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Posted: 16 Jan 2008, 12:54
by Falcata
Okay, though for a graveyard, you'll want it to look creepier. Maybe give it some dull-colored grass and dirt, a lot of dead or dying trees, and some overlay effect to make the whole place look foggy.
Edit: Yes, I realize that was just a mock-up. I was just throwing out a couple suggestions.
Re: cave and other additions (Yosuhara)
Posted: 20 Oct 2008, 00:11
by kr0n05931
Why is this church not in game? it looks pretty nice to me.
Re: cave and other additions (Yosuhara)
Posted: 22 Oct 2008, 12:58
by Rotonen
AFAIK it's not in any particular tileset and no one is working on it.
Re: cave and other additions (Yosuhara)
Posted: 22 Oct 2008, 16:14
by jojje101
what the hell does this mean?:
The extension xcf is not allowed.
its because of that i can upload pictures!
Re: cave and other additions (Yosuhara)
Posted: 22 Oct 2008, 16:23
by Crush
XCF is the default document format used by GIMP. It should not be used for posting graphics on the web because 1. no web browser i ever heard of can display it, 2. it has a large filesize and 3. it might contain meta-information you might not necessarily want everyone to know.
Please save your image in the PNG format.
Re: cave and other additions (Yosuhara)
Posted: 22 Oct 2008, 16:48
by octalot
.xcf.bz2 files can be posted (and if you save as .xcf.bz2 GIMP will automatically compress it for you).
You need to do a PNG version too so that it shows up in web browsers.
Please could we discuss when to post XCFs in
http://forums.themanaworld.org/viewtopic.php?f=8&t=5035
Re: cave and other additions (Yosuhara)
Posted: 23 Oct 2008, 18:14
by jojje101
ok...how do i change from xcf to png?
Re: cave and other additions (Yosuhara)
Posted: 23 Oct 2008, 18:42
by Jaxad0127
jojje101 wrote:ok...how do i change from xcf to png?
In GIMP, save as and use the png format instead.
Re: cave and other additions (Yosuhara)
Posted: 05 Mar 2009, 21:27
by yosuhara
i made this plant just for fun... It can fit into desert to create further variety.. maybe