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CR1 caves

Posted: 18 Jun 2010, 22:52
by Len
:lol:

CR1 cave
I'm flattered that you guys are using the color pallet I made for the moss caves, sadly you the CR1 Devs are not utilizing it as it was intended. It was originally made to be the interior rather than exterior of a cave set.
Image
Image
Its inspired by the caves from Chrono Trigger
http://img122.imageshack.us/img122/883/scchronosm3.png
scave.png
scave.png (17.02 KiB) Viewed 1338 times
It was intended to be used more like this (and so shall it be in WOA) :wink:

Re: CR1 caves

Posted: 19 Jun 2010, 00:47
by Jaxad0127
Why can't it be both? Why do inside and outside have to differ?

Re: CR1 caves

Posted: 19 Jun 2010, 02:42
by Kage
jaxad0127 wrote:Why can't it be both? Why do inside and outside have to differ?
lighting?

Re: CR1 caves

Posted: 19 Jun 2010, 04:59
by Jaxad0127
He said color palette. Not tiles.

Re: CR1 caves

Posted: 19 Jun 2010, 05:40
by Len
Why can't it be both? Why do inside and outside have to differ?
You can but it really doesn't look like its out in the sun
sunlight.png
sunlight.png (4.62 KiB) Viewed 1291 times
Here is a crappy example