Woodland Village (new attempt)
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This forum houses many years of development, tracing back to some of the earliest posts that exist on the board.
Its current use is for the continued development of the server and game it has always served: TMW Classic.
- ElvenProgrammer
- Founder
- Posts: 2526
- Joined: 13 Apr 2004, 19:11
- Location: Italy
- Contact:
a palisade inspired by irucards nomad tileset:
- former Manasource Programmer
- former TMW Pixel artist
- NOT a game master
Please do not send me any inquiries regarding player accounts on TMW.
You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.
- Modanung
- Grand Knight
- Posts: 1719
- Joined: 20 May 2005, 15:51
- Location: Groningen, The Netherlands
- Contact:
Looks nice (the palisade). But maybe the poles should have sharpened tips?
And ofcourse there should be grass growing against it, just like with the house and the cliffs.
And ofcourse there should be grass growing against it, just like with the house and the cliffs.
If you're looking for 3D FOSS games be sure to check out LucKey Productions on itch.io
this is usually the last step i do after everyone had the opportunity to suggest changes.
- former Manasource Programmer
- former TMW Pixel artist
- NOT a game master
Please do not send me any inquiries regarding player accounts on TMW.
You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.
^ Yeah I agree. The logs would look better sharpened. You might also want to throw in
All in all, excellent work. I love the window and door. I also really dig the barrel. I do think you should take up Yosuhara's vines too. That'd make a nice addition.
Nice, but could you maybe add a gradient or something to the roof so it looked less flat and repetitive? I do really like the A-framed roofs though [despite the fact I think the straw would look cooler if it were darker... hehehe].Crush wrote:modified the fence to fit the rest of my tiles:
All in all, excellent work. I love the window and door. I also really dig the barrel. I do think you should take up Yosuhara's vines too. That'd make a nice addition.
No, i want it to be tileable. Using a gradient would limit it to a fixed height.Techsetsu wrote:Nice, but could you maybe add a gradient or something to the roof so it looked less flat and repetitive?
- former Manasource Programmer
- former TMW Pixel artist
- NOT a game master
Please do not send me any inquiries regarding player accounts on TMW.
You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.
Could you maybe make a semi-trasparent gradient overlay then?Crush wrote:No, i want it to be tileable. Using a gradient would limit it to a fixed height.Techsetsu wrote:Nice, but could you maybe add a gradient or something to the roof so it looked less flat and repetitive?
Or try making the cabin with the darker shade of the straw? Something just doesn't look right...
some signs i made. please give me your honest opinion:
i would also like to hear some suggestions what other signs could be useful.
i would also like to hear some suggestions what other signs could be useful.
- former Manasource Programmer
- former TMW Pixel artist
- NOT a game master
Please do not send me any inquiries regarding player accounts on TMW.
You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.
- Modanung
- Grand Knight
- Posts: 1719
- Joined: 20 May 2005, 15:51
- Location: Groningen, The Netherlands
- Contact:
And I agree with Rotonen. The sign should be the entire width of the tile. And I think it's too tall, the pole should be shorter. Signs that high should be attached to a building. Either nailed to the wall or attached to some sign bar thingy sticking out of the wall.
Also I think it should look more as if they were painted... decoratively. Less shaded, lined out, and the shading of the wood should be visible through the paint.
Also I think it should look more as if they were painted... decoratively. Less shaded, lined out, and the shading of the wood should be visible through the paint.
If you're looking for 3D FOSS games be sure to check out LucKey Productions on itch.io
Sorry for not posting anything for such a long time, but im in a rather heavy creative block right now. This is what i have so far. When anyone got any ideas what i could add then please post. i really need some kind of inspiration.
Last edited by Crush on 15 Jun 2006, 17:45, edited 1 time in total.
- former Manasource Programmer
- former TMW Pixel artist
- NOT a game master
Please do not send me any inquiries regarding player accounts on TMW.
You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.