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Posted: 27 Oct 2005, 14:58
by Rotonen
Well obviously the more African/Amazonian thing goes to the jungle, but the second one is the better referrence to what I had in mind.

My point of posting both was that I'm looking for something in between them made with anything that's available on your tileset.

Posted: 01 Nov 2005, 00:59
by Crush
a draft for a 2nd wall style and some signs:
Image

Posted: 01 Nov 2005, 10:31
by Matt
I really like the house top, but the current wall seems to be bricks.

Posted: 01 Nov 2005, 10:45
by i
i dont like it. everything is to technic. there is no life in it. everything bases on sraight lines. thats not good.

Posted: 01 Nov 2005, 12:35
by Crush
i wrote:i dont like it. everything is to technic. there is no life in it. everything bases on sraight lines. thats not good.
that's the way people tend to build houses.

btw: nice to see you around here again.

Posted: 01 Nov 2005, 13:54
by Modanung
Crush wrote:that's the way people tend to build houses.
These days, yes. But people didn't used saws in the old days, so no plank was straight. Before they started baking bricks no stone used for building was equal.

About those signs, they seem very flat.
Crush, I'd almost say your skill seems to be decreasing. Certainly you've become more stubborn. :(

Posted: 03 Nov 2005, 01:17
by Crush
the look i wanted to give to the forest village doesn't seem to get any positive response. i see that the ideas i had differ too much from what you wanted it to look. so i think it is the best when i forget about it and work on something completely different until i get another inspiration that could suit your tastes a little bit better.

Posted: 04 Nov 2005, 04:20
by HaLLanHype
Crush wrote:a draft for a 2nd wall style and some signs:
Image
roof looks too big to me

Posted: 04 Nov 2005, 11:28
by Modanung
I think/hope that's just some tiles missing.

Posted: 07 Nov 2005, 23:00
by Ultim
The front is flat. The oversized roof is not optimal for a house that will be played around in a game.
The signs need more saturation (after all the point of the sign is to be seen).

Posted: 08 Nov 2005, 00:32
by Rotonen
Crush, take the board tile, look at the example (not the jungle one) I posted, switch between viewing each other.. Any effect? :)

http://www1.visitvictoria.com/content/2 ... _u_345.jpg

Posted: 21 Nov 2005, 10:58
by degen
Umm hmm i just want to ask one thing...
Is it human civilisation that lives in forest or is it elves?

Because:
Elves = lives in harmony with nature and nature bends it to ease the every day life of elves, either by magic or the "living energy" of tree's that are quiet common to associate elves with, being able to talk to trees or something.

Humans = forms nature to what ever they need with tools. Using materials in tehir surroundings they build after their need.

in other words humans civil. is materialised while elven civil is mystic. So if it is a elven village perhaps having gaint trees (like in the forest in US with giant trees cant remember the name of them but yea yea) that they live inside as if the trees "opens" up for the elves and lets them "build" within the tree trunk.

And if its human civil nice good job ^^ then i like the existing ones :)
it looks very human and a civilisation using what materials exists in its sorroundings very human.

Posted: 21 Nov 2005, 11:13
by degen
hmm after taking a closer look to the house:

1 The house is drawn with a brick structure which would look awesome if used with bricks and "brick roof":
Look at houses built with wood to get the hang of it. Since the "skelet" of a wood house adn brick house is majorly different (son of a carpenter, been building houses on vacations for my father firm since 7th grade)
And i tell you just by looking at it you can easily start to see what can be used and not used.

2 (gonna try to give some more creative feedback :P) for a house that has horizontal wooden material they are placed overlapping. so that the bottom of the "wooden plank" is over the top of the lower "wooden plank" and there are 2 times when this is not aplied. when you use wooden trunk to build (a cottage so to speak) or if its industriel made wood which has been drilled.
(its called that in swedish but i guess there might be anotehr word, litteraly its you saw it with a pattern so that bottom is U and top is (but upside down) T so that they can be put into each other to prevent water comming into the house)

Well considering the medieval "epoc" that i guess we are using (especialy for woodlands) the cottage house feels the most "right" in my opinion.
And of course if its a human civilisation :)

And for that i would recommend taking a closer look on those because they usualy ahve the (upside down) V roof but the tiles are most often down the "far side" and at the short sides of the house is where you have the "nock" ... aaaah stupid english >_< (will try to draw a pick for you)