRC please don't leave after 5mins if you do not get an answer. Due to timezones etc. it might take a while till you get your answer.
[19:43] tux9th: This might be disappointing at first but we're also just human
[19:43] the hitman: I g2g thanks Dev team
[19:43] Alfrenican: Gasp! I thought becoming a dev meant you escaped all of those 'only human' type limitations!
[19:57] FearCrua: well, thanks folks. it's nice to play a game where devs actually appear for a chat.
[20:03] Looser: it is really nice that all these devs spent their time to do that for us
[20:03] /v\ARTO: ty dev team
[20:07] Boomer the Kran: dangit, I gtg(good news for all those tired of me). thanks all for your time ^.^
[20:10] Ginaria: see you all ♥ have a nice day ☺
[20:14] Alfrenican: Thank *you* all for coming.
[20:14] Travolta: ty for being here devs
[20:14] ginosuper: It was a great opportunity to know you all better
[20:15] ginosuper: Thank you for all the answered questions
[20:16] MarkU: thanks Devs!!!
[20:23] Brusselmans: You are welcome DEVs
[20:23] CRC Johanne: bye and thank you for infos