Transparency (split from "Tulimshar remake and npc dialog")
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This forum houses many years of development, tracing back to some of the earliest posts that exist on the board.
Its current use is for the continued development of the server and game it has always served: TMW Classic.
- Jumpy
- Knight
- Posts: 611
- Joined: 25 Jan 2009, 23:31
- Location: Somewhere on Earth between an Ocean and a Blue Sea
Transparency (split from "Tulimshar remake and npc dialog")
no offense anyone please
but sometimes i just don't understand why some questions or participations are asked if everything is already thought and worked in private forums
dont make us lose time and interest in what is being done
thanks
again feel no offense
Sincerely and with a sincer and sympathic
but sometimes i just don't understand why some questions or participations are asked if everything is already thought and worked in private forums
dont make us lose time and interest in what is being done
thanks
again feel no offense
Sincerely and with a sincer and sympathic
DBMP - BMS - HFDI
Don't Bring Me Problems - Bring Me Solution
and Have Fun Doing It : P
lvl 99 89 56 51 47 42 7
Don't Bring Me Problems - Bring Me Solution
and Have Fun Doing It : P
lvl 99 89 56 51 47 42 7
- yubabax116
- Warrior
- Posts: 268
- Joined: 05 Apr 2011, 21:20
- Location: Elsewhere
Re: Part of rebalance process. (Tulimshar remake and npc dia
Jumpy wrote:no offense anyone please
but sometimes i just don't understand why some questions or participations are asked if everything is already thought and worked in private forums
dont make us lose time and interest in what is being done
thanks
again feel no offense
Sincerely and with a sincer and sympathic
I personally like to know whats going on if they talked on private forums then us as a community wouldnt know what would be going on at all.
Yubaba
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Yubaba
Chicka-Maria
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♩ ♪ ♫ ♬ ♭ ♮ ❤Quiet And Enj0:00Y The Music ❤ ♩ ♪ ♫ ♬ ♭
Yubaba
Chicka-Maria
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Re: Transparency (split from "Tulimshar remake and npc dialo
Splitted from http://forums.themanaworld.org/viewtopi ... 13&t=12648 to avoid an off topic discussion.
- former Manasource Programmer
- former TMW Pixel artist
- NOT a game master
Please do not send me any inquiries regarding player accounts on TMW.
You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.
- Jumpy
- Knight
- Posts: 611
- Joined: 25 Jan 2009, 23:31
- Location: Somewhere on Earth between an Ocean and a Blue Sea
Re: Transparency (split from "Tulimshar remake and npc dialo
Crush, yubaba and everyone
thanks for creating and splitting
let me clear my point
i'd just like that posts are clearer as they used to be when several serious devs were working on a project
1. presentation
2. link to the relevant posts in which information of where the project stand at that time and infos on where the project tends to be implemented
links such as http://wiki.themanaworld.org/index.php/User:John_Pyle ...
3. express clearly the needs in terms of deelopment, graphic, story guideline, help needed and so on
this would help a lot the complete comunity to share fastely and with more efficiency
as i said no offense
just trying to make things advance in a better way
Sincerely
and of course i like to know what's going on
i just don't like to waste time thinking about ideas or doing things for nothing and redoing
thanks for creating and splitting
let me clear my point
i'd just like that posts are clearer as they used to be when several serious devs were working on a project
1. presentation
2. link to the relevant posts in which information of where the project stand at that time and infos on where the project tends to be implemented
links such as http://wiki.themanaworld.org/index.php/User:John_Pyle ...
3. express clearly the needs in terms of deelopment, graphic, story guideline, help needed and so on
this would help a lot the complete comunity to share fastely and with more efficiency
as i said no offense
just trying to make things advance in a better way
Sincerely
and of course i like to know what's going on
i just don't like to waste time thinking about ideas or doing things for nothing and redoing
DBMP - BMS - HFDI
Don't Bring Me Problems - Bring Me Solution
and Have Fun Doing It : P
lvl 99 89 56 51 47 42 7
Don't Bring Me Problems - Bring Me Solution
and Have Fun Doing It : P
lvl 99 89 56 51 47 42 7
- Jumpy
- Knight
- Posts: 611
- Joined: 25 Jan 2009, 23:31
- Location: Somewhere on Earth between an Ocean and a Blue Sea
Re: Transparency (split from "Tulimshar remake and npc dialo
Hello
Thanks to Bertram for this
http://forums.themanaworld.org/viewtopi ... =1&t=12669
and in advance thanks to all devs (whatever their speciality are) who will participate in that post that goes in myfav !
this is good!
Sincerely and for the best
Thanks to Bertram for this
http://forums.themanaworld.org/viewtopi ... =1&t=12669
and in advance thanks to all devs (whatever their speciality are) who will participate in that post that goes in myfav !
this is good!
Sincerely and for the best
DBMP - BMS - HFDI
Don't Bring Me Problems - Bring Me Solution
and Have Fun Doing It : P
lvl 99 89 56 51 47 42 7
Don't Bring Me Problems - Bring Me Solution
and Have Fun Doing It : P
lvl 99 89 56 51 47 42 7
Re: Transparency (split from "Tulimshar remake and npc dialo
Hi,
You also inspired that thread's idea, so thank to you, too.
Ah, and remember, translation progress can be part of development news!
Best regards.
You also inspired that thread's idea, so thank to you, too.
Ah, and remember, translation progress can be part of development news!
Best regards.
Re: Transparency (split from "Tulimshar remake and npc dialo
Regarding the private forum issue: We experimented with different grades of transparency in the past. I used to do everything as openly as possible. It worked for me because i was able to differentiate between the opinions of people I should care about and the opinions of people who don't matter.
But a lot of newbie artists despair of trying to listen to everyone, including people who have no idea what they are talking about and whose opinions are completely irrelevant. That's why we created an art development forum which was read-only for non-developers to keep the signal to noise ratio down.
Currently we have a completely private forum to be able to speak openly without risking any spoilers or rumors. The school of thought behind this is that the game experience for the players is best when new content surprises them because and they didn't follow it's development.
All these approaches have advantages and disadvantages, but in the end the only thing that counts is how the team which creates a certain content project can work most efficiently.
But a lot of newbie artists despair of trying to listen to everyone, including people who have no idea what they are talking about and whose opinions are completely irrelevant. That's why we created an art development forum which was read-only for non-developers to keep the signal to noise ratio down.
Currently we have a completely private forum to be able to speak openly without risking any spoilers or rumors. The school of thought behind this is that the game experience for the players is best when new content surprises them because and they didn't follow it's development.
All these approaches have advantages and disadvantages, but in the end the only thing that counts is how the team which creates a certain content project can work most efficiently.
- former Manasource Programmer
- former TMW Pixel artist
- NOT a game master
Please do not send me any inquiries regarding player accounts on TMW.
You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.