lol - got 136850 in my first try funny game thoughRotonen wrote:http://www.bobblebrook.com/games/coign-of-vantage
// GonzoDark
This forum houses many years of development, tracing back to some of the earliest posts that exist on the board.
Its current use is for the continued development of the server and game it has always served: TMW Classic.
lol - got 136850 in my first try funny game thoughRotonen wrote:http://www.bobblebrook.com/games/coign-of-vantage
That is a great idea, but the only one that can make the particle effects is Crush.. right?Rotonen wrote:Well, it was more aimed as an example of what we could achieve with the particle engine concerning spell effects, but if people also like the game, no one loses either.
(The spell effect point is about there being briefly something visible in a cloud or effect, for example a quite typical and iconic death skull or a fire lion.)
I will look into that when I have the time.Crush wrote:Some people beside me, like fate and zipon, have shown to understand the particle engine.
When you want to experiment with it too you should check out the documentation of the particle engine and the (still unfinished) particle engine tutorial:
http://wiki.themanaworld.org/index.php/Particle_engine
http://wiki.themanaworld.org/index.php/ ... e_Tutorial
Indeed Now make this work with pixel art!Rotonen wrote:http://blog.makezine.com/archive/2007/0 ... ayman.html
I found this utterly inspiring.